Category:Thief abilities

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Darken (Augmentation)Dampen (Utility, Warding)Strike (Augmentation)Silence (Utility)Harrier (Augmentation)Sensing (Utility)Shadowstep (Utility)Vanish (Utility)Evanescence (Utility, Warding)Hasten (Utility)Safe (Augmentation)Avoidance (Augmentation)Plunder (Augmentation)Muse (Augmentation)Elusion (Augmentation)Slight (Utility)Guile (Debilitation)Flight (Augmentation, Warding)Cunning (Augmentation, Utility)Credence (Debilitation)Focus (Augmentation)Sight (Augmentation)Prowess (Debilitation)Calm (Utility)Terrify (Debilitation)Insight (Augmentation)Eliminate (Debilitation)Steady (Augmentation)Endure (Augmentation, Utility)Serenity (Warding)Intimidate (Debilitation)Sagacity (Warding)Fright (Augmentation)ChokeSlashStunScreenIgniteCloutKhrichart.png
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Finesse

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Hasten khri utility Tier 1 1 8 + 2/pulse Finesse Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat
Avoidance khri augmentation Tier 2 1 12 + 3/pulse Finesse Hasten, 15th circle +Reflex (stat)
Elusion khri augmentation Tier 2 2 12 + 3/pulse Finesse Avoidance +Brawling skill, +Evasion skill
Safe khri augmentation Tier 2 2 12 + 3/pulse Finesse Hasten, 15th circle +Locksmithing skill, Gives user a chance to dodge a blown trap while opening boxes.
Muse khri augmentation Tier 3 2 16 + 4/pulse Finesse +Alchemy Skill, +Engineering Skill
Plunder khri augmentation Tier 3 2 16 + 4/pulse Finesse Hasten, 10th +Thievery skill, +Discipline (stat)
Flight khri augmentation, warding Tier 3 3 16 + 4/pulse Finesse Elusion +Athletics, Balance heal, chance to catch and return throw a weapon thrown at you
Cunning khri utility, augmentation Tier 3 3 16 + 4/pulse Finesse Elusion +Tactics skill, +Charisma (stat), pulsing anti-web/immobilization
Credence khri debilitation, area of effect Tier 4 2 20 + 5/pulse Finesse Cunning Calm all engaged targets.
Guile khri debilitation, area of effect Tier 4 2 20 + 5/pulse Finesse Plunder -Evasion skill, all engaged targets.
Slight khri utility Tier 4 2 20 + 5/pulse Finesse Plunder Reduces chance of getting caught shoplifting (can reduce to zero)

Potency

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Focus khri augmentation Tier 1 1 8 + 2/pulse Potency +Agility (stat)
Sight khri augmentation Tier 2 1 12 + 3/pulse Potency Focus, 15th +Perception skill, darkvision
Insight khri augmentation Tier 2 2 12 + 3/pulse Potency Sight +First Aid, +Outdoorsmanship
Calm khri utility Tier 2 2 25 Potency Focus, 25th Indiscriminate self dispel.
Terrify khri debilitation Tier 2 2 12 + 3/pulse Potency Focus Single target immobilize.
Intimidate khri debilitation Tier 3 1 16 + 4/pulse Potency Terrify Prevents engagement
Serenity khri warding Tier 3 2 16 + 4/pulse Potency Calm, 50th SvS barrier vs Will.
Eliminate khri debilitation Tier 3 2 35 Potency Prowess, 70th SE attacks ignore armor and shield
Fright khri augmentation Tier 3 2 16 + 4/pulse Potency Intimidate +Debilitation skill, +Intelligence (stat)
Prowess khri debilitation, area of effect Tier 3 2 16 + 4/pulse Potency Focus -Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only
Endure khri augmentation, utility Tier 3 2 16 + 4/pulse Potency Calm +Stamina (stat), slows bleeding
Steady khri augmentation Tier 3 3 16 + 4/pulse Potency Prowess +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, faster aim
Sagacity khri warding Tier 4 1 20 + 5/pulse Potency Serenity, Level 40 Ablative physical damage barrier.

Subtlety

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Vanish khri utility Special 2 30 Subtlety Silence, 70th Instant invisibility and retreat
Darken khri augmentation Tier 1 1 8 + 2/pulse Subtlety +Stealth skill
Harrier khri augmentation Tier 2 1 12 + 3/pulse Subtlety Darken +Strength (stat)
Dampen khri utility, warding Tier 2 2 12 + 3/pulse Subtlety Darken, Circle 15 Decrease stealth hindrance, anti-locate barrier, blocks hunt
Silence khri utility Tier 2 2 12 + 3/pulse Subtlety Darken Pulsing invisibility.
Strike khri augmentation Tier 2 3 12 + 3/pulse Subtlety Darken, Circle 15 +Backstab skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, held weapon only
Shadowstep khri utility Tier 3 2 16 + 4/pulse Subtlety Dampen decrease advance time while hidden, 0RT sneaking in town
Sensing khri utility Tier 3 3 16 + 4/pulse Subtlety Dampen remote view of neighboring room, passive spot on hidden
Evanescence khri utility, warding Tier 5 2 24 + 6/pulse Subtlety Invisibility on receiving a damaging strike

Ambushes

Ability Type Skill Slots Prereqs Effect
Choke ambush debilitation 1 ​3rd circle -Stamina (stat), Fatigue damage
Stun ambush debilitation 2 25th circle Causes head damage and variable duration stun dependent on success.
Screen ambush debilitation 2 30th circle, Ambush Choke -Perception skill, random roundtimes to all engaged targets on success.
Slash ambush debilitation 2 39th circle Prevents the target from retreating or moving for a short period along with dropping the target to their knees with a leg bleeder on top success.
Clout ambush debilitation 2 50th circle, Ambush Stun Concentration damage, pulsing drain, causes loss of prepared spell
Ignite ambush debilitation 2 Ambush Slash Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.

References

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