Moon Mage
Moon Mage Guild | |
Image copyright of Simutronics Corporation | |
Primary Skillset: | Magic |
---|---|
Secondary Skillsets: | Lore, Survival |
Tertiary Skillsets: | Weapon, Armor |
Special Abilities: | Lunar Magic, Prediction, Enchanting |
Mana Type: | Lunar |
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage |
Moon Mages are an esoteric collective of magicians, scholars and soothsayers from several different sects. Known for the versatile and powerful magic that flows from their fingertips and their ability to foretell the future, Moon Mages are among the most potent spellcasters on Elanthia.
Their abilities are tied closely to the rising and setting of the three moons Xibar, Yavash and Katamba, as well as the motions of other heavenly bodies. Thus when the skies smile down upon a Moon Mage, his powers are strong; yet when all the moons have set, he is considerably weaker.
Official Information
Information courtesy of Dragonrealms Website.
Guild Hall Locations
- The Crossing
- In a massive observatory outside the city proper, Celestian Kssarh T'Kinnirii teaches new students with a passion that most would dub abusive. (You can type DIR MOON MAGE for directions.)
- Taisgath
- Housed inside the tremendous shell of some unknown sea beast, the Moon Mage Guild on Taisgath is overseen by Fateweaver Lomtaun Nedorath of the Gypsies. This location also houses one of the milestone quests in the life of a moon mage. Found here: WALKTHROUGH of the 100th Circle Moon Mage Quest.
- Shard
- Tezirite Mortom Saist, respected Guildleader and politician, welcomes all Moon Mages in the Great Tower of Shard... despite his quirks.
- Lesser Fist (south of Riverhaven)
- Within a remarkable guildhall inside a dormant volcano, Guildleader Tiv trains students in the ways of the Monks of the Crystal Hand.
- Riverhaven
- Guildleader Gylwyn, after a meteoric rise and equally dramatic stint with exile, has returned to the graces of the Moon Mage Guild and teaches Theren students in her spire north of Riverhaven.
- Hibarnhvidar
- Guildleader Cherulisa D'Shari'sendal, resides in The Spire on the Trabe Plateau.
Another renowned guild leader, about whom little is publicly known but their name and sect affiliation, is Prophet Estrille Ardwens.
Skillsets and Common Races
A Moon Mage's primary skillset is Magic. Lore and Survival are secondary skillsets, with Weapon and Armor bringing up the rear as tertiary skills.
Moon Mages break down into the following races.
Elothean | 38% |
Human | 20% |
Elven | 14% |
Prydaen | 8% |
Guild Abilities
Lunar Magic
Moon Mages draw Lunar mana from Celestial bodies for their spells. They have access to the Stellar, Perception, Transduction, Psychic Projection, and Moonlight Manipulation spellbooks.
- Cantrip: Minor magic with some flashy and useful effects. Most are based off the sect you join, there are some general ones for those not affiliated with a particular sect.
Power Perception Mastery
Moon Mages have a special mastery over Power Perception that goes beyond what most other guilds can do.
Prediction
The ability to foresee a character's future. This ability will either provide a temporary bonus or penalty to the recipient's skill.
Several tools may be of use in performing predictions:
- See the Star Chart for information on constellations
- Celestial Charts, favored by the Celestial Compact.
- Divination Bones, favored by the Nomads of the Arid Steppe.
- Ornate Mirror, favored by the Progeny of Tezirah.
- Sandstone Bowl, favored by the Prophets of G'Nar Peth.
- Sapphire Prism, favored by the Monks of the Crystal Hand.
- Tokka, favored by the Followers of Fortune's Path.
Enchanting
The ability to imbue spell-like effects onto items.
Astral Travel
Astral Travel is an ability that allows Moon Mages to enter and navigate the Astral Plane, allowing them to bridge massive distances on the Plane of Abiding in almost no time. The ability is dangerous and often fatal and was only recently made possible by the invention of the Naming Ritual, which is used on Grazhir shards to imprint them with a magical pattern of its name which allows a mage to use it as an anchor.
Lesser Guild Abilities
Time Sense
The ability for a Moon Mage to tell the time of day even when they cannot see the sky due to affinity to the moons and celestial bodies.
Backtrace
The ability to trace a Locate back to the caster and his/her location.
Align
A Moon Mages ability to align themselves with one of Elanthia's moons and cause spells depending on specific moons to be targeted to auto target the aligned moon. Once a mage has unlocked the secret to Astral Travel the moon Grazhir can be aligned to. This can also be used to align the mage to certain skills when predicting.
Circle Requirements
Circle | Power Perc. | Total Magic | Scholarship | Teaching | Astrology | 1st Lore | 2nd Lore | 1st-2nd Survival | 3rd-6th Survival | 7th-8th Survival |
---|---|---|---|---|---|---|---|---|---|---|
1-10 | 4 | 20 | 3 | 2 | 2 | 2 | 2 | 2 | 2 | |
11-30 | 4 | 20 | 3 | 2 | 2 | 2 | 2 | 2 | ||
31-70 | 5 | 28 | 3 | 2 | 3 | 3 | 3 | 2 | ||
71-100 | 6 | 33 | 4 | 2 | 4 | 3 | 2 | 3 | 2 | 2 |
101+ | 7 | 38 | 4 | 3 | 5 | 4 | 3 | 3 | 3 | 3 |
Miscellaneous Information
Guild crest: Six towers on a field of stars encircled by the three Elanthian moons.
Moon Mage Titles
Sects
Moon Mage Guide
External Links
Moon Mage Circle Calculator