Arrange command

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The ARRANGE command moves the body of the critter around to make skinning it more difficult than normal, but increases the chances of a perfect skin. It also allows selection of specific parts of an animal.

With regards to hair, allows you to change your or someone else's hairstyle.

Syntax

Skinning:

Hairstyle

  • ARRANGE <person> HAIR <style number>

Arrange hair options: USAGE: ARRANGE HAIR # -or- ARRANGE <player> HAIR #, where # can be any of the following options for your current hair style:

Loose:

1) loose
2) loose, tucked behind his ears
3) parted down the center
4) parted on the side
5) slicked back away from his face
6) matted down on top in a serious case of "helmet hair"
7) in a simple, loose style
8) cropped short on top, longer in the back and sides

Tied:

1) tied back
2) pulled back in a ponytail
3) arranged in pigtails
4) pulled back in a bun
5) coiled in an upswept twist
6) loosely piled atop his head
7) arranged in ringlets
8) pulled up in a topknot

Braided:

1) braided
2) pulled back in two braids
3) arranged in an intricate Elven braid
4) coiled atop his head in a regal braided coronet
5) pulled back in a multitude of beaded braids
6) tied back in a thin braided tail
7) tied back in an intricate five-stranded braid
8) pulled up in an elaborate four-stranded braid

Tousled (muss once):

1) tousled
2) in a careless, windblown arrangement
3) brushed over the top of his head to hide a receding hairline
4) in a tousled, finger-combed style
5) in a tousled mass of locks that tumbles over his shoulders
6) in a mop of unruly cowlicks
7) feathered back from his face in a windblown look
8) in an odd, frizzy mop -- a definite "bad-hair" day

Unkempt (muss twice):

1) unkempt
2) tangled
3) shaggy
4) untamed
5) teased
6) arranged in tight dreadlocks
7) arranged in a mohawk
8) arranged in oiled spikes

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