Category:Arcane magic: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
(Created page with "'''The Arcane''' is a branch of magic that focuses on spells and effects that, for one reason or another, are impossible to codify within the system of frequencies and discipl...")
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''The Arcane''' is a branch of magic that focuses on spells and effects that, for one reason or another, are impossible to codify within the system of frequencies and disciplines are predominates magical theory. Arcane magic is esoteric magic, whose rules and twists are known by few.<ref>[[Post:Thought crossed my mind. - 2/19/2009 - 17:17:54]]</ref><ref>[[Post:Is Arcane a bad thing? - 9/14/2010 - 16:57:51‎]]</ref>
'''The Arcane''' is a branch of magic that focuses on spells and effects that, for one reason or another, are impossible to codify within the system of frequencies and disciplines are predominates magical theory. Arcane magic is esoteric magic, whose rules and twists are known by few.<ref>[[Post:Thought crossed my mind. - 2/19/2009 - 17:17:54]]</ref><ref>[[Post:Is Arcane a bad thing? - 9/14/2010 - 16:57:51‎]]</ref>

==Summary of Spell Information==
{{ManaSpellList|h}}
{{#ask:[[Magic type is::Arcane Magic]][[page type is::spell]][[Spellbook is::!Analogous Patterns]]
|?Pretty name is
|?spell abbreviation is
|?Signature spell
|?ability effect is
|?Spell cast type is
|?ability skill is
|?ability type is
|?Offensive contest is
|?Defensive contest is
|?minimum prep is
|?casting cap is
|?minimum skill is
|?maximum skill is
|?minimum duration is
|?maximum duration is
|?slot cost is
|?Ability difficulty is
|?Guild association is
|?Spellbook is
|format=template
|template=ManaSpellList
|link=none
|limit=500
}}
|}

{{RefAl|r=y}}
{{RefAl|r=y}}
{{Cat|Magic types}}
{{Cat|Magic types}}

Latest revision as of 14:42, 24 July 2021

The Arcane is a branch of magic that focuses on spells and effects that, for one reason or another, are impossible to codify within the system of frequencies and disciplines are predominates magical theory. Arcane magic is esoteric magic, whose rules and twists are known by few.[1][2]

Summary of Spell Information

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Guild Spellbook
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted 1-50 0-400 Instant 1 intro Necromancer Synthetic Creation
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic 1 Necromancer Synthetic Creation
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted 10-66 80-800 Instant 2 intermediate Necromancer Blood Magic
Book Burning (BB) Impact damage, Fire damage, Summon a wearable torch that may attack targets you cast an offensive spell on. Light source. ritual targeted, utility 300-800 250-1,000 30-90 3 advanced Necromancer Anabasis
Butcher's Eye (BUE) +Skinning skill, +Thanatology skill standard augmentation 5-100 10-600 10-40 2 basic Necromancer Transcendental Necromancy
Calcified Hide (CH) Damage reduction. standard warding 15-100 80-800 10-40 2 intermediate Necromancer Transcendental Necromancy
Call from Beyond (CFB) Makes a zombie! standard utility 15-100 80-800 60-180 3 intermediate Necromancer Animation
Call from Within (CFW) Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug cyclic utility 5-25 250-1,000 Indefinite 3 advanced Necromancer Animation
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic 1 Necromancer Transcendental Necromancy
Consume Flesh (CF) Wound heal, Destroy body parts of a corpse. standard utility 15-100 80-800 Instant 2 intermediate Necromancer Blood Magic
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic 1 Necromancer Animation
Devour Wound heal standard utility 30-100 250-1,000 Instant 3 advanced Necromancer Blood Magic
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic 3 Necromancer Anabasis
Emuin's Candlelight (EMC) staggers incoming damage over time standard augmentation, warding 15-100 80-800 10-40 1 intermediate Necromancer Anabasis
Eyes of the Blind (EOTB) Pulsing self-invisibility. standard utility 5-100 10-600 10-40 2 basic Necromancer Corruption
Ghoulflesh Splits wounds between necromancer and their CFB zombie or Risen. standard warding 15-100 80-800 10-40 2 intermediate Necromancer Animation
Heighten Pain (HP) Damage amplifier battle debilitation spirit \ fortitude 1-33 0-400 2-10 1 intro Necromancer Blood Magic
Ivory Mask (IVM) +Targeted Magic skill standard augmentation 5-100 10-600 10-40 1 basic Necromancer Transcendental Necromancy
Kura-Silma (KS) +Attunement skill, +Perception skill standard augmentation 5-100 10-600 10-40 2 basic Necromancer Transcendental Necromancy
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic 1 Necromancer Corruption
Necrotic Reconstruction (NR) Wound heal, only heals corpses, zombies, or constructs standard utility 15-100 80-800 Instant 2 intermediate Necromancer Animation
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation 1-100 0-400 10-40 1 intro Necromancer Corruption
Petrifying Visions (PV) Causes immobilization. battle debilitation mind \ willpower 1-33 10-600 Instant 2 basic Necromancer Corruption
Philosopher's Preservation (PHP) +Evasion skill, +Reflex (stat), +Stamina (stat) standard augmentation 5-100 80-800 10-40 4 intermediate Necromancer Synthetic Creation
Quicken the Earth (QE) Creates construct. standard utility 5-100 10-600 10-40 2 basic Necromancer Animation
Relight cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight metamagic 2 Necromancer Anabasis
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation 15-100 80-800 10-40 3 intermediate Necromancer Synthetic Creation
Resection Removes poison/disease at the cost of wounds. standard utility 15-100 80-800 Instant 2 intermediate Necromancer Blood Magic
Reverse Putrefaction (RPU) +Offensive Factor, +Evasion skill, +Parry Ability skill, +Shield Usage skill, CFB and CFW pets only. standard augmentation 15-100 80-800 10-40 3 intermediate Necromancer Animation
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility 5-25 80-800 Indefinite 1 intermediate Necromancer Corruption
Rite of Forbearance (ROF) Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers cyclic debilitation, utility 5-5 80-80 Indefinite 1 intermediate Necromancer Anabasis
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility 5-25 80-800 Indefinite 1 intermediate Necromancer Corruption
Sidhlot's Flaying (SIF) Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending. battle targeted 7-50 80-800 Instant 1 intermediate Lay Necromancy
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted 10-66 80-800 Instant 2 intermediate Necromancer Blood Magic
Solace Flat damage reduction and potency barrier against holy. standard warding 5-100 10-600 10-40 1 basic Necromancer Anabasis
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic 2 Necromancer Animation
Universal Solvent (USOL) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. cyclic targeted, area of effect 7-37 250-1,000 Indefinite 2 advanced Necromancer Synthetic Creation
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect magic \ fortitude 10-66 80-800 Instant 2 intermediate Necromancer Synthetic Creation
Visions of Darkness (VOD) -Wisdom (stat) battle debilitation mind \ willpower 5-33 80-800 Instant 2 intermediate Necromancer Corruption
Vivisection Puncture damage, Slice damage, Single-target TM. Magical snipe attack. battle targeted 20-66 250-1,000 Instant 2 advanced Necromancer Synthetic Creation
Worm's Mist (WORM) Magic barrier. battle warding 30-100 250-1,000 1-10 3 advanced Necromancer Transcendental Necromancy

References

Related Forum Posts

Click here to search for related posts.

Subcategories

This category has the following 3 subcategories, out of 3 total.

N

S