Item:Glass egg framed with delicate strands of gold/Prizes: Difference between revisions

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m (TEVESHSZAT moved page Item:Glass egg framed with delicate strands of gold/prizes to Item:Glass egg framed with delicate strands of gold/Prizes: just to normalize how Prizes on the other one (and other pages) would have a capital first letter)
 
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When you wave a {{ilink|i|glass egg framed with delicate strands of gold}} at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.
When you wave a {{ilink|i|glass egg framed with delicate strands of gold}} at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.


*If the creature can drop feeder items, a roll is made to see if you get a feeder item. If so, it then does another roll to determine which feeder level you get.
===Weapons===
*If you don't get a feeder item, it checks to see if a scroll is possible (if the creature can normally drop scrolls).
*If you didn't get a scroll and the creature was skinnable, a roll is made to see about getting a mix of skins/parts/bones.
*If you don't get skins, a roll is made to see about getting coins/gems.
*If you fail all of that, there's a pity prize category you can fall into.
**Pity prize category seems to give tiny memory orbs.


'''Note:''' To add an item to this page, just tag its rarity as "treasure map."
===Armor===


===Clothing===
==Weapons==
===Light Edged===
*{{sloot|i|green tinker's vest lined with tiny pockets}}
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Light Edged]]|format=ul|columns=1|class=tocfix|limit=200|offset=0}}
*{{sloot|i|grey oilcloth cape with an oversized hood}}
===Medium Edged===
*{{sloot|i|hooded deep burgundy linen coat with blackened buckles}}
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Medium Edged]]|format=ul|columns=1|limit=200|offset=0}}
===Heavy Edged===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Heavy Edged]]|format=ul|columns=1|limit=200|offset=0}}
===Twohanded Edged===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Twohanded Edged]]|format=ul|columns=1|limit=200|offset=0}}
===Light Blunt===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Light Blunt]]|format=ul|columns=1|limit=200|offset=0}}
===Medium Blunt===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Medium Blunt]]|format=ul|columns=1|limit=200|offset=0}}
===Heavy Blunt===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Heavy Blunt]]|format=ul|columns=1|limit=200|offset=0}}
===Twohanded Blunt===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Twohanded Blunt]]|format=ul|columns=1|limit=200|offset=0}}
===Slings===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Slings]]|format=ul|columns=1|limit=200|offset=0}}
===Short Bow===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Short Bow]]|format=ul|columns=1|limit=200|offset=0}}
===Long Bow===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Long Bow]]|format=ul|columns=1|limit=200|offset=0}}
===Composite Bow===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Composite Bow]]|format=ul|columns=1|limit=200|offset=0}}
===Light Crossbow===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Light Crossbow]]|format=ul|columns=1|limit=200|offset=0}}
===Heavy Crossbow===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Heavy Crossbow]]|format=ul|columns=1|limit=200|offset=0}}
===Short Staff===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Short Staff]]|format=ul|columns=1|limit=200|offset=0}}
===Quarter Staff===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Quarter Staff]]|format=ul|columns=1|limit=200|offset=0}}
===Polearms===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Polearms]]|format=ul|columns=1|limit=200|offset=0}}
===Light Thrown===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Light Thrown]]|format=ul|columns=1|limit=200|offset=0}}
===Heavy Thrown===
{{#ask:[[Category:Treasure Map Items]][[Category:Weapons]][[Is combat type::Heavy Thrown]]|format=ul|columns=1|limit=200|offset=0}}


===Jewelry===
==Armor==
===Light Armor===
*{{sloot|i|oversized spectacles with darkly tinted lenses}}
{{#ask:[[Category:Treasure Map Items]][[Category:Armor]][[Is combat type::Light Armor]]|format=ul|columns=1|limit=200|offset=0}}
===Chain Armor===
{{#ask:[[Category:Treasure Map Items]][[Category:Armor]][[Is combat type::Chain Armor]]|format=ul|columns=1|limit=200|offset=0}}
===Brigandine Armor===
{{#ask:[[Category:Treasure Map Items]][[Category:Armor]][[Is combat type::Brigandine]]|format=ul|columns=1|limit=200|offset=0}}
===Plate Armor===
{{#ask:[[Category:Treasure Map Items]][[Category:Armor]][[Is combat type::Plate Armor]]|format=ul|columns=1|limit=200|offset=0}}


===Containers===
==Shields==
===Small Shields===
{{#ask:[[Category:Treasure Map Items]][[Category:Shields]][[Is combat type::Small Shield]]|format=ul|columns=1|limit=200|offset=0}}
===Medium Shields===
{{#ask:[[Category:Treasure Map Items]][[Category:Shields]][[Is combat type::Medium Shield]]|format=ul|columns=1|limit=200|offset=0}}
===Large Shields===
{{#ask:[[Category:Treasure Map Items]][[Category:Shields]][[Is combat type::Large Shield]]|format=ul|columns=1|limit=200|offset=0}}


==Clothing==
===Tops===
{{#ask:[[Category:Treasure Map Items]][[Item category is::clothing]][[Worn in slot::shirt||shirt (with armor)||shirt (without armor)]]|format=ul|columns=1|limit=200|offset=0}}
===Bottoms===
{{#ask:[[Category:Treasure Map Items]][[Item category is::clothing]][[Worn in slot::pants]]|format=ul|columns=1|limit=200|offset=0}}
===Footwear===
{{#ask:[[Category:Treasure Map Items]][[Item category is::clothing]][[Worn in slot::feet]]|format=ul|columns=1|limit=200|offset=0}}
===Outerwear===
{{#ask:[[Category:Treasure Map Items]][[Item category is::clothing]][[Worn in slot::shoulders]]|format=ul|columns=1|limit=200|offset=0}}
===Other===
{{#ask:[[Category:Treasure Map Items]][[Item category is::clothing]][[Worn in slot::!shoulders]][[Worn in slot::!pants]][[Worn in slot::!feet]][[Worn in slot::!shirt (without armor)]][[Worn in slot::!shirt (with armor)]]|format=ul|columns=1|limit=200|offset=0}}

==Jewelry==
{{#ask:[[Category:Treasure Map Items]][[Item category is::jewelry]]|format=ul|columns=1|limit=200|offset=0}}

==Cambrinth==
{{#ask:[[Category:Treasure Map Items]][[Has item property::cambrinth]]|format=ul|columns=1|limit=200|offset=0}}

==Containers==
{{#ask:[[Category:Treasure Map Items]][[Item category is::container]]|format=ul|columns=1|limit=200|offset=0}}

==Crafting==
===Alchemy===
{{#ask:[[Category:Treasure Map Items]][[Has item property::alchemy]][[Item category is::crafting tool]]|format=ul|columns=1|limit=200|offset=0}}
===Enchanting===
{{#ask:[[Category:Treasure Map Items]][[Has item property::enchanting]][[Item category is::crafting tool]]|format=ul|columns=1|limit=200|offset=0}}
===Engineering===
{{#ask:[[Category:Treasure Map Items]][[Has item property::engineering]][[Item category is::crafting tool]]|format=ul|columns=1|limit=200|offset=0}}
===Forging===
{{#ask:[[Category:Treasure Map Items]][[Has item property::forging]][[Item category is::crafting tool]]|format=ul|columns=1|limit=200|offset=0}}
===Outfitting===
{{#ask:[[Category:Treasure Map Items]][[Has item property::outfitting]][[Item category is::crafting tool]]|format=ul|columns=1|limit=200|offset=0}}

==Housing==
{{#ask:[[Category:Treasure Map Items]][[Item category is::housing]]|format=ul|columns=1|limit=200|offset=0}}

==Instruments==
{{#ask:[[Category:Treasure Map Items]][[Item category is::instrument]]|format=ul|columns=1|limit=200|offset=0}}

==Other==
{{#ask:[[Category:Treasure Map Items]][[Item category is::other]]|format=ul|columns=1|limit=200|offset=0}}

==Horse==
===Armor===
{{#ask:[[Category:Treasure Map Items]][[Category:Armor]][[Has item property::horse]]|format=ul|columns=1|limit=200|offset=0}}
===Clothing===
{{#ask:[[Category:Treasure Map Items]][[item category is::clothing]][[Has item property::horse]]|format=ul|columns=1|limit=200|offset=0}}
===Other===
===Other===
{{#ask:[[Category:Treasure Map Items]][[item category is::other]][[Has item property::horse]]|format=ul|columns=1|limit=200|offset=0}}
*{{sloot|i|carved smokewood owls}}
*{{sloot|i|color pinata shaped like a winged shadowling}}
*{{sloot|i|sodalite heron carving}}

Latest revision as of 19:52, 6 August 2023

When you wave a glass egg framed with delicate strands of gold at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.

  • If the creature can drop feeder items, a roll is made to see if you get a feeder item. If so, it then does another roll to determine which feeder level you get.
  • If you don't get a feeder item, it checks to see if a scroll is possible (if the creature can normally drop scrolls).
  • If you didn't get a scroll and the creature was skinnable, a roll is made to see about getting a mix of skins/parts/bones.
  • If you don't get skins, a roll is made to see about getting coins/gems.
  • If you fail all of that, there's a pity prize category you can fall into.
    • Pity prize category seems to give tiny memory orbs.

Note: To add an item to this page, just tag its rarity as "treasure map."

Weapons

Light Edged

Medium Edged

Heavy Edged

Twohanded Edged

Light Blunt

Medium Blunt

Heavy Blunt

Twohanded Blunt

Slings

Short Bow

Long Bow

Composite Bow

Light Crossbow

Heavy Crossbow

Short Staff

Quarter Staff

Polearms

Light Thrown

Heavy Thrown

Armor

Light Armor

Chain Armor

Brigandine Armor

Plate Armor

Shields

Small Shields

Medium Shields

Large Shields

Clothing

Tops

Bottoms

Footwear

Outerwear

Other

Jewelry

Cambrinth

Containers

Crafting

Alchemy

Enchanting

Engineering

Forging

Outfitting

Housing

Instruments

Other

Horse

Armor

Clothing

Other