Category:Necromancer spells: Difference between revisions
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⚫ | Necromancy |
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A category for [[guild assocation is::Necromancer]] spells. |
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⚫ | Necromancy is a sub-discipline of [[Sorcery]], which is centered around corrupting Life mana with Lunar and/or Elemental admixtures. It is characterized by the creation of "false life" (or, rather, forcing life energy to exist in physical shells that do not naturally conduct it) and the violations of living flesh. |
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"High Necromancy" or, as known by some scholars, "Ontologic Sorcery", is a three-way mix (Life + Lunar + Elemental) and its spells comprise the [[:Category:Transcendental Necromancy spellbook|Transcendental Necromancy]] and [[:Category:Animation spellbook|Animation]] spellbooks. |
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The remainder of the necromatic spellbooks fall under the umbrella of "Low Sorcery" are are two-way mixes (Life + Lunar, or Life + Elemental). |
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[[:Category:Anabasis spellbook|Anabasis]] is a unique form of Holy sorcery (Holy + Lunar, or Holy + Elemental), available to those who have found [[Redemption]] with the [[Immortals]]. |
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==Spell Tree== |
==Spell Tree== |
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{{:Necromancer/Spell Tree}} |
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<imagemap> |
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File:Necromancer_Spells.png|frameless|upright=4 |
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rect 0 50 250 100 [[Quicken the Earth|Quicken the Earth (Utility)]] |
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rect 0 450 250 500 [[Heighten Pain|Heighten Pain (Debilitation)]] |
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rect 0 650 250 700 [[Acid Splash|Acid Splash (Targeted Magic)]] |
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rect 0 900 250 950 [[Obfuscation|Obfuscation (Augmentation)]] |
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rect 300 0 550 50 [[Necrotic Reconstruction|Necrotic Reconstruction (Utility)]] |
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rect 300 100 550 150 [[Call from Beyond|Call from Beyond (Utility)]] |
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rect 300 250 550 300 [[Ivory Mask|Ivory Mask (Augmentation)]] |
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rect 300 450 550 500 [[Siphon Vitality|Siphon Vitality (Targeted Magic)]] |
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rect 300 550 550 600 [[Researcher's Insight|Researcher's Insight (Augmentation)]] |
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rect 300 650 550 700 [[Viscous Solution|Viscous Solution (Debilitation)]] |
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rect 300 750 550 800 [[Vivisection|Vivisection (Targeted Magic)]] |
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rect 300 850 550 900 [[Visions of Darkness|Visions of Darkness (Debilitation)]] |
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rect 300 950 550 1000 [[Petrifying Visions|Petrifying Visions (Debilitation)]] |
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rect 600 100 850 150 [[Reverse Putrefaction|Reverse Putrefaction (Augmentation)]] |
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rect 600 200 850 250 [[Kura-Silma|Kura-Silma (Augmentation)]] |
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rect 600 300 850 350 [[Butcher's Eye|Butcher's Eye (Augmentation)]] |
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rect 600 400 850 450 [[Blood Burst|Blood Burst (Targeted Magic)]] |
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rect 600 500 850 550 [[Consume Flesh|Consume Flesh (Utility)]] |
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rect 600 650 850 700 [[Universal Solvent|Universal Solvent (Targeted Magic)]] |
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rect 600 750 850 800 [[Alkahest Edge|Alkahest Edge (Targeted Magic)]] |
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rect 600 900 850 950 [[Eyes of the Blind|Eyes of the Blind (Utility)]] |
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rect 900 100 1150 150 [[Calcified Hide|Calcified Hide (Warding)]] |
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rect 900 200 1150 250 [[Worm's Mist|Worm's Mist (Warding)]] |
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rect 900 300 1150 350 [[Philosopher's Preservation|Philosopher's Preservation (Augmentation)]] |
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rect 900 400 1150 450 [[Chirurgia|Chiurgia (Augmentation)]] |
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rect 900 500 1150 550 [[Devour|Devour (Utility)]] |
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rect 900 850 1150 900 [[Rite of Grace|Rite of Grace (Utility)]] |
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rect 900 950 1150 1000 [[Rite of Contrition|Rite of Contrition (Utility)]] |
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rect 1200 150 1450 200 [[Spiteful Rebirth|Spiteful Rebirth (Utility)]] |
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rect 1200 250 1450 300 [[Covetous Rebirth|Covetous Rebirth (Utility)]] |
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rect 1200 900 1450 950 [[Liturgy|Liturgy (Utility)]] |
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</imagemap> |
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==Spellbook Overview== |
==Spellbook Overview== |
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Magical theorists recognize two forms of necromancy: Perversion Necromancy and Corruption Necromancy. In a mechanistic approach to the discipline, this works well. Necromancy is the result of two distinct mixtures of mana, Life plus either Elemental or Lunar, which this separation embodies. |
Magical theorists recognize two forms of necromancy: Perversion Necromancy and Corruption Necromancy. In a mechanistic approach to the discipline, this works well. Necromancy is the result of two distinct [[Sorcery|mixtures of mana]], Life plus either Elemental or Lunar, which this separation embodies. |
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Necromancers are not mechanistic and they usually are not magical theorists either. |
Necromancers are not mechanistic and they usually are not magical theorists either. |
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The tri-spellbook separation -- the ABCs of Necromancy -- was the standard among most cults, though variations existed. The Dragon Priests are notoriously bookish, classifying no less than thirty different Necromancy spellbooks across obscure cultural and magical lines. In sharp contrast, the doctrine of the Bone Elves states that any sort of classification system is the product of childish (non-Elven) minds attempting to comprehend the one, true path of power that encompasses mastery over all facets of death sculpting. |
The tri-spellbook separation -- the ABCs of Necromancy -- was the standard among most cults, though variations existed. The [[Dragon Priest (Cult)|Dragon Priests]] are notoriously bookish, classifying no less than thirty different Necromancy spellbooks across obscure cultural and magical lines. In sharp contrast, the doctrine of the [[Bone Elves]] states that any sort of classification system is the product of childish (non-Elven) minds attempting to comprehend the one, true path of power that encompasses mastery over all facets of death sculpting. |
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In recent years, the rogue Necromancers known as the Philosophers of the Knife codified the fourth spellbook, Transcendental Necromancy. This was not the discovery of some new source of power, but simply an organizational change reflecting their own priorities and values. |
In recent years, the rogue Necromancers known as the [[Philosophers of the Knife]] codified the fourth spellbook, Transcendental Necromancy. This was not the discovery of some new source of power, but simply an organizational change reflecting their own priorities and values. |
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The uninitiated have always tried to understand the deep secrets of the Necromancers, but have rarely ever brushed past the surface. Even the nature of the spellbooks the Necromancers use have been shrouded in mystery, with information frequently found lacking or entirely wrong. However, some facts have breached the veils of secrecy, and a general knowledge of each book has been acquired. |
The uninitiated have always tried to understand the deep secrets of the Necromancers, but have rarely ever brushed past the surface. Even the nature of the spellbooks the Necromancers use have been shrouded in mystery, with information frequently found lacking or entirely wrong. However, some facts have breached the veils of secrecy, and a general knowledge of each book has been acquired. |
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'''Note:''' Arcane spells will out you as a Necromancer. As indicated below, some spells appear to the room or when a 3rd party {{tt|LOOK}}s at the Necromancer. Obfuscation, Eyes of the Blind, Visions of Darkness, Vivisection, and the three Rites (RoC, RoG, RoF) are the only spells that can be cast in justice zones. Obfuscation, Eyes of the Blind, and the three Rites also do not indicate to the room what has been {{tt|CAST}}. Be aware however, that other mages may still recognize the spell when it is prepared. |
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* BUE, IVM, KS and PHP will appear on the caster's appearance ({{tt|LOOK}} {{tt|AT}} {{tt|<necromancer>}}). |
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CH and WORM will appear on the caster |
* CH and WORM will appear on the caster as a [[:Category:Post room string|post room string]], and will be visible in the caster's appearance. |
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{{RefAl}} |
{{RefAl}} |
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==Summary of Spell Information== |
==Summary of Spell Information== |
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Latest revision as of 15:46, 21 December 2024
A category for Necromancer spells.
Necromancy is a sub-discipline of Sorcery, which is centered around corrupting Life mana with Lunar and/or Elemental admixtures. It is characterized by the creation of "false life" (or, rather, forcing life energy to exist in physical shells that do not naturally conduct it) and the violations of living flesh.
"High Necromancy" or, as known by some scholars, "Ontologic Sorcery", is a three-way mix (Life + Lunar + Elemental) and its spells comprise the Transcendental Necromancy and Animation spellbooks.
The remainder of the necromatic spellbooks fall under the umbrella of "Low Sorcery" are are two-way mixes (Life + Lunar, or Life + Elemental).
Anabasis is a unique form of Holy sorcery (Holy + Lunar, or Holy + Elemental), available to those who have found Redemption with the Immortals.
Spell Tree
Spellbook Overview
Magical theorists recognize two forms of necromancy: Perversion Necromancy and Corruption Necromancy. In a mechanistic approach to the discipline, this works well. Necromancy is the result of two distinct mixtures of mana, Life plus either Elemental or Lunar, which this separation embodies.
Necromancers are not mechanistic and they usually are not magical theorists either.
The tri-spellbook separation -- the ABCs of Necromancy -- was the standard among most cults, though variations existed. The Dragon Priests are notoriously bookish, classifying no less than thirty different Necromancy spellbooks across obscure cultural and magical lines. In sharp contrast, the doctrine of the Bone Elves states that any sort of classification system is the product of childish (non-Elven) minds attempting to comprehend the one, true path of power that encompasses mastery over all facets of death sculpting.
In recent years, the rogue Necromancers known as the Philosophers of the Knife codified the fourth spellbook, Transcendental Necromancy. This was not the discovery of some new source of power, but simply an organizational change reflecting their own priorities and values.
The uninitiated have always tried to understand the deep secrets of the Necromancers, but have rarely ever brushed past the surface. Even the nature of the spellbooks the Necromancers use have been shrouded in mystery, with information frequently found lacking or entirely wrong. However, some facts have breached the veils of secrecy, and a general knowledge of each book has been acquired.
Note: Arcane spells will out you as a Necromancer. As indicated below, some spells appear to the room or when a 3rd party LOOKs at the Necromancer. Obfuscation, Eyes of the Blind, Visions of Darkness, Vivisection, and the three Rites (RoC, RoG, RoF) are the only spells that can be cast in justice zones. Obfuscation, Eyes of the Blind, and the three Rites also do not indicate to the room what has been CAST. Be aware however, that other mages may still recognize the spell when it is prepared.
- BUE, IVM, KS and PHP will appear on the caster's appearance (LOOK AT <NECROMANCER>).
- CH and WORM will appear on the caster as a post room string, and will be visible in the caster's appearance.
Related Forum Posts
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Summary of Spell Information
Bolded spells are signature spells.
Name | Effect | Type | Skill | Contest | Prep Range |
Rank Range |
Duration | Slots | Difficulty | Spellbook |
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Acid Splash (ACS) | Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. | battle | targeted | 1-50 | 0-400 | Instant | 1 | intro | Synthetic Creation | |
Alkahest Edge (ALK) | Vivisection damage becomes slicing + random element. | metamagic | 1 | Synthetic Creation | ||||||
Blood Burst (BLB) | Impact damage, Fire damage, Balance reduction | battle | targeted | 10-66 | 80-800 | Instant | 2 | intermediate | Blood Magic | |
Book Burning (BB) | Impact damage, Fire damage, Summon a wearable torch that may attack targets you cast an offensive spell on. Light source. | ritual | targeted, utility | 300-800 | 250-1,000 | 30-90 | 3 | advanced | Anabasis | |
Butcher's Eye (BUE) | +Skinning skill, +Thanatology skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | basic | Transcendental Necromancy | |
Calcified Hide (CH) | Damage reduction. | standard | warding | 15-100 | 80-800 | 10-40 | 2 | intermediate | Transcendental Necromancy | |
Call from Beyond (CFB) | Makes a zombie! | standard | utility | 15-100 | 80-800 | 60-180 | 3 | intermediate | Animation | |
Call from Within (CFW) | Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug | cyclic | utility | 5-25 | 250-1,000 | Indefinite | 3 | advanced | Animation | |
Chirurgia (CHIR) | +Small Edged skill, Added to Butcher's Eye effect | metamagic | 1 | Transcendental Necromancy | ||||||
Consume Flesh (CF) | Wound heal, Destroy body parts of a corpse. | standard | utility | 15-100 | 80-800 | Instant | 2 | intermediate | Blood Magic | |
Covetous Rebirth (CRE) | Occasional DEPART GUILD with all the benefits of DEPART ALL. | metamagic | 1 | Animation | ||||||
Devour | Wound heal | standard | utility | 30-100 | 250-1,000 | Instant | 3 | advanced | Blood Magic | |
Ebon Blood of the Scorpion (EBOTS) | Changes Heighten Pain, Siphon Vitality, and Blood Burst | metamagic | 3 | Anabasis | ||||||
Emuin's Candlelight (EMC) | staggers incoming damage over time | standard | augmentation, warding | 15-100 | 80-800 | 10-40 | 1 | intermediate | Anabasis | |
Eyes of the Blind (EOTB) | Pulsing self-invisibility. | standard | utility | 5-100 | 10-600 | 10-40 | 2 | basic | Corruption | |
Ghoulflesh | Splits wounds between necromancer and their CFB zombie, CFW skeletal insect, or Risen. | standard | warding | 15-100 | 80-800 | 10-40 | 2 | intermediate | Animation | |
Heighten Pain (HP) | Damage amplifier | battle | debilitation | spirit \ fortitude | 1-33 | 0-400 | 2-10 | 1 | intro | Blood Magic |
Ivory Mask (IVM) | +Targeted Magic skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | basic | Transcendental Necromancy | |
Kura-Silma (KS) | +Attunement skill, +Perception skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | basic | Transcendental Necromancy | |
Liturgy | All masking benefits of Rite of Contrition added to Rite of Grace. | metamagic | 1 | Corruption | ||||||
Necrotic Reconstruction (NR) | Wound heal, only heals corpses, zombies, or constructs | standard | utility | 15-100 | 80-800 | Instant | 2 | intermediate | Animation | |
Obfuscation | +Stealth skill, Removes third-party messaging for Thanatology rituals. | standard | augmentation | 1-100 | 0-400 | 10-40 | 1 | intro | Corruption | |
Petrifying Visions (PV) | Causes immobilization. | battle | debilitation | mind \ willpower | 1-33 | 10-600 | Instant | 2 | basic | Corruption |
Philosopher's Preservation (PHP) | +Evasion skill, +Reflex (stat), +Stamina (stat) | standard | augmentation | 5-100 | 80-800 | 10-40 | 4 | intermediate | Synthetic Creation | |
Quicken the Earth (QE) | Creates construct. | standard | utility | 5-100 | 10-600 | 10-40 | 2 | basic | Animation | |
Relight | cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight | metamagic | 2 | Anabasis | ||||||
Researcher's Insight (REI) | +Alchemy skill, +Arcana skill, +Intelligence (stat) | standard | augmentation | 15-100 | 80-800 | 10-40 | 3 | intermediate | Synthetic Creation | |
Resection | Removes poison/disease at the cost of wounds. | standard | utility | 15-100 | 80-800 | Instant | 2 | intermediate | Blood Magic | |
Reverse Putrefaction (RPU) | +Offensive Factor, +Evasion skill, +Parry Ability skill, +Shield Usage skill, CFB and CFW pets only. | standard | augmentation | 15-100 | 80-800 | 10-40 | 3 | intermediate | Animation | |
Rite of Contrition (ROC) | Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. | cyclic | utility | 5-25 | 80-800 | Indefinite | 1 | intermediate | Corruption | |
Rite of Forbearance (ROF) | Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers | cyclic | debilitation, utility | 5-5 | 80-80 | Indefinite | 1 | intermediate | Anabasis | |
Rite of Grace (ROG) | Hides 1-7 Transcendental Necromancy buffs. | cyclic | utility | 5-25 | 80-800 | Indefinite | 1 | intermediate | Corruption | |
Siphon Vitality (SV) | Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster | battle | targeted | 10-66 | 80-800 | Instant | 2 | intermediate | Blood Magic | |
Solace | Flat damage reduction and potency barrier against holy. | standard | warding | 5-100 | 10-600 | 10-40 | 1 | basic | Anabasis | |
Spiteful Rebirth (SRE) | Self-raise via DEPART DEATH. | metamagic | 2 | Animation | ||||||
Universal Solvent (USOL) | Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. | cyclic | targeted, area of effect | 7-37 | 250-1,000 | Indefinite | 2 | advanced | Synthetic Creation | |
Viscous Solution (VS) | AOE immobilization. | standard | debilitation, area of effect | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | intermediate | Synthetic Creation |
Visions of Darkness (VOD) | -Wisdom (stat), alters Vivisection's targeting speed and priority | battle | debilitation | mind \ willpower | 5-33 | 80-800 | Instant | 2 | intermediate | Corruption |
Vivisection | Puncture damage, Slice damage, Single-target TM. Magical snipe attack. | battle | targeted | 20-66 | 250-1,000 | Instant | 2 | advanced | Synthetic Creation | |
Worm's Mist (WORM) | Magic barrier. | battle | warding | 30-100 | 250-1,000 | 1-10 | 3 | advanced | Transcendental Necromancy |
Subcategories
This category has the following 7 subcategories, out of 7 total.
A
- Anabasis spellbook (6 P)
- Animation spellbook (8 P)
B
- Blood Magic spellbook (6 P)
C
- Corruption spellbook (7 P)
P
- Planned Necromancer spells (3 P)
S
- Synthetic Creation spellbook (7 P)
T
Pages in category "Necromancer spells"
The following 40 pages are in this category, out of 40 total.