Scavenger troll: Difference between revisions
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WARNING! Scavenger trolls steal weapons (snatch 'em right outta your hand!), collect items from the ground, and reportedly, GASP! loot corpses and grave-rob. If a scavenger troll despawns or its corpse decays with your items in its possession, those items will be lost forever. |
WARNING! Scavenger trolls steal weapons (snatch 'em right outta your hand!), collect items from the ground, and reportedly, GASP! loot corpses and grave-rob. If a scavenger troll despawns or its corpse decays with your items in its possession, those items will be lost forever. |
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* See Special Attacks below for weapon stealing details. |
* See Special Attacks below for weapon stealing details. |
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* Scavenger trolls will collect weapons, ammunition (arrows and bolts) gems, boxes, lockpicks and most [[random creature drop]] items. |
* Scavenger trolls will collect weapons, ammunition (arrows and bolts), gems, boxes, lockpicks and most [[random creature drop]] items. |
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* They ignore coins and do not pick up their fallen comrades' armor or knapsacks. |
* They ignore coins and do not pick up their fallen comrades' armor or knapsacks. |
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* They place most items they collect inside their knapsack. |
* They place most items they collect inside their knapsack. |
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* Weapons: skills at 158 rarely miss (05/31/2017). Learning slows significantly at 200 and soft caps (1/34) at 220. <br/> |
* Weapons: skills at 158 rarely miss (05/31/2017). Learning slows significantly at 200 and soft caps (1/34) at 220. <br/> |
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* Defenses: skills at 200 mindlock and allow for safe fighting when engaged with four in melee (05/31/2017). Learning slows significantly by 220. Only after about 30 minutes of melee engagement with four high-attribute (see below) trolls will skills at 230 mindlock and skills at 240 get to about (17/34) learning rate (10/23/2020). <br/> |
* Defenses: skills at 200 mindlock and allow for safe fighting when engaged with four in melee (05/31/2017). Learning slows significantly by 220. Only after about 30 minutes of melee engagement with four high-attribute (see below) trolls will skills at 230 mindlock and skills at 240 get to about (17/34) learning rate (10/23/2020). <br/> |
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* [[Debilitation]]: Mindlocks at |
* [[Debilitation skill|Debilitation]]: Mindlocks at 255 (10/29/2020). <br/> |
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* [[Tactics]]: Hard cap at 288 with no soft cap - (34/34) at 287; (0/34) at 288 (10/29/2020). <br/> |
* [[Tactics skill|Tactics]]: Hard cap at 288 with no soft cap - (34/34) at 287; (0/34) at 288 (10/29/2020). <br/> |
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* [[Skinning]]: Consistent perfect parts and quick locking with {{com|arrange}} {{tt|all}} at 285 (05/31/2017). Continues to mindlock through |
* [[Skinning skill|Skinning]]: Consistent perfect parts and quick locking with {{com|arrange}} {{tt|all}} at 285 (05/31/2017). Continues to mindlock through 336 (11/05/2020). <br/> |
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===Special Attacks=== |
===Special Attacks=== |
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Weapon Stealing - scavenger trolls will snatch weapons held in the main hand. They do not target other items or weapons held in the off hand. <br/> |
Weapon Stealing - scavenger trolls will snatch weapons held in the main hand. They do not target other items or weapons held in the off hand. <br/> |
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*Announcement: ''The scavenger troll exclaims, "Gimmie dat <weapon in your main hand>!" |
*Announcement: ''The scavenger troll exclaims, "Gimmie dat <weapon in your main hand>!" |
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*Attempt: ''The scavenger troll reaches towards you, its claws greedily opening and closing.'' [does not cause [[ |
*Attempt: ''The scavenger troll reaches towards you, its claws greedily opening and closing.'' [does not cause [[roundtime]]] |
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*Resisted Attempt: '' |
*Resisted Attempt: ''It grabs your <mainhand weapon>, but you are able to pry it free! Roundtime: 3 sec. |
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*Successful Snatch: ''It grabs your <main hand weapon> and wrenches it from your hand. Roundtime: 3 sec. |
*Successful Snatch: ''It grabs your <main hand weapon> and wrenches it from your hand. Roundtime: 3 sec. |
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After successfully stealing your weapon, a scavenger troll might wield it against you. ''Tentatively, a scavenger troll jabs a <your stolen weapon> at you. <br/> |
After successfully stealing your weapon, a scavenger troll might wield it against you. ''Tentatively, a scavenger troll jabs a <your stolen weapon> at you. <br/> |
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*''it is carrying'' [either] ''nothing.'' [or] ''a {{cloot|w|scimitar (1)|scimitar}}.'' |
*''it is carrying'' [either] ''nothing.'' [or] ''a {{cloot|w|scimitar (1)|scimitar}}.'' |
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When not carried, the scimitar is often stowed in the frayed knapsack. <br/> |
When not carried, the scimitar is often stowed in the frayed knapsack. <br/> |
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*240 [[Locksmithing skill|Locksmithing]] / 340 [[Perception skill|Perception]] / 30 [[Agility (stat)|Agility]]: (3) ''trivially constructed'' - (7) ''precisely at skill'' |
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Box Values - Common: 1-3 gold / Uncommon: 4-7 gold / Rare: 1-3 plat (10/21/2020). <br/> |
Box Values - Common: 1-3 gold / Uncommon: 4-7 gold / Rare: 1-3 plat (10/21/2020). <br/> |
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*Uncommon (5/100) boxes contain 4-6 gold coins plus change and/or 0-2 gems (valued at 1.4 to 4 gold each). |
*Uncommon (5/100) boxes contain 4-6 gold coins plus change and/or 0-2 gems (valued at 1.4 to 4 gold each). |
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*Rare (1/100) boxes contain 1-3 platinum coins plus change and/or a gem valued at 1 to 3 plat. |
*Rare (1/100) boxes contain 1-3 platinum coins plus change and/or a gem valued at 1 to 3 plat. |
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{|class="wikitable sortable" |
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|200||305||30||(5) ''should not take long''||(9) ''odds against you'' |
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|240-250||340-360||30||(3) ''trivially constructed''||(7) ''precisely at skill'' |
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===Body Parts=== |
===Body Parts=== |
Revision as of 22:48, 5 November 2020
Missing or Incomplete Creature Information Needed |
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Description
The scavenger troll closely resembles its cousin, the wood troll in appearance and ugliness. Hulking and heavily muscled with rough bark-like skin, it stares down at you with scrutinizing eyes as if wondering whether you have anything worthwhile. Bits of tattered cloth and leather cling to its grotesque form in a haphazard parody of clothing, souvenirs scavenged from the bodies of many a luckless adventurer.
In Depth
WARNING! Scavenger trolls steal weapons (snatch 'em right outta your hand!), collect items from the ground, and reportedly, GASP! loot corpses and grave-rob. If a scavenger troll despawns or its corpse decays with your items in its possession, those items will be lost forever.
- See Special Attacks below for weapon stealing details.
- Scavenger trolls will collect weapons, ammunition (arrows and bolts), gems, boxes, lockpicks and most random creature drop items.
- They ignore coins and do not pick up their fallen comrades' armor or knapsacks.
- They place most items they collect inside their knapsack.
- The scavenger troll exclaims, "I dinks I like da' lockpick!"
- The scavenger troll bends over and picks up the lockpick. After appraising it, the troll places the lockpick in its frayed knapsack.
- Items too big for their knapsack or weapons they choose to wield will be held in their inventory.
- LOOK TROLL: It is carrying a silverwillow shortbow with a lotusweave-wrapped grip.
- Collected or stolen items held in inventory can be LOOTed from a troll's corpse or recovered by SEARCHing it.
- You search the scavenger troll.
- The scavenger troll was carrying a frayed knapsack, a battered leather coat, some leather greaves, and a silverwillow shortbow with a lotusweave-wrapped grip.
- Other items will have to be recovered from within the troll's knapsack once it drops. LOOKing IN KNAPSACK after each kill is a good way to find missing loot or stolen items.
Area Information
- The hunting area is labeled: A dangling wooden sign reads: "DanJuR: SkAVjnUr TRulLz"
- The Gorbesh Fortress interior (Mess Hall, Meeting Room, Officers' Quarters, Barracks, Storage, and Stable) environments prevent Anther's Call from working (The wood underfoot creaks slightly, but nothing else happens.) on the scavenger trolls found there. The spell functions normally in the exterior (Firepit, Practice Yard) environments.
Skill Caps
- Weapons: skills at 158 rarely miss (05/31/2017). Learning slows significantly at 200 and soft caps (1/34) at 220.
- Defenses: skills at 200 mindlock and allow for safe fighting when engaged with four in melee (05/31/2017). Learning slows significantly by 220. Only after about 30 minutes of melee engagement with four high-attribute (see below) trolls will skills at 230 mindlock and skills at 240 get to about (17/34) learning rate (10/23/2020).
- Debilitation: Mindlocks at 255 (10/29/2020).
- Tactics: Hard cap at 288 with no soft cap - (34/34) at 287; (0/34) at 288 (10/29/2020).
- Skinning: Consistent perfect parts and quick locking with ARRANGE ALL at 285 (05/31/2017). Continues to mindlock through 336 (11/05/2020).
Special Attacks
Weapon Stealing - scavenger trolls will snatch weapons held in the main hand. They do not target other items or weapons held in the off hand.
- Announcement: The scavenger troll exclaims, "Gimmie dat <weapon in your main hand>!"
- Attempt: The scavenger troll reaches towards you, its claws greedily opening and closing. [does not cause roundtime]
- Resisted Attempt: It grabs your <mainhand weapon>, but you are able to pry it free! Roundtime: 3 sec.
- Successful Snatch: It grabs your <main hand weapon> and wrenches it from your hand. Roundtime: 3 sec.
After successfully stealing your weapon, a scavenger troll might wield it against you. Tentatively, a scavenger troll jabs a <your stolen weapon> at you.
- Scavenger trolls are able to snatch, hold, and wield Warrior Mages' elemental weapons (until they crumble).
Special Defenses
- APPRAISE CAREFUL info: The troll appears immune to normal poisons.
- Scavenger trolls are immune to stuns, both physical and magical (such as Arc Light).
- See also, area info.
Attributes
- Strength - is about/not quite 30
- Agility - is about/not quite 30
- Discipline - is about/not quite 30
- Reflex - is about/not quite 30
- Stamina - is about/not quite 30
Some appraise at about in all stats and others at not quite. This can affect skill learning. For example:
The ones with higher attributes train tactics higher. The lesser ones hard cap around 255, vice 288.
Equipment/Loot
- it is wearing some reinforced greaves, [either] a battered cuirbouilli coat, [or] a battered leather coat, [and] a frayed knapsack.
- it is carrying [either] nothing. [or] a scimitar.
When not carried, the scimitar is often stowed in the frayed knapsack.
Box Values - Common: 1-3 gold / Uncommon: 4-7 gold / Rare: 1-3 plat (10/21/2020).
- Common (94/100) boxes contain 0-9 copper, 0-9 bronze, 0-9 silver and 0-3 gold coins and/or 0-2 gems (valued at 0.5 to 3 gold each) along with occasional miscellaneous items.
- Uncommon (5/100) boxes contain 4-6 gold coins plus change and/or 0-2 gems (valued at 1.4 to 4 gold each).
- Rare (1/100) boxes contain 1-3 platinum coins plus change and/or a gem valued at 1 to 3 plat.
DISARM / PICK IDENTIFY difficulty ranges:
Locksmithing | Perception | Agility | Min | Max |
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200 | 305 | 30 | (5) should not take long | (9) odds against you |
220-230 | 325-330 | 30 | (3) trivially constructed | (8) has edge on you |
240-250 | 340-360 | 30 | (3) trivially constructed | (7) precisely at skill |
Body Parts
Messaging
- Spawn: A scavenger troll arrives, scouring the area.
- Entrance: A scavenger troll strolls in, looking attentively at the ground.
- Exit: A scavenger troll kicks at the ground and strolls <direction>.
- Death1: The scavenger troll falls to the ground and lies still.
- Death2: The scavenger troll screams one last time and lies still.
- Decay: The body of the scavenger troll dissolves, leaving behind the few possessions it was able to accumulate.
Recall Knowledge
You recall everything noteworthy about a scavenger troll... which is apparently nothing.
They are not known to cast any recognized spells.
They are known to carry loot in locked boxes.
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Creatures with special defenses
- Dirge creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Troll