Spotted kashika serpent: Difference between revisions
m (DR 3.1 Update 3/30/15) |
(consolidated skill learning under skill caps; +skillset placement labels; pulled some skill data from talk page; changed req to skin to <100 based on same;) |
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{{Critter |
{{Critter |
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|Critter Name=Spotted Kashika Serpent |
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|MinCap=150 |
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|MaxCap=230 |
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|BodyType=Ophidian |
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|new=No |
|new=No |
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|Critter Name=spotted kashika serpent |
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|Skinnable=yes |
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|Province=Ilithi |
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|City=Fang Cove |
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|MapList=*{{rmap|151|Beneath Fang's Peak (151)}} |
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|simulevel=30 |
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|naturallevel=35 |
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|weaponlevel=0 |
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|defenselevel=25 |
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|flex=No |
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|MinCap=100 |
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|MaxCap=160 |
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|BodyType2=monstrous |
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|BodySize=small |
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|Attack Range=Melee |
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|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Has Other=no |
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|Uses Weapons=no |
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|Special=no |
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|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|BackStabbable=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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| |
|Defense=no |
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|Premium=yes |
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|Attack Range=Melee |
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|Skinnable=yes |
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|Province=Ilithi |
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|City=Fang Cove |
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|MapList=*{{rmap|151|Beneath Fang's Peak (151)}} |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name=serpent skin |
|Skin Name=serpent skin |
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|Skin Weight=6 |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|RequiredRanks=<100 |
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|hasorgan=No |
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|MaxVal= |
|MaxVal=382 Dokoras |
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|MaxArrangedVal= |
|MaxArrangedVal=436 Dokoras |
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|Manipulated=yes |
|Manipulated=yes |
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|InitCost= |
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|InitCost2= |
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|InitCost3= |
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|InitCost4= |
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|InitCost5= |
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|Skin Type=skin |
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|Weight=2 |
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|Tannable=yes |
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|NumPieces=5 |
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|Crushable=no |
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}} |
}} |
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==Description== |
==Description== |
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Intricate patterns of greens, browns and black cover the dull scales of the kashika serpent, making it difficult to distinguish from its surroundings. |
Intricate patterns of greens, browns and black cover the dull scales of the kashika serpent, making it difficult to distinguish from its surroundings. <br/> |
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==Area Information== |
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Spotted kashika serpents inhabit the [[Beneath Fang's Peak]] mine, an [[Illithi]] province [[Estate_Holder-only_areas#Ilithi_Premium_Hunting|premium hunting area]] ({{com|premium}} 6 3) located southeast of {{rmap|150|Fang Cove}} in the {{rmap|151|Fang's Shadow}} area. To reach their habitat from [[Fang Cove]]'s eastern gate, {{com|go}} {{tt|gate}}, E, E, E, and then {{com|go}} through the {{tt|crack}}. Movement in the mine (including {{com|retreat}}ing) can result in entanglement, a web effect that prevents movement and other actions for the duration [ [[Roundtime]]: # seconds]. Skill in [[Athletics skill|athletics]] will mitigate the time it takes to [[escaping|escape]] this web effect. With sufficient skill it can be avoided altogether. Experienced dilettante's (135 ranks) can avoid it when retreating (12/15/2016). More skill is required to avoid it when moving room to room. <br/> |
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*The serpents have a high spawn rate and spawn in all five rooms of the mine. Additionally, adventurous spotted kashika serpents will occasionally slither out the southern mine entrance into the, normally uninhabited, {{rmap|151|Fang's Shadow}}, Dense Undergrowth. <br/> |
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*Their habitat is indoors so they start advancing at pole range and often spawn in packs of two or three. <br/> |
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*The area (being a mine) is obviously suitable for [[mining]] and consequently not suitable for [[lumberjacking]]. Conversely, the area out the southern entrance is suitable for lumberjacking but not suitable for mining. Both areas are suitable for [[foraging]]. <br/> |
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==In Depth== |
==In Depth== |
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Spotted kashika serpents have noticeably unbalanced combat abilities. Their offensive capabilities significantly exceed their defenses. Consequently, they are easy to hit and difficult to defend against. <br/> |
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Very similar to serpents out east gate of Riverhaven. They like to swarm, and you can get webbed moving from one room to another.<br /> |
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Easy to hit. Can hit with about 80 ranks.<br /> |
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===Skill Caps=== |
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Hard cap TM >155<br /> |
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(P), (S), (T) & (U) indicate the character's skillset placement for the account marked; (P)rimary, (S)econdary, (T)ertiary and (U)nknown respectively. <br/> |
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3.0 Brawling hardcapped <156 ranks. Defenses still moving very well at 190+ ranks.<br /> |
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*Weapons: (U) Can hit with about 80 ranks. (U) Can hit just fine with 110 offenses (28 June 2022). (S) Skills soft cap (1/34) at 140ish (12/15/2016). <br/> |
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<br /> |
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*Defenses: (T) quickly mindlock (34/34) at 205 (12/15/2016). <br/> |
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Still locking:<br /> |
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:(U) 119 Evasion, 101 Parry, 94 Shield, 31 Reflex, No burden - defenses too low - serpents getting light and good hits regularly. <br/> |
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Defenses at 230<br /> |
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:(U) Hunting was viable with 145 Parry, 119 Shield, 119 Evasion, 34 reflex, fair hindrance in chain armor (May 2020). <br/> |
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MO at 220<br /> |
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:(U) They land regular hits even with lowest defense (Parry) at 125, with 45 reflex (28 June 2022). <br/> |
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Weapons at 220<br /> |
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*[[Targeted Magic]]: (U) hard cap >155. <br/> |
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Die in 1-3 hits, swarm, and grazing hits won't even scratch the skin while in heavy plate, no buffs.<br /> |
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*[[Tactics]]: (S) no learning (0/34) at 230 (12/15/2016). <br/> |
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Able to skin fairly consistently at 105 - no arrange.<br /> |
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*[[Skinning]]: (U) Decent skins with 100 ranks. (U) Able to skin fairly consistently at 105 - no {{com|arrange}}. (T) Able to skin occasionally with full arrange at 132 ranks and 21 base agility. (T) At 147 with full arrange; mostly sterling, some skillful/superior, no perfects. (T) no learning (0/34) with full arrange at 265 (12/15/2016). <br/> |
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<br /> |
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===Special Attacks=== |
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Warmage with no buffs- (after a mining clear with 3) <br /> |
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<br |
NONE. <br/> |
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Stance at 60Evasion/83Shield/40Parry <br /> |
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===Special Defenses=== |
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<br /> |
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*{{com|appraise}} {{tt|CAREFUL}} info: NONE. <br/> |
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Shield @ 220 34/34 <br /> |
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*Spotted kashika serpents are immune to [[spell::Ice Patch]]: ''The kashika serpent seems unaffected since it has no legs.'' <br/> |
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Chain @ 250 29/34 <br /> |
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Defend @ 257 11/34 <br /> |
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===[[Attributes]]=== |
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Evasion @ 248 12/34 <br /> |
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*'''[[Strength (stat)|Strength]]''' - is about than 30 <br/> |
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Parry @ 274 1/34 <br /> |
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*'''[[Agility (stat)|Agility]]''' - is about 30 <br/> |
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I flipped my stance to 80Evasion/100Parry and Parry stayed 1/34 <br /> |
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*'''[[Discipline (stat)|Discipline]]''' - is definitely less than 30 <br/> |
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<br /> |
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*'''[[Reflex (stat)|Reflex]]''' - is about 30 <br/> |
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Offenses <br /> |
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*'''[[Stamina (stat)|Stamina]]''' - is about 30 <br/> |
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SE @ 285 - 0/34 <br /> |
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Staff @ 198 - 1/34 <br /> |
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===Equipment/Loot=== |
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Melee @ 238 - 0/34 <br /> |
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NONE. |
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2HE @ 182 - 1/34 <br /> |
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Tactics @ 207 - 0/34 <br /> |
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===Body Parts=== |
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<br /> |
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*{{com|arrange}} {{tt|INFO}}: ''The serpent can be arranged to produce a {{ilink|i|serpent skin|skin}}. <br/> |
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Skinning @ 147 22/34 - Full Arrange, mostly Sterling. Some skillful/superior. No Perfects.<br /> |
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==Messaging== |
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DR 3.1 Update 3/30/2015 |
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*Spawn: ''The whisper of scales reveals the presence of a spotted kashika serpent.'' <br/> |
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*Entrance: ''A spotted kashika serpent slithers into view.'' <br/> |
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*Exit: ''A spotted kashika serpent slithers <direction>.'' <br/> |
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*Death1: ''A spotted kashika serpent collapses and exhales with a hiss as it grows still.'' <br/> |
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*Death2: ''A spotted kashika serpent exhales with a hiss as it grows still.'' <br/> |
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*Decay: ''A spotted kashika serpent decays away.'' <br/> |
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==[[Recall command|Recall]] Knowledge== |
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You are certain that it is about as strong as you are. (25) <br /> |
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''You recall everything noteworthy about a spotted kashika serpent... which is apparently nothing.'' <br/> |
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You are certain that it is about as agile as you are. (25) <br /> |
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''They are not known to cast any recognized spells.'' <br/> |
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''They are not known to carry loot in locked boxes.'' <br/> |
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You are confident that it is about as conditioned as you are. (25) <br /> |
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If you attacked with a (2HE), you are confident that the enemy would train somewhat poorly. (146) <br /> |
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If you defended by parrying attacks, you are certain that the enemy would train very well. (150) <br /> |
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If you defended by evading attacks, you are certain that the enemy would train very well. (132) <br /> |
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If you defended by blocking attacks, you are confident that the enemy would train somewhat poorly. (172) <br /> |
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If you attempted to beguile the enemy with tactics, you are certain that it would train rather well. (121) <br /> |
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If you targeted and cast a spell at the enemy, you estimate that it would train acceptably. (80) <br /> |
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If you attempted to debilitate the enemy, you guess that it would train exceptionally well, but you probably won't be landing many abilities. (50) <br /> |
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<br /> |
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Decent skins with 100 in Skinning <br /> |
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Latest revision as of 16:25, 12 June 2025
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Description
Intricate patterns of greens, browns and black cover the dull scales of the kashika serpent, making it difficult to distinguish from its surroundings.
Area Information
Spotted kashika serpents inhabit the Beneath Fang's Peak mine, an Illithi province premium hunting area (PREMIUM 6 3) located southeast of Fang Cove in the Fang's Shadow area. To reach their habitat from Fang Cove's eastern gate, GO GATE, E, E, E, and then GO through the CRACK. Movement in the mine (including RETREATing) can result in entanglement, a web effect that prevents movement and other actions for the duration [ Roundtime: # seconds]. Skill in athletics will mitigate the time it takes to escape this web effect. With sufficient skill it can be avoided altogether. Experienced dilettante's (135 ranks) can avoid it when retreating (12/15/2016). More skill is required to avoid it when moving room to room.
- The serpents have a high spawn rate and spawn in all five rooms of the mine. Additionally, adventurous spotted kashika serpents will occasionally slither out the southern mine entrance into the, normally uninhabited, Fang's Shadow, Dense Undergrowth.
- Their habitat is indoors so they start advancing at pole range and often spawn in packs of two or three.
- The area (being a mine) is obviously suitable for mining and consequently not suitable for lumberjacking. Conversely, the area out the southern entrance is suitable for lumberjacking but not suitable for mining. Both areas are suitable for foraging.
In Depth
Spotted kashika serpents have noticeably unbalanced combat abilities. Their offensive capabilities significantly exceed their defenses. Consequently, they are easy to hit and difficult to defend against.
Skill Caps
(P), (S), (T) & (U) indicate the character's skillset placement for the account marked; (P)rimary, (S)econdary, (T)ertiary and (U)nknown respectively.
- Weapons: (U) Can hit with about 80 ranks. (U) Can hit just fine with 110 offenses (28 June 2022). (S) Skills soft cap (1/34) at 140ish (12/15/2016).
- Defenses: (T) quickly mindlock (34/34) at 205 (12/15/2016).
- (U) 119 Evasion, 101 Parry, 94 Shield, 31 Reflex, No burden - defenses too low - serpents getting light and good hits regularly.
- (U) Hunting was viable with 145 Parry, 119 Shield, 119 Evasion, 34 reflex, fair hindrance in chain armor (May 2020).
- (U) They land regular hits even with lowest defense (Parry) at 125, with 45 reflex (28 June 2022).
- Targeted Magic: (U) hard cap >155.
- Tactics: (S) no learning (0/34) at 230 (12/15/2016).
- Skinning: (U) Decent skins with 100 ranks. (U) Able to skin fairly consistently at 105 - no ARRANGE. (T) Able to skin occasionally with full arrange at 132 ranks and 21 base agility. (T) At 147 with full arrange; mostly sterling, some skillful/superior, no perfects. (T) no learning (0/34) with full arrange at 265 (12/15/2016).
Special Attacks
NONE.
Special Defenses
- APPRAISE CAREFUL info: NONE.
- Spotted kashika serpents are immune to Ice Patch: The kashika serpent seems unaffected since it has no legs.
Attributes
- Strength - is about than 30
- Agility - is about 30
- Discipline - is definitely less than 30
- Reflex - is about 30
- Stamina - is about 30
Equipment/Loot
NONE.
Body Parts
Messaging
- Spawn: The whisper of scales reveals the presence of a spotted kashika serpent.
- Entrance: A spotted kashika serpent slithers into view.
- Exit: A spotted kashika serpent slithers <direction>.
- Death1: A spotted kashika serpent collapses and exhales with a hiss as it grows still.
- Death2: A spotted kashika serpent exhales with a hiss as it grows still.
- Decay: A spotted kashika serpent decays away.
Recall Knowledge
You recall everything noteworthy about a spotted kashika serpent... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Creatures without other loot
- Creatures without weapons
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures without special defenses
- Fang Cove creatures
- Premium creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures