Category:Cleric Spells: Difference between revisions

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Revision as of 21:34, 23 June 2014

Spell Tree

Temporary link to a graphical 3.1 Spell Tree until file uploads are working again.

Summary of Spell Information

The list of signature spells (in bold) is from GM Melete (5/13/2014).

Bolded spells are signature spells.

Related Forum Posts

Click here to search for related posts.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Aesrela Everild (AE) Impact damage, Fire damage, Pulsing single-target attack. battle pulse damage {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Aspects of the All-God (ALL) +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. ritual {{{19}}} \ 50 600-basic 2-{{{14}}} {{{17}}} {{{18}}}
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard {{{19}}} \ 5 100-basic 2-{{{14}}} {{{17}}} {{{18}}}
Benediction +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. standard {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic {{{19}}} 1-{{{14}}} {{{17}}} {{{18}}}
Bless +damage to undead/cursed. Ability to hit incorporeal. standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Centering Balance heal standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle {{{19}}} \ 7 50-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle spirit {{{19}}} fortitude \ 5 33-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle {{{19}}} \ 2 50-basic 3-{{{14}}} {{{17}}} {{{18}}}
Eylhaar's Feast (EF) Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. battle {{{19}}} \ 15 100-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Fire of Ushnish (FOU) Fire damage, Electrical damage, AoE with a second, half-power attack. battle pulse damage, area of effect {{{19}}} \ 30 100-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle multistrike {{{19}}} \ 2 50-basic 1-{{{14}}} {{{17}}} {{{18}}}
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic {{{19}}} \ 5 25-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Halo Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. battle magic {{{19}}} reflexes \ 30 100-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle {{{19}}} \ 7 50-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle shield ignoring, armor ignoring {{{19}}} \ 2 50-basic 2-{{{14}}} {{{17}}} {{{18}}}
Harm Horde (HH) Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. battle pulse damage, area of effect, shield ignoring, armor ignoring {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic {{{19}}} 1-{{{14}}} {{{17}}} {{{18}}}
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle {{{19}}} \ 2 50-basic 1-{{{14}}} {{{17}}} {{{18}}}
Huldah's Pall (HULP) Prevents spellcasting. battle mind {{{19}}} willpower \ 1 33-basic 2-{{{14}}} {{{17}}} {{{18}}}
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic area of effect {{{19}}} \ 6 31-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Idon's Theft (IT) Steal a spell from target allowing you to cast it. battle mind {{{19}}} willpower \ 20 66-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard {{{19}}} \ 5 100-basic 3-{{{14}}} {{{17}}} {{{18}}}
Malediction -Defensive Factor, -Offensive Factor battle spirit {{{19}}} fortitude \ 5 33-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Mass Rejuvenation (MRE) Creates cloud that gradually restores memories to dead bodies in the area. standard area of effect {{{19}}} \ 15 100-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Meraud's Cry (MC) Spirit damage, drains caster's spirit only, AoE offensive dispel. battle spirit {{{19}}} willpower \ 10 66-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Minor Physical Protection (MPP) Percentage damage reduction. standard {{{19}}} \ 1 100-intro 1-{{{14}}} {{{17}}} {{{18}}}
Murrula's Flames (MF) Self-resurrection provided it's cast before death. ritual {{{19}}} \ 300 800-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Osrel Meraud (OM) Creates an orb to store cleric buff spells. standard {{{19}}} \ 30 200-advanced 3-{{{14}}} {{{17}}} {{{18}}}
Persistence of Mana (POM) +Attunement skill, +Attunement pool regeneration ritual {{{19}}} \ 150 700-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle area of effect, magic {{{19}}} willpower \ 10 66-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Rejuvenation (REJUV) Restores the lost experience due to death. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Resurrection (REZZ) Brings a dead player back to life. cyclic {{{19}}} \ 5 50-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic {{{19}}} \ 5 25-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard {{{19}}} \ 5 100-basic 2-{{{14}}} {{{17}}} {{{18}}}
Sanyu Lyba (SL) Reactive and non-protective anti-magic defense. battle spirit {{{19}}} willpower \ 30 100-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Shield of Light (SOL) +Shield Usage skill, Conjures a shield battle {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic shield ignoring {{{19}}} \ 6 31-intermediate 2-{{{14}}} {{{17}}} {{{18}}}
Soul Bonding (SB) Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. battle spirit {{{19}}} fortitude \ 1 33-basic 1-{{{14}}} {{{17}}} {{{18}}}
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Soul Sickness (SICK) Immobilizes and forces kneeling. battle spirit {{{19}}} willpower \ 1 33-basic 2-{{{14}}} {{{17}}} {{{18}}}
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle area of effect, mind {{{19}}} willpower \ 20 66-advanced 4-{{{14}}} {{{17}}} {{{18}}}
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your Harm Evil or Harm Horde spell. metamagic heavy offensive {{{19}}} 2-{{{14}}} {{{17}}} {{{18}}}
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}

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