Category:Cleric Spells

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Spell Tree

Temporary link to a graphical 3.1 Spell Tree until file uploads are working again.

Summary of Spell Information

The list of signature spells (in bold) is from GM Melete (5/13/2014).

Bolded spells are signature spells.

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Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Aesrela Everild (AE) Impact damage, Fire damage, Pulsing single-target attack. battle pulse damage {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Aspects of the All-God (ALL) +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. ritual {{{19}}} \ 50 600-basic 2-{{{14}}} {{{17}}} {{{18}}}
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard {{{19}}} \ 5 100-basic 2-{{{14}}} {{{17}}} {{{18}}}
Benediction +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. standard {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic {{{19}}} 1-{{{14}}} {{{17}}} {{{18}}}
Bless +damage to undead/cursed. Ability to hit incorporeal. standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Centering Balance heal standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle {{{19}}} \ 7 50-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle spirit {{{19}}} fortitude \ 5 33-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle {{{19}}} \ 2 50-basic 3-{{{14}}} {{{17}}} {{{18}}}
Eylhaar's Feast (EF) Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. battle {{{19}}} \ 15 100-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Fire of Ushnish (FOU) Fire damage, Electrical damage, AoE with a second, half-power attack. battle pulse damage, area of effect {{{19}}} \ 30 100-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle multistrike {{{19}}} \ 2 50-basic 1-{{{14}}} {{{17}}} {{{18}}}
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic {{{19}}} \ 5 25-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Halo Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. battle magic {{{19}}} reflexes \ 30 100-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle {{{19}}} \ 7 50-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle shield ignoring, armor ignoring {{{19}}} \ 2 50-basic 2-{{{14}}} {{{17}}} {{{18}}}
Harm Horde (HH) Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. battle pulse damage, area of effect, shield ignoring, armor ignoring {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic {{{19}}} 1-{{{14}}} {{{17}}} {{{18}}}
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle {{{19}}} \ 2 50-basic 1-{{{14}}} {{{17}}} {{{18}}}
Huldah's Pall (HULP) Prevents spellcasting. battle mind {{{19}}} willpower \ 1 33-basic 2-{{{14}}} {{{17}}} {{{18}}}
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic area of effect {{{19}}} \ 6 31-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Idon's Theft (IT) Steal a spell from target allowing you to cast it. battle mind {{{19}}} willpower \ 20 66-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard {{{19}}} \ 5 100-basic 3-{{{14}}} {{{17}}} {{{18}}}
Malediction -Defensive Factor, -Offensive Factor battle spirit {{{19}}} fortitude \ 5 33-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Mass Rejuvenation (MRE) Creates cloud that gradually restores memories to dead bodies in the area. standard area of effect {{{19}}} \ 15 100-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Meraud's Cry (MC) Spirit damage, drains caster's spirit only, AoE offensive dispel. battle spirit {{{19}}} willpower \ 10 66-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Minor Physical Protection (MPP) Percentage damage reduction. standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Murrula's Flames (MF) Self-resurrection provided it's cast before death. ritual {{{19}}} \ 300 800-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Osrel Meraud (OM) Creates an orb to store cleric buff spells. standard {{{19}}} \ 30 200-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Persistence of Mana (POM) +Attunement skill, +Attunement pool regeneration ritual {{{19}}} \ 150 700-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle area of effect, magic {{{19}}} willpower \ 10 66-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Rejuvenation (REJUV) Restores the lost experience due to death. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Resurrection (REZZ) Brings a dead player back to life. cyclic {{{19}}} \ 5 50-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic {{{19}}} \ 5 25-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard {{{19}}} \ 5 100-basic 2-{{{14}}} {{{17}}} {{{18}}}
Sanyu Lyba (SL) Reactive and non-protective anti-magic defense. battle spirit {{{19}}} willpower \ 30 100-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Shield of Light (SOL) +Shield Usage skill, Conjures a shield battle {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic shield ignoring {{{19}}} \ 6 31-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Soul Bonding (SB) Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. battle spirit {{{19}}} fortitude \ 1 33-basic 1-{{{14}}} {{{17}}} {{{18}}}
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Soul Sickness (SICK) Immobilizes and forces kneeling. battle spirit {{{19}}} willpower \ 1 33-basic 2-{{{14}}} {{{17}}} {{{18}}}
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle area of effect, mind {{{19}}} willpower \ 20 66-advanced 4-{{{14}}} {{{17}}} {{{18}}}
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic heavy offensive {{{19}}} 2-{{{14}}} {{{17}}} {{{18}}}
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}

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