Fun-Day Fridays: Difference between revisions
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==Subpages== |
==Subpages== |
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* [[Fun-Day Fridays/2024|Fun-Day Fridays (2024)]]: #1 - #20 |
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==2025== |
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===January 2025=== |
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* Fun-Day Fridays 21: The [[Flags command|FLAGS]] command now has an option to toggle on ShowRoomID. This will let players see underlying room IDs, though it is still a work in progress. For now any rooms with special mechanics attached to them are excluded, but more will be evaluated over time for addition to the list.<ref>[[Post:Fun-Day Fridays - 21 - ShowRoomID - 01/03/2025 - 17:40]]</ref> |
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===August 2024=== |
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* Fun-Day Fridays 1: Addition of SUPPORT and NONGROUP target options for offensive AOE spells.<ref>[[Post:Fun-Day Fridays - 1 - CAST SUPPORT and CAST NONGROUP - 08/16/2024 - 18:53]]</ref> |
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* Fun-Day Fridays 2: Release of 50 new colors of [[Artistry dye|dyes]]. The new colors are also now available to be used on weapon and armor [[flares]].<ref>[[Post:Fun-Day Fridays - 2 - Expanded Dye Colors - 08/23/2024 - 18:43]]</ref> |
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* Fun-Day Fridays 3: Add new Estate Holder housing area called [[Two Rivers Boarding House]]. <ref>[[Post:Fun-Day Fridays - 3 - Two Rivers Boarding House - 08/30/2024 - 20:20]]</ref> |
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===September 2024=== |
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* Fun-Day Fridays 4: Addition of new exits to [[RanikMap9a|Rock Trolls]] and [[RanikMap11a|Forest Geni]] that can be used if you're unable to pass the checks to get out, at the expense of roundtime.<ref>[[Post:Fun-Day Fridays - 4 - Get me outta here! - 09/06/2024 - 15:01]]</ref> |
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* Fun-Day Fridays 5: New shops added to [[Shard]]'s [[Crystal Plaza]] for circle 150+ [[Traders]].<ref>[[Post:Fun-Day Fridays - 5 - Crystal Plaza Expansion - 09/13/2024 - 16:35]]</ref> |
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* Fun-Day Fridays 6: Added the ability to learn new [[languages]]. [[Language command|LANGUAGE]] now shows how many languages you can learn, and Polyglot [[Yulna]] can teach you them.<ref>[[Post:Fun-Day Fridays - 6 - Language Learning - 09/20/2024 - 19:49]]</ref> |
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* Fun-Day Fridays 7: Added a new housing area near [[Leth Deriel]] with a number of tree-type homes.<ref>[[Post:Fun-Day Fridays - 7 - The Grove - 09/27/2024 - 21:03]]</ref> |
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===October 2024=== |
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* Fun-Day Fridays 8: Instructions added to the [[Crossing Forging Society]] for characters with [[Maker_mark#Custom|custom maker marks]] to recreate their mark with a different material.<ref>[[Post:Fun-Day Fridays - 8 - Complex Maker Mark instructions - 10/04/2024 - 12:17]]</ref> |
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* Fun-Day Fridays 9: New possible results added to [[Fishing#Fish_List|Fishing]] in large rivers and the Reshal Sea.<ref>AGM [[Sarhanna]], via the official Discord. ([https://discord.com/channels/619301383451181075/619326268113944576/1294295142987202571 link])</ref> |
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* Fun-Day Fridays 10: Addition of the new shop [[Dabrush Brawn]] in Inner [[Hibarnhvidar]]. Sells blunt weapons that perform better for [[Dwarf|Dwarves]], along with some weapon straps.<ref>[[Post:Fun-Day Fridays - 10 - Dabrush Brawn - 10/18/2024 - 17:40]]</ref> |
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* Fun-Day Fridays 11: A new level 185 creature in [[Ratha]], [[Cinderwing harpy|cinderwing harpies]].<ref>[[Post:Fun-Day Fridays - 11 - Cinderwing Harpies - 10/25/2024 - 17:39]]</ref> |
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===November 2024=== |
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* Fun-Day Fridays 12: Customers with a [[DragonRealms Platinum|Platinum]] tier account now get some of those benefits in the [[DragonRealms Prime|Prime]] instance. <ref>PM [[Lyneya]], via the official Discord. ([https://discord.com/channels/619301383451181075/619326268113944576/1301977596115947684 link])</ref> |
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* Fun-Day Fridays 13: Significant rework of the [[RanikMap71|Gilen Otso Steppes]] hunting areas in [[Ilithi]]. Splitting creatures up, reorganizing them, and changing area exits to keep them from mixing.<ref>[[Post:Fun-day Fridays 13 - Horse Clan Shuffle - 11/08/2024 - 08:55]]</ref> |
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* Fun-Day Fridays 14: The [[Thief Bonus]] is no longer tied to the Urban rating of the room the [[Thief]] is in, but is now completely derived from [[Confidence]]. <ref>[[Post:Fun-Day Fridays - 14 - Thief Confidence Bonus - 11/15/2024 - 20:50]]</ref> |
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* Fun-Day Fridays 15: Addition of the [[Why So Blue]] shop in [[Fang Cove]].<ref>[[Post:Fun-Day Fridays - 15 - Why So Blue - 11/22/2024 - 22:48]]</ref> |
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* Fun-Day Fridays 16: Implemention of the [[Service command|SERVICE]] command, for the listing of services characters can provide.<ref>[[Post:Fun-Day Fridays - 16 - Now Offering SERVICEs - 11/29/2024 - 21:59]]</ref> |
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===December 2024=== |
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* Fun-Day Fridays 17: [[Ranger companion]] Update: won't die, just a whistle cooldown.<ref>[[Post:Fun-Day Fridays - 17 - Ranger Companion Updates - 12/06/2024 - 10:21]]</ref> |
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* Fun-Day Fridays 18: Update to [[:Category:Renown scrolls|renown scrolls]] system for annual archiving, along with standardization and more flexibility in what can be checked. This is a first pass, with some scrolls converted for each guild, but others still to come.<ref>[[Post:Fun-Day Fridays - 18 - Updated Renown Scrolls - 12/13/2024 - 22:16]]</ref> |
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* Fun-Day Fridays 19: Addition of the [[Trip command|TRIP]] [[Tactics_skill#Tactical_maneuvers|tactical maneuver]], to knock targets prone without pushing them away.<ref>SGM [[Javac]], via the official Discord. ([https://discordapp.com/channels/619301383451181075/619326268113944576/1319767532852219965 link])</ref> |
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{{RefAl|r=y}} |
Latest revision as of 18:07, 3 January 2025
A staff-wide effort to push out new weekly releases, pushed out every Friday. Because of a larger staff pool to rotate through, this project can accommodate releases that are a bit larger in scale than Tuesday Tidings.
Announcement
Hi folks! We've had over 4 years (2020-2024 and still going, for now!) of weekly Tuesday Tiding releases coming from a small, 4-5 person team. Team members have rotated in and out over time, but for us, we've liked having a set schedule (and rotation!) of project deadlines. X GM knows that they have to release a project on Y date to keep the streak going. We wanted to push this to a staff-wide effort. Having more people in the pool to rotate through each "cycle" means a longer time between each individual's releases, and it brings some fresh input in the types of projects we're working on. If there's one thing that Tuesday Tidings have proved, it's that there's a TON of little things we can do to keep improving the game! But this longer timeframe also means that individuals can plan some of their bigger projects better because they have a target date to aim for. So! Lyneya announced it at SimuCon, but we're introducing a new Fun-Day Fridays series of releases. Some of these may be smaller things like TT projects, or they may be new, bigger systems or areas or other types of projects. Funny story -- Lyneya was meant to be project #1 during SimuCon the day it was announced, but we hit some hiccups and recovery post-con in getting her project out. BUT! Grejuva is picking up project #1 THIS week, and we'll hopefully see Lyneya's before next Friday! Much more to come in the weeks/months ahead! Stay tuned! With that, I turn this over to Grejuva for his project!
2024 • 2025 |
Subpages
- Fun-Day Fridays (2024): #1 - #20
2025
January 2025
- Fun-Day Fridays 21: The FLAGS command now has an option to toggle on ShowRoomID. This will let players see underlying room IDs, though it is still a work in progress. For now any rooms with special mechanics attached to them are excluded, but more will be evaluated over time for addition to the list.[2]
References
- ↑ SGM Zadraes, via the official discord. (link)
- ↑ Post:Fun-Day Fridays - 21 - ShowRoomID - 01/03/2025 - 17:40