DragonRealms Updates (2018)

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Changes to the game during the 2018 calendar year.

January

February

  • Warrior mage spell changes[2] to:
  • Anther's Call: The spell now gives -Evasion instead of immobilization, and is two slots instead of one.
  • Ice Patch: Now Immobilizes, instead of stuns. Still knocks down.
  • Sure Footing: Spell is now two slots, to better match similar abilities.
  • Tremor: Players who kneel or sit are no longer immune to the effects. Single Target option is gone.
  • No longer requires a piercing weapon. On a miss, slicing weapons will replace the attack with SLICE, and blunt weapons will replace the attack with SWING. These are also the maneuvers it messages as.
  • Can target all creatures, not just bipeds.
  • Ability is renamed to BLINDSIDE, with corresponding BLINDSIDE verb. BACKSTAB remains a viable alias.
  • The weight requirement (30 stone cap) still remains. There are still weapon-type requirements, but they should now include Light Blunts and Medium Blunts.

March

April

May

  • Heal spell rewrite. [6]
  • Devour spell rewrite. [7]
  • Mind Shout spell update. [8]
  • TOGGLE command update to add the room location of your death to the global *struck down! message. [9]
  • Necromancer, Empath, Bard and Ranger spell based combat pets rebalanced. [10]
Call from Beyond, Quicken the Earth, Reverse Putrefaction, Guardian Spirit, Beckon the Naga, Awaken Forest and Plague of Scavengers rebalanced.

June

  • Nexus points group empowered room ability released.[13]
  • BONUS global short term special events (that affect all players) released.[14]

July

August

September

October

November

  • Ammunition update: all non-lodging ammo will now land at your feet
  • Armor and Weapon Flare Enchantments released.[16]

December

References