Category:Cleric spells: Difference between revisions

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rect 600 1825 850 1875 [[Osrel Meraud|Osrel Meraud (Utility)]]
rect 600 1825 850 1875 [[Osrel Meraud|Osrel Meraud (Utility)]]
rect 900 25 1150 75 [[Heavenly Fires|Heavenly Fires (Targeted Magic)]]
rect 900 25 1150 75 [[Heavenly Fires|Heavenly Fires (Targeted Magic)]]
rect 900 125 1150 175 [[Bitter Feast|Bitter Feast (Utility)]]
rect 900 125 1150 175 [[Bitter Feast|Bitter Feast (Utility - Scroll Only)]]
rect 900 225 1150 275 [[Soul Attrition|Soul Attrition (Targeted Magic)]]
rect 900 225 1150 275 [[Soul Attrition|Soul Attrition (Targeted Magic)]]
rect 900 375 1150 425 [[Soul Bonding|Soul Bonding (Debilitation)]]
rect 900 375 1150 425 [[Soul Bonding|Soul Bonding (Debilitation)]]

Revision as of 13:29, 18 September 2020

A category for Cleric spells.

Spell tree

Revelation (Utility)Centering (Augmentation)Glythtide's Gift (Augmentation)Minor Physical Protection (Warding)Bless (Utility)Auspice (Augmentation)Soul Sickness (Debilitation)Rejuvenation (Utility)Protection from Evil (Warding)Sanyu Lyba (Warding)Major Physical Protection (Augmentation)Divine Radiance (Utility)Hand of Tenemlor (Targeted Magic)Horn of the Black Unicorn (Targeted Magic)Fists of Faenella (Targeted Magic)Uncurse (Utility)Sanctify Pattern (Augmentation)Aesrela Everild (Targeted Magic)Eylhaar's Feast (Utility)Chill Spirit (Targeted Magic)Vigil (Utility)Mass Rejuvenation (Utility)Soul Shield (Warding)Ghost Shroud (Warding)Benediction (Augmentation)Halo (Debilitation, Warding)Shield of Light (Augmentation, Utility)Harm Evil (Targeted Magic)Phelim's Sanction (Debilitation)Fire of Ushnish (Targeted Magic)Malediction (Debilitation)Curse of Zachriedek (Debilitation)Huldah's Pall (Debiliation)Persistence of Mana (Augmentation)Osrel Meraud (Utility)Heavenly Fires (Targeted Magic)Bitter Feast (Utility - Scroll Only)Soul Attrition (Targeted Magic)Soul Bonding (Debilitation)Harm Horde (Targeted Magic)Time of the Red Spiral (Targeted Magic)Hydra Hex (Debilitation)Idon's Theft (Debilitation, Utility)Meraud's Cry (Debilitation)Spite of Dergati (Debilitation, Warding)Resurrection (Utility)Murrula's Flames (Utility)Cleric Spells.png
About this image

Summary of spell information

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Aesrela Everild (AE) Impact damage, Fire damage, Pulsing single-target attack. battle targeted, pulse damage {{{19}}} 15-100 80-800 Instant 3 Holy Magic
Aspects of the All-God (ALL) +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. ritual augmentation, utility {{{19}}} 50-600 10-600 Instant 2 Holy Magic
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard augmentation {{{19}}} 5-100 10-600 10-40 2 Holy Magic
Benediction +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. standard augmentation {{{19}}} 15-100 80-800 10-40 3 Holy Magic
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic utility {{{19}}} 1 Holy Magic
Bless +damage to undead/cursed. Ability to hit incorporeal. standard utility {{{19}}} 1-100 0-400 10-40 1 Holy Magic
Centering Balance heal standard augmentation {{{19}}} 1-100 0-400 10-40 1 Holy Magic
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle targeted {{{19}}} 7-50 80-800 Instant 2 Holy Magic
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 Instant 2 Holy Magic
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle targeted, utility {{{19}}} 2-50 10-600 10-40 3 Holy Magic
Eylhaar's Feast (EF) Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. battle utility {{{19}}} 15-100 80-800 Instant 2 Holy Magic
Fire of Ushnish (FOU) Fire damage, Electrical damage, AoE with a second, half-power attack. battle targeted, pulse damage, area of effect {{{19}}} 30-100 250-1,000 Instant 2 Holy Magic
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 2-50 10-600 Instant 1 Holy Magic
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding {{{19}}} 5-25 80-800 Indefinite 2 Holy Magic
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard augmentation {{{19}}} 5-100 10-600 10-40 1 Holy Magic
Halo Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. battle debilitation, warding {{{19}}} magic \ reflexes 30-100 250-1,000 1-10 3 Holy Magic
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle targeted {{{19}}} 7-50 80-800 Instant 1 Holy Magic
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle targeted, shield ignoring, armor ignoring {{{19}}} 2-50 10-600 Instant 2 Holy Magic
Harm Horde (HH) Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. battle targeted, pulse damage, area of effect, shield ignoring, armor ignoring {{{19}}} 15-100 80-800 Instant 3 Holy Magic
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted {{{19}}} 1 Holy Magic
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle targeted {{{19}}} 2-50 10-600 Instant 1 Holy Magic
Huldah's Pall (HULP) Prevents spellcasting. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 Instant 2 Holy Magic
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic debilitation, area of effect {{{19}}} 6-31 250-1,000 Indefinite 2 Holy Magic
Idon's Theft (IT) Steal a spell from target allowing you to cast it. battle debilitation, utility {{{19}}} mind \ willpower 20-66 250-1,000 2-10 3 Holy Magic
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 3 Holy Magic
Malediction -Defensive Factor, -Offensive Factor battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 Instant 2 Holy Magic
Mass Rejuvenation (MRE) Creates cloud that gradually restores memories to dead bodies in the area. standard utility, area of effect {{{19}}} 15-100 80-800 2-10 1 Holy Magic
Meraud's Cry (MC) Spirit damage, drains caster's spirit only, AoE offensive dispel. battle debilitation {{{19}}} spirit \ willpower 10-66 80-800 Instant 2 Holy Magic
Minor Physical Protection (MPP) Percentage damage reduction. standard warding {{{19}}} 1-100 0-400 10-40 1 Holy Magic
Murrula's Flames (MF) Self-resurrection provided it's cast before death. ritual utility {{{19}}} 300-800 250-1,000 30-90 2 Holy Magic
Osrel Meraud (OM) Creates an orb to store cleric buff spells. standard utility {{{19}}} 30-200 250-1,000 Indefinite 3 Holy Magic
Persistence of Mana (POM) +Attunement skill, +Attunement pool regeneration ritual augmentation {{{19}}} 150-700 80-800 30-90 2 Holy Magic
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle debilitation, area of effect {{{19}}} magic \ willpower 10-66 80-800 Instant 1 Holy Magic
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard warding {{{19}}} 5-100 10-600 10-40 1 Holy Magic
Rejuvenation (REJUV) Restores the lost experience due to death. standard utility {{{19}}} 5-100 10-600 Instant 1 Holy Magic
Resurrection (REZZ) Brings a dead player back to life. cyclic utility {{{19}}} 5-50 80-800 Indefinite 1 Holy Magic
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility {{{19}}} 5-25 80-800 Indefinite 3 Holy Magic
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard augmentation {{{19}}} 5-100 10-600 10-40 2 Holy Magic
Sanyu Lyba (SL) Reactive and non-protective anti-magic defense. battle warding {{{19}}} spirit \ willpower 30-100 250-1,000 2-10 2 Holy Magic
Shield of Light (SOL) +Shield Usage skill, Conjures a shield battle augmentation, utility {{{19}}} 15-100 80-800 10-40 3 Holy Magic
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic targeted, shield ignoring {{{19}}} 6-31 80-800 Indefinite 2 Holy Magic
Soul Bonding (SB) Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. battle debilitation {{{19}}} spirit \ fortitude 1-33 10-600 Instant 1 Holy Magic
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard warding {{{19}}} 5-100 10-600 10-40 1 Holy Magic
Soul Sickness (SICK) Immobilizes and forces kneeling. battle debilitation {{{19}}} spirit \ willpower 1-33 10-600 Instant 2 Holy Magic
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle debilitation, warding, area of effect {{{19}}} mind \ willpower 20-66 250-1,000 0- 4 Holy Magic
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic targeted, heavy offensive {{{19}}} 2 Holy Magic
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle utility {{{19}}} 5-100 10-600 Instant 1 Holy Magic
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard utility {{{19}}} 5-100 10-600 Indefinite 1 Holy Magic


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