Category:Cleric spells
From elanthipedia
(Redirected from Cleric Spells)
A category for Cleric spells.
Spell tree
Summary of spell information
Bolded spells are signature spells.
Name | Effect | Type | Skill | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|
Aesrela Everild (AE) | Impact damage, Fire damage, Pulsing single-target attack. | battle | targeted, pulse damage | 15-100 | 80-800 | Instant | 3 | Holy magic | |
Aspects of the All-God (ALL) | +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. | ritual | augmentation, utility | 50-600 | 10-600 | Instant | 2 | Holy magic | |
Auspice | +Charisma (stat), +Spirit health, +Spirit health regeneration | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | Holy magic | |
Benediction | +Agility (stat), +Reflex (stat), +Strength (stat), Varying bonus amount. | standard | augmentation | 15-100 | 80-800 | 10-40 | 3 | Holy magic | |
Bitter Feast (BF) | Replaces Eylhaar's Feast's addiction drawback with a short stun. | metamagic | utility | 1 | Holy Magic | ||||
Bless | +damage to undead/cursed. Ability to hit incorporeal. | standard | utility | 1-100 | 0-400 | 10-40 | 1 | Holy magic | |
Centering | Balance heal | standard | augmentation | 1-100 | 0-400 | 10-40 | 1 | Holy magic | |
Chill Spirit (CHS) | Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. | battle | targeted | 7-50 | 80-800 | Instant | 2 | Holy magic | |
Curse of Zachriedek (COZ) | This curse weakens and destablizes the target creature's armor and weapons. | battle | debilitation | spirit \ fortitude | 5-33 | 80-800 | Instant | 2 | Holy magic |
Divine Radiance (DR) | -Balance, Knock-down. Holy damage amplification. Light source. | standard | utility | 2-50 | 10-600 | 10-40 | 3 | Holy Magic | |
Eylhaar's Feast (EF) | Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. | battle | utility | 15-100 | 80-800 | Instant | 2 | Holy magic | |
Fire of Ushnish (FOU) | Fire damage, Electrical damage, AoE with a second, half-power attack. | battle | targeted, area of effect, pulse damage | 30-100 | 250-1,000 | Instant | 2 | Holy magic | |
Fists of Faenella (FF) | Impact damage, Fire damage, Single target multi-strike. | battle | targeted, multistrike | 2-50 | 10-600 | Instant | 1 | Holy magic | |
Ghost Shroud (GHS) | Reduces damage of incoming ranged and targeted attacks, hides your features, and changes your appearance in the room. | cyclic | warding | 5-25 | 80-800 | Indefinite | 2 | Holy magic | |
Glythtide's Gift (GG) | +Wisdom (stat), Creates a drink. | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | Holy magic | |
Halo | Impact damage, Electrical damage, Damages undead. Pole/Melee range knockback/stun. | battle | debilitation, warding | magic \ reflexes | 30-100 | 250-1,000 | 1-10 | 3 | Holy magic |
Hand of Tenemlor (HOT) | Impact damage, Fire damage, Single-strike attack and offensive dispel. | battle | targeted | 7-50 | 80-800 | Instant | 1 | Holy magic | |
Harm Evil (HE) | Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. | battle | targeted, shield ignoring, armor ignoring | 2-50 | 10-600 | Instant | 2 | Holy magic | |
Harm Horde (HH) | Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor. | battle | targeted, area of effect, pulse damage, shield ignoring, armor ignoring | 15-100 | 80-800 | Instant | 3 | Holy magic | |
Heavenly Fires (HF) | Allows AE's bolts to redirect to new target after first is dead. | metamagic | targeted | 1 | Holy magic | ||||
Horn of the Black Unicorn (HORN) | Puncture damage, Cold damage, Single-strike attack. | battle | targeted | 2-50 | 10-600 | Instant | 1 | Holy magic | |
Huldah's Pall (HULP) | Prevents spellcasting. | battle | debilitation | mind \ willpower | 1-33 | 10-600 | Instant | 2 | Holy magic |
Hydra Hex (HYH) | AoE cyclic version of Malediction or Curse of Zachriedek. | cyclic | debilitation, area of effect | 6-31 | 250-1,000 | Indefinite | 2 | Holy magic | |
Idon's Theft (IT) | Steal a spell from target allowing you to cast it. | battle | debilitation, utility | mind \ willpower | 20-66 | 250-1,000 | 2-10 | 3 | Holy magic |
Major Physical Protection (MAPP) | +Defending skill, +Evasion skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 3 | Holy Magic | |
Malediction | -Defensive Factor, -Offensive Factor | battle | debilitation | spirit \ fortitude | 5-33 | 80-800 | Instant | 2 | Holy magic |
Mass Rejuvenation (MRE) | Creates cloud that gradually restores memories to dead bodies in the area. | standard | utility, area of effect | 15-100 | 80-800 | 2-10 | 1 | Holy magic | |
Meraud's Cry (MC) | Spirit damage, drains caster's spirit only, AoE offensive dispel. | battle | debilitation | spirit \ willpower | 10-66 | 80-800 | Instant | 2 | Holy magic |
Minor Physical Protection (MPP) | Percentage damage reduction. | standard | warding | 1-100 | 0-400 | 10-40 | 1 | Holy Magic | |
Murrula's Flames (MF) | Self-resurrection provided it's cast before death. | ritual | utility | 300-800 | 250-1,000 | 30-90 | 2 | Holy magic | |
Osrel Meraud (OM) | Creates an orb to store cleric buff spells. | standard | utility | 30-200 | 250-1,000 | Indefinite | 3 | Holy magic | |
Persistence of Mana (POM) | +Attunement skill, +Attunement pool regeneration | ritual | augmentation | 150-700 | 80-800 | 30-90 | 2 | Holy magic | |
Phelim's Sanction (PS) | Cursed/Undead-only AoE stun. | battle | debilitation, area of effect | magic \ willpower | 10-66 | 80-800 | Instant | 1 | Holy magic |
Protection from Evil (PFE) | Flat damage reduction and potency barrier against undead. | standard | warding | 5-100 | 10-600 | 10-40 | 1 | Holy magic | |
Rejuvenation (REJUV) | Restores the lost experience due to death. | standard | utility | 5-100 | 10-600 | Instant | 1 | Holy magic | |
Resurrection (REZZ) | Brings a dead player back to life. | cyclic | utility | 5-50 | 80-800 | Indefinite | 1 | Holy magic | |
Revelation (REV) | +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. | cyclic | utility, augmentation | 5-25 | 80-800 | Indefinite | 3 | Holy magic | |
Sanctify Pattern (SAP) | +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | Holy magic | |
Sanyu Lyba (SL) | Reactive and non-protective anti-magic defense. | battle | warding | spirit \ willpower | 30-100 | 250-1,000 | 2-10 | 2 | Holy magic |
Shield of Light (SOL) | +Shield Usage skill, Conjures a shield | battle | augmentation, utility | 15-100 | 80-800 | 10-40 | 3 | Holy Magic | |
Soul Attrition (SA) | Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. | cyclic | targeted, shield ignoring | 6-31 | 80-800 | Indefinite | 2 | Holy magic | |
Soul Bonding (SB) | Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. | battle | debilitation | spirit \ fortitude | 1-33 | 10-600 | Instant | 1 | Holy magic |
Soul Shield (SOS) | Barrier vs Spirit attacks. Absorbs spirit damage. | standard | warding | 5-100 | 10-600 | 10-40 | 1 | Holy magic | |
Soul Sickness (SICK) | Immobilizes and forces kneeling. | battle | debilitation | spirit \ willpower | 1-33 | 10-600 | Instant | 2 | Holy magic |
Spite of Dergati (SPIT) | Prevents all spell casting in the area. | battle | debilitation, warding, area of effect | mind \ willpower | 20-66 | 250-1,000 | 0- | 4 | Holy magic |
Time of the Red Spiral (TOTRS) | This is a Heavy TM metaspell that periodically empowers your HE or HH. | metamagic | targeted, heavy offensive | 2 | Holy magic | ||||
Uncurse | Dispels offensive spell, curse, or Death's Sting on target. | battle | utility | 5-100 | 10-600 | Instant | 1 | Holy magic | |
Vigil | Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. | standard | utility | 5-100 | 10-600 | Indefinite | 1 | Holy magic |
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Additional Information
Subcategories
This category has the following 7 subcategories, out of 7 total.
A
D
H
M
P
S
Pages in category "Cleric spells"
The following 49 pages are in this category, out of 49 total.