Targeted Magic skill: Difference between revisions
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Also called '''target''' or '''TM'''. |
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'''Targeted Magic''' (or '''TM''', '''Target''') is defined as channeling offensive (mostly destructive) magical energy toward targets. |
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[[:Category:Targeted Spells|TM spells]] typically have no preparation time, but usually rely upon actual targeting on the caster's part for accuracy. Utilizing the {{com|TARGET}} command fully will afford a large accuracy bonus, while negating it will turn this into a large penalty. Fine targeting of specific body parts is possible with added difficulty, though not all spells allow this. |
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Ask any Warrior Mage and they will tell you, Targetted Magic is one of the most painful skills to learn, since typically your weapons skills will not be up to snuff with what you need to fight to train it. |
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Spell difficulties have special importance in the TM model. Higher difficulty spells tend to have narrower mana ranges (higher min prep, lower max prep), much steeper difficulties, and do more things than just one attack (like multi-strike or AoE). The average number of ranks needed to cast a TM spell at minimum mana are around 1 rank for intro, around 20 for basic, around 60 for advanced, and around 200 for esoteric. After the spell has been successfully cast the TM contest works very much like a ranged attack. [[Cleric]]al targeted magic versus Undead enemies, however, is matchless. |
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Targetted magic is the ability to direct a spell towards a specific opponent with a higher accuracy than if one had cast it randomly. Targetted spells tend to be a bit clumsy in their use since they require that you actually target in order to be effective. In some cases, Targetted spells can be aimed for specific body parts, though this is a bit more difficult to achieve success with. |
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'''Targeted Magic''' is the primary sphere of influence for [[:Category:Warrior Mage Spells|Warrior Mage magic]]. |
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Training Targetted magic can be tricky, as the method of training it is no longer a value of <b>if</b> you hit an enemy, but how much damage you do when you hit. Because of this, a popular way of training Targetted magic is by 'snap casting'. |
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==Spells and abilities that boost Targeted Magic== |
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Snap casting is a method of casting spells where you prep the spell, target it if applicable, and cast it as fast as possible. Typically when snap casting, you want to prep the spell as low as possible, this prevents depleting mana too fast from a room. |
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{{#ask:[[Boosts::Targeted Magic skill]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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==Spells and abilities that decrease Targeted Magic== |
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For Warrior Mages, a good tactic to employ while training Targetted Magic is to use the Aethereal Pathway of Damage. Using this skill allows the Mage's spell to do more damage and hence increases the experience gained with each successful hit. This works best on enemies without armor to deflect or absorb spells, as this decreases the damage and, as such, the experience. |
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{{#ask:[[Debuffs::Targeted Magic skill]] |
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|?guild association is |
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|format=ul |
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|headers=hide |
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|default=None |
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}} |
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==Training== |
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[[Category:Magic Skillset]] |
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TM experience heavily depends on the damage inflicted by the spell. While specifically targeting body parts is possible, it provides no increase to learning. Targeting critters of difficulty appropriate to your skill levels is also necessary for effective learning. |
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[[Category:Skills]] |
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Several stats also affect targeted magic: |
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* [[Discipline]] increases TM accuracy. |
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* [[Intelligence]] and [[Wisdom]] increase damage. |
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==Tactics== |
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Opponent balance is a key factor in the outcome of a targeted spell. An opponent with compromised balance is significantly easier to hit with a targeted spell, and moreover, they are likely to receive significantly more damage. |
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Fine targeting of spells can be useful to partially disable or disarm opponents, or to destabilize their balance - for instance, an opponent who receives enough damage to a weapon hand or arm can be forced to drop their weapon, whereas enough damage to a leg can cause the opponent to fall to the ground. |
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==Abilities that train Targeted== |
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===[[Barbarian abilities|Barbarian Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | As of May, 2017 there are no Barbarian abilities that train targeted magic |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Barbarian]] |
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|?ability type is=Type |
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|?ability effect is=Effect |
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|?ability path is=Path |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Bard spells|Bard Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Bard Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Bard]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Cleric spells|Cleric Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Cleric Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Cleric]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Empath spells|Empath Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Empath Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Empath]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Moon Mage spells|Moon Mage Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Moon Mage Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Moon Mage]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Necromancer spells|Necromancer Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Necromancer Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Necromancer]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Paladin spells|Paladin Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Paladin Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Paladin]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Ranger spells|Ranger Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Ranger Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Ranger]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Thief abilities|Thief Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | As of May, 2017 there are no Thief abilities that teach targeted magic |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Thief]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Trader Abilities List|Trader Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Trader Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Trader]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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===[[Warrior Mage spells|Warrior Mage Abilities]]=== |
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{| class="toccolours mw-collapsible" |
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|- |
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! colspan="4" | Warrior Mage Abilities |
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|- |
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| |
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{{#ask: [[Ability skill is::targeted]][[Guild association is::Warrior Mage]] |
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|?minimum skill is=Min Skill |
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|?ability effect is=Effect |
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|?spell cast type is=Type |
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|?slot cost is=Slots |
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}} |
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{{TableEnd}} |
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{{RefAl}} |
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[[page type is::skill| ]]{{cat|Magic skillset,Skills}} |
Latest revision as of 02:59, 20 March 2019
Targeted Magic (or TM, Target) is defined as channeling offensive (mostly destructive) magical energy toward targets.
TM spells typically have no preparation time, but usually rely upon actual targeting on the caster's part for accuracy. Utilizing the TARGET command fully will afford a large accuracy bonus, while negating it will turn this into a large penalty. Fine targeting of specific body parts is possible with added difficulty, though not all spells allow this.
Spell difficulties have special importance in the TM model. Higher difficulty spells tend to have narrower mana ranges (higher min prep, lower max prep), much steeper difficulties, and do more things than just one attack (like multi-strike or AoE). The average number of ranks needed to cast a TM spell at minimum mana are around 1 rank for intro, around 20 for basic, around 60 for advanced, and around 200 for esoteric. After the spell has been successfully cast the TM contest works very much like a ranged attack. Clerical targeted magic versus Undead enemies, however, is matchless.
Targeted Magic is the primary sphere of influence for Warrior Mage magic.
Spells and abilities that boost Targeted Magic
- Aspects of the All-God (Cleric)
- Iridescent crystal inkpot
- Ivory Mask (Necromancer)
- Sandstone inkpot
- Substratum (Warrior Mage)
- Tamsine's commune (Cleric)
- Will of Winter (Bard)
Spells and abilities that decrease Targeted Magic
Training
TM experience heavily depends on the damage inflicted by the spell. While specifically targeting body parts is possible, it provides no increase to learning. Targeting critters of difficulty appropriate to your skill levels is also necessary for effective learning.
Several stats also affect targeted magic:
- Discipline increases TM accuracy.
- Intelligence and Wisdom increase damage.
Tactics
Opponent balance is a key factor in the outcome of a targeted spell. An opponent with compromised balance is significantly easier to hit with a targeted spell, and moreover, they are likely to receive significantly more damage.
Fine targeting of spells can be useful to partially disable or disarm opponents, or to destabilize their balance - for instance, an opponent who receives enough damage to a weapon hand or arm can be forced to drop their weapon, whereas enough damage to a leg can cause the opponent to fall to the ground.
Abilities that train Targeted
Barbarian Abilities
As of May, 2017 there are no Barbarian abilities that train targeted magic | |||
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Bard Abilities
Bard Abilities | |||||||||||||||||||||||||
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Cleric Abilities
Cleric Abilities | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Empath Abilities
Empath Abilities | ||||||||||||||||||||
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Moon Mage Abilities
Moon Mage Abilities | |||||||||||||||||||||||||||||||||||
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Necromancer Abilities
Necromancer Abilities | |||||||||||||||||||||||||||||||||||
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Paladin Abilities
Paladin Abilities | ||||||||||||||||||||
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Ranger Abilities
Ranger Abilities | |||||||||||||||||||||||||
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Thief Abilities
As of May, 2017 there are no Thief abilities that teach targeted magic | |||
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Trader Abilities
Trader Abilities | ||||||||||||||||||||
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Warrior Mage Abilities
Warrior Mage Abilities | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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