Category:Warding Abilities
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A category for spells that utilize the Warding skill.
Anti-Magic Wards
There are two types of magic wards.
- Potency Barriers: These actively reduce the potency of incoming spells, lessening their power whether they are fully dispelled or not.
- Integrity Barriers: These contest the integrity of the incoming spells, resulting in either complete dispellation or no reduction.
Currently Warding Abilities
Bolded spells are signature spells.
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Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Aether Cloak (AC) | TM barrier and reflect. | cyclic | warding | {{{19}}} | 4-25 | advanced-2 | {{{17}}} | {{{18}}} | ||
Aspirant's Aegis (AA) | Physical damage reduction (casting on others drains caster) | standard | warding | {{{19}}} | 1-100 | intro-1 | {{{17}}} | {{{18}}} | ||
Badger Form | Moderate non-ablative barrier vs. Magic, Mind, Fear, or Charm attacks | warding, form | {{{19}}} | advanced-2 | {{{17}}} | {{{18}}} | ||||
Bastion | Strong ablative barrier vs. Willpower attacks. | warding, meditation | {{{19}}} | basic-2 | {{{17}}} | {{{18}}} | ||||
Bloodthorns | Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. | ritual | warding | {{{19}}} | 300-800 | advanced-3 | {{{17}}} | {{{18}}} | ||
Cage of Light (COL) | Physical damage reduction, Elemental damage reduction/absorption | standard | warding | {{{19}}} | 15-100 | intermediate-1 | {{{17}}} | {{{18}}} | ||
Calcified Hide (CH) | Damage reduction. | standard | warding | {{{19}}} | 15-100 | intermediate-2 | {{{17}}} | {{{18}}} | ||
Courage | +SvS against fear and spirit attacks | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Drought | A portion of incoming damage will be dealt to the next foe struck by the Barbarian. | warding, berserk | {{{19}}} | basic-2 | {{{17}}} | {{{18}}} | ||||
Elision (ELI) | Prevents opponent attacks at the cost of Starlight Aura. | ritual | warding | {{{19}}} | 400-900 | esoteric-3 | {{{17}}} | {{{18}}} | ||
Embed the Cycle (ETC) | Standard percentage damage barrier against all types | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Emuin's Candlelight (EMC) | staggers incoming damage over time | standard | augmentation, warding | {{{19}}} | 15-100 | intermediate-1 | {{{17}}} | {{{18}}} | ||
Essence of Yew (EY) | ablative magic barrier | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Ethereal Shield (ES) | Non-ablative elemental damage shield. | standard | warding | {{{19}}} | 1-100 | intro-1 | {{{17}}} | {{{18}}} | ||
Failure of the Forge (FOTF) | Token amount of damage reduction. Debuffs weapons held by aggressors. | standard | warding | {{{19}}} | 5-100 | basic-2 | {{{17}}} | {{{18}}} | ||
Flashflood | Pulsing anti-stun/anti-web/auto-standup | warding, berserk | {{{19}}} | advanced-2 | {{{17}}} | {{{18}}} | ||||
Forestwalker's Boon (FWB) | pulsing calm effect on some animals | battle | warding | {{{19}}} | 15-100 | intermediate-1 | {{{17}}} | {{{18}}} | ||
Gam Irnan (GI) | Ablative physical damage resistance with cooldown per body part. | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Ghost Shroud (GHS) | Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. | cyclic | warding | {{{19}}} | 5-25 | intermediate-2 | {{{17}}} | {{{18}}} | ||
Ghoulflesh | Splits wounds between necromancer and their CFB zombie or Risen. | standard | warding | {{{19}}} | 15-100 | intermediate-2 | {{{17}}} | {{{18}}} | ||
Glythtide's Joy (GJ) | TM integrity barrier for outgoing spells. | cyclic | warding, area of effect | {{{19}}} | charm \ willpower | 5-25 | basic-1 | {{{17}}} | {{{18}}} | |
Grounding Field (GF) | Elemental field that converts incoming damage to elemental charge. | standard | warding | {{{19}}} | 30-100 | advanced-1 | {{{17}}} | {{{18}}} | ||
Halo | Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. | battle | debilitation, warding | {{{19}}} | magic \ reflexes | 30-100 | advanced-3 | {{{17}}} | {{{18}}} | |
Holy Warrior (HOW) | blesses held weapon, sometimes stuns attacker | cyclic | warding, utility | {{{19}}} | 5-25 | advanced-2 | {{{17}}} | {{{18}}} | ||
Iridius Rod (IR) | Elemental damage reduction. Ablative barrier. | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Iron Constitution (IC) | -damage (from serious hits) | standard | warding | {{{19}}} | 5-100 | basic-2 | {{{17}}} | {{{18}}} | ||
Adaptation | Reduces damage from multiple strikes in a short period of time. Each subsequent strike within the time frame is reduced more than the last. | warding, khri | {{{19}}} | Tier 2-1 | {{{17}}} | {{{18}}} | ||||
Dampen | Decrease stealth hindrance, anti-locate barrier, blocks hunt | utility, warding, khri | {{{19}}} | Tier 2-2 | {{{17}}} | {{{18}}} | ||||
Evanescence | Invisibility on receiving a sufficiently damaging strike | utility, warding, khri | {{{19}}} | Tier 5-2 | {{{17}}} | {{{18}}} | ||||
Flight | +Athletics, Balance heal, chance to catch and return throw a weapon thrown at you | augmentation, warding, khri | {{{19}}} | Tier 3-3 | {{{17}}} | {{{18}}} | ||||
Sagacity | Non-ablative, percentage barrier to physical damage. | warding, khri | {{{19}}} | Tier 4-1 | {{{17}}} | {{{18}}} | ||||
Serenity | SvS barrier vs Will. | warding, khri | {{{19}}} | Tier 3-2 | {{{17}}} | {{{18}}} | ||||
Landslide | SvS barrier vs. attacks defended against with Reflex | warding, berserk | {{{19}}} | basic-2 | {{{17}}} | {{{18}}} | ||||
Lay Ward (LW) | integrity barrier against spells | battle | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Manifest Force (MAF) | ablative physical damage barrier | standard | warding | {{{19}}} | 1-100 | intro-1 | {{{17}}} | {{{18}}} | ||
Mask of the Moons (MOM) | Spells cast at you will sometimes go awry | cyclic | warding | {{{19}}} | 5-25 | advanced-2 | {{{17}}} | {{{18}}} | ||
Minor Physical Protection (MPP) | Percentage damage reduction. | standard | warding | {{{19}}} | 1-100 | intro-1 | {{{17}}} | {{{18}}} | ||
Naming of Tears (NAME) | Non-ablative percentage damage barrier that pulses to groupmates. | standard | warding, pulse to group | {{{19}}} | 15-100 | intermediate-2 | {{{17}}} | {{{18}}} | ||
Nonchalance (NON) | Ward against Charm and Fear spells | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Perseverance of Peri'el (POP) | ablative vitality barrier | ritual | warding | {{{19}}} | 300-800 | advanced-3 | {{{17}}} | {{{18}}} | ||
Protection from Evil (PFE) | Flat damage reduction and potency barrier against undead. | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Psychic Shield (PSY) | Ablative ward against vs. will contested abilities. | battle | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Redeemer's Pride (REPR) | Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. | standard | warding, pulse to group | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
River in the Sky (RITS) | The first hit registered in X seconds is completely negated.
Vitality shield even while hit-negation is on cool down. |
standard | warding | {{{19}}} | 15-100 | intermediate-2 | {{{17}}} | {{{18}}} | ||
Sanyu Lyba (SL) | Reactive and non-protective anti-magic defense. | battle | warding | {{{19}}} | spirit \ willpower | 30-100 | advanced-2 | {{{17}}} | {{{18}}} | |
Serenity | Very strong integrity magic barrier. Drains inner fire on block. Increases roar cost. | warding, meditation | {{{19}}} | advanced-2 | {{{17}}} | {{{18}}} | ||||
Shear | stunning ward vs. all spells including caster's | battle | warding | {{{19}}} | 30-100 | advanced-3 | {{{17}}} | {{{18}}} | ||
Solace | Flat damage reduction and potency barrier against holy. | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} | ||
Soldier's Prayer (SP) | -magic damage | battle | warding | {{{19}}} | 15-100 | intermediate-1 | {{{17}}} | {{{18}}} | ||
Soul Shield (SOS) | Barrier vs Spirit attacks. Absorbs spirit damage. | standard | warding | {{{19}}} | 5-100 | basic-1 | {{{17}}} | {{{18}}} |
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