Wands: Difference between revisions
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Wands are magical items that, similar to [[runestones|runestone]], carry a spell which, with the wand's help, can be used by any |
Wands are a catch-all term for [[self-activating device|self-activating magical items]] that, similar to [[runestones|runestone]], carry a spell which, with the wand's help, can be used by any guild. Wands generally have a fixed number of charges, and each charge is good for casting the wand's stored spell one time. In addition to the fixed number of charges, a variable flow of energy exists within the wand, defined by the "lines of power" seen when the wand is focused upon. |
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Though broadly defined as wands, this category can actually include rods, wands, rattles, scepters, and other assorted items which are more powerful than [[runestones|runestone]], but less powerful than [[staff|staves]]. They also hold the distinction of casting the spell automatically, rather than simply causing you to prepare them. |
Though broadly defined as wands, this category can actually include rods, wands, rattles, scepters, and other assorted items which are more powerful than [[runestones|runestone]], but less powerful than [[staff|staves]]. They also hold the distinction of casting the spell automatically, rather than simply causing you to prepare them. |
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The wand should not be confused with the [[ |
The wand should not be confused with the [[Quarter Staff skill|quarterstaff]], and furthermore, not all such items are magical. These variations should also not be confused with the [[:Category:Gourmand's wand|Gourmand's wands]] that, while similarly carry a spell that can be used by all guilds, are used to summon food and drink items rather than cast a spell. |
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=Use= |
=Use= |
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=Spells Commonly Held by Wands= |
=Spells Commonly Held by Wands= |
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{{UpdateDR3 | Many magical devices changed and/or broke with Magic 3.0. This section has not been updated since and so some of the information may be outdated. }} |
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Wands see little use outside of three fairly popular devices. The ilmenite-tipped wand contains the [[Lightning Bolt]] spell and is devastatingly powerful. The narrow scheelite rod holds the [[Fire Ball]] spell. |
Wands see little use outside of three fairly popular devices. The {{ilink|i|ilmenite-tipped wand}} contains the [[Lightning Bolt]] spell and is devastatingly powerful. The {{ilink|i|narrow scheelite rod}} holds the [[Fire Ball]] spell. |
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A common tactic is to strike with the ilmenite-tipped wand, then switch to the rod and follow up with a fireball. The usefulness of this tactic comes from the fact that one could easily confuse a pair of ilmenite-tipped wands, and [[Fire Ball]]'s main failing is its low accuracy--generally not a problem if the lightning bolt has incapacitated the target. |
A common tactic is to strike with the ilmenite-tipped wand, then switch to the rod and follow up with a fireball. The usefulness of this tactic comes from the fact that one could easily confuse a pair of ilmenite-tipped wands, and [[Fire Ball]]'s main failing is its low accuracy--generally not a problem if the lightning bolt has incapacitated the target. |
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The third wand is a [[S' |
The third wand is a [[:Category:S'Kra Mur|S'Kra]] indakar rattle. This wand holds the [[Protection from Evil]] spell and is required to enter a certain hunting ground. |
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All three of these wands may be purchased in [[Shard]], and are occasionally found as treasure carried by monsters. |
All three of these wands may be purchased in [[Shard]], and are occasionally found as treasure carried by monsters. |
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==Wands== |
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[[Category:Magical Items]] |
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{{#ask: [[page type is::item]][[item type is::wand]][[has item property::magic]] |
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==Unlimited Use Wands== |
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These wands were introduced by the [[Microtrans]] system. Buff wands have a duration roughly equal to half the cooldown (~34 minutes uptime, 30 minutes down time for '''most''' but not all), and come in variants that cast the buff at 55% power or at minimum prep. Battle spell wands vary in cooldown, but are tuned similarly to buff wands in power. |
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{{#ask:[[has item property::casts spell]][[item type is::unlimited wand]] |
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{{cat|items,Item types,Magical items}} |
Latest revision as of 13:59, 16 September 2023
Wands are a catch-all term for self-activating magical items that, similar to runestone, carry a spell which, with the wand's help, can be used by any guild. Wands generally have a fixed number of charges, and each charge is good for casting the wand's stored spell one time. In addition to the fixed number of charges, a variable flow of energy exists within the wand, defined by the "lines of power" seen when the wand is focused upon.
Though broadly defined as wands, this category can actually include rods, wands, rattles, scepters, and other assorted items which are more powerful than runestone, but less powerful than staves. They also hold the distinction of casting the spell automatically, rather than simply causing you to prepare them.
The wand should not be confused with the quarterstaff, and furthermore, not all such items are magical. These variations should also not be confused with the Gourmand's wands that, while similarly carry a spell that can be used by all guilds, are used to summon food and drink items rather than cast a spell.
Use
By typing FOCUS WAND, a magic-using character may determine the charges, power flow, and spell held by a given wand. Charges are finite, but power flow is mutable, given enough skill.
Power Lines
Power lines are the stored form of the spell lurking within the item. The intensity with which they glow defines the amount of mana the spell is "prepared" at.
To modify the power lines, type FOCUS WAND followed by any number from 1-100. For example, FOCUS WAND 100 will cause your character to attempt to turn the flow of the power lines to their maximum level, and FOCUS WAND 50% will attempt to set them to half power. The power lines fluctuate as the charges are used, and must be carefully readjusted after each cast. Generally, more powerful spells need a higher percentage of the flow intact. Adjusting the power lines in smaller increments is less likely to fail, and success in any case is based off of the magical devices skill.
Activation
Most wands work by waving or shaking them at the target, though other activation methods may exist. If the power flow is high enough, and the magical devices skill of the user is sufficient for the item, the spell is automatically resolved and cast upon the target without any further effort from the user.
Charges
Once a wand is drained of its charges, it is rendered useless, though it does not crumble.
Spells Commonly Held by Wands
Wands see little use outside of three fairly popular devices. The ilmenite-tipped wand contains the Lightning Bolt spell and is devastatingly powerful. The narrow scheelite rod holds the Fire Ball spell.
A common tactic is to strike with the ilmenite-tipped wand, then switch to the rod and follow up with a fireball. The usefulness of this tactic comes from the fact that one could easily confuse a pair of ilmenite-tipped wands, and Fire Ball's main failing is its low accuracy--generally not a problem if the lightning bolt has incapacitated the target.
The third wand is a S'Kra indakar rattle. This wand holds the Protection from Evil spell and is required to enter a certain hunting ground.
All three of these wands may be purchased in Shard, and are occasionally found as treasure carried by monsters.
Wands
Spell | Source | |
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Bone elf shaman's rattle decorated with colorful beaded feathers on leather thongs | Minor Physical Protection | |
Ebonwood rattle with a string of feathers dangling from the handle | Witchery (2) Witchery (1) | |
Gnarled ash staff topped with a weathered copper owl | Clear Vision | Dunshade: Echo of Tears/End loot |
Item:Ebonwood rattle with a string of feathers dangling from the handle | ||
Item:Gnarled ash staff topped with a weathered copper owl | Clear Vision | |
Item:S'kra indakar rattle | Protection from Evil | |
Narrow scheelite rod | Fire Ball | Sierack's Reagents (obsolete) Auction Tent - Ice Festival |
S'kra indakar rattle | Protection from Evil | Trading Post (1) Sierack's Reagents (obsolete) Corik's Secret: Treasures of the Tomb/Incidental loot |
Simple lemicule wand | Air Bubble | Ocan's Bait and Tackle Ocan's Bait and Tackle |
Unlimited Use Wands
These wands were introduced by the Microtrans system. Buff wands have a duration roughly equal to half the cooldown (~34 minutes uptime, 30 minutes down time for most but not all), and come in variants that cast the buff at 55% power or at minimum prep. Battle spell wands vary in cooldown, but are tuned similarly to buff wands in power.
Spell | Source | |
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Baroque ivory wand inlaid with vengeance rubies | Blood Burst | Return to the Keep 423/Supply Wagon |
Black leather wraparound goggles with button-sized malachite lenses | Tenebrous Sense | House of the Revenant Fang 437/Shadowy Safehouse House of the Revenant Fang 433/Shadowy Safehouse House of the Revenant Fang 429/Shadowy Safehouse House of the Revenant Fang 423/Shadowy Safehouse Item:Goggles sack embroidered with a multitude of squinting eyes |
Blackened fang capped with a ruby teardrop | Huldah's Pall | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Blue glass bottle with a crackled interior | Wisdom of the Pack | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Brass pointer | Rend | Drathrok's Duskruin 419/Drathrok's Assemblage |
Curving bloodwood branch | Mental Focus | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 419/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Delicate hiromin snowflake set with an Imperial sapphire cabochon | Frostbite | Aesthene's Close 449/Raffle |
Engraved bracer set with a row of faceted sand golem eyes | Machinist's Touch | Su Helmas: Revealed!/End loot Su Helmas 424: The Forbidden Temple/End loot |
Frigid icesteel wand with a miniature scythe-shaped tip | Frost Scythe | Return to the Keep 423/Supply Wagon |
Glittery platinum poppet with stormfire topaz eyes | Finesse | Su Helmas 444: Make Haste!/End loot Su Helmas 440: Entrapped/End loot Su Helmas 438: The Forbidden Temple/End loot Aesthene's Close 449/End Loot |
Gnarled bogbirch branch | Mental Focus | House of the Revenant Fang 423/Shadowy Safehouse |
Half-eaten crystalline apple | Turmar Illumination | Droughtman's Challenge 441/End loot Droughtman's Challenge 437/End loot Droughtman's Challenge 433/End loot Droughtman's Challenge 430/End loot Droughtman's Challenge 426/End loot Droughtman's Challenge 450/End loot Droughtman's Challenge 444/End loot |
Icy blue crystal | Will of Winter | Sleeping Dragon Corn Maze 432/End loot Sleeping Dragon Corn Maze 428/End loot Sleeping Dragon Corn Maze 425/End loot Item:Blue pouch embroidered with the phrase "Will of Winter" |
Indurium phoenix with eyes of canary diamond | Rage of the Clans | Item:Songsilk pouch embroidered with the phrase "Rage of the Clans" Sleeping Dragon Corn Maze 432/End loot |
Iron scepter missing its finials | Bless | Drathrok's Duskruin 419/Drathrok's Assemblage |
Lifesculpted Ilithian cedar wand twisted around an Elamiri sapphire | Ice Patch | Return to the Keep 423/Supply Wagon |
Massive hiro bear paw with gold-tipped claws | Curse of the Wilds | Droughtman's Challenge 426/End loot |
Nightsilk assassin's slippers | Shadows | Item:Shadowy shoebox with the faint outline House of the Revenant Fang 437/Shadowy Safehouse House of the Revenant Fang 433/Shadowy Safehouse House of the Revenant Fang 429/Shadowy Safehouse House of the Revenant Fang 423/Shadowy Safehouse |
Oak wand marred with burn marks | Fire Ball | Drathrok's Duskruin 419/Drathrok's Assemblage |
Polished muracite eyelash viper twined around a bricklebranch stick | Drums of the Snake | Droughtman's Challenge 441/End loot Droughtman's Challenge 437/End loot Droughtman's Challenge 433/End loot Droughtman's Challenge 430/End loot Droughtman's Challenge 450/End loot Droughtman's Challenge 444/End loot |
Pure white spiritwood wand inlaid with glowing moonsilver sigils | Protection from Evil | Su Helmas: Seeds of Entropy/End loot Su Helmas 444: Make Haste!/End loot Su Helmas 440: Entrapped/End loot Su Helmas 438: The Forbidden Temple/End loot Su Helmas 434: The Forbidden Temple/End loot Aesthene's Close 449/End Loot |
Regal diamondwood scepter capped with a trilliant-cut sunderstone | Righteous Wrath | Item:White pouch embroidered with the phrase "Righteous Wrath" Sleeping Dragon Corn Maze 432/End loot Sleeping Dragon Corn Maze 428/End loot Sleeping Dragon Corn Maze 425/End loot |
Short blued steel implement | Heighten Pain | Drathrok's Duskruin 419/Drathrok's Assemblage |
Silver-caged verdant heart strung upon a simple chain | Sleep | Su Helmas: Revealed!/End loot |
Silversteel scepter engraved with a knotwork motif of mongooses | Rutilor's Edge | Item:Steelsilk pouch embroidered with the phrase "Rutilor's Edge" Sleeping Dragon Corn Maze 432/End loot |
Slender glass phial fitted with a blood ruby stopper | Blood Staunching | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Slender greenheart wand capped with a tangled ball of vines | Curse of the Wilds | Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage |
Small bog oak statuette of a man | Ignite | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Small garland of jadice flowers delicately entwined with dreamweave ribbons | Refresh | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Small platinum statue of Kertigen dressed in flamboyant colors | Platinum Hands of Kertigen | Droughtman's Challenge 441/End loot Droughtman's Challenge 437/End loot Droughtman's Challenge 433/End loot Droughtman's Challenge 430/End loot Droughtman's Challenge 450/End loot Droughtman's Challenge 444/End loot |
Small windsteel dodecahedron burnished with a whorled finish | Swirling Winds | Su Helmas 444: Make Haste!/End loot Su Helmas 440: Entrapped/End loot Su Helmas 438: The Forbidden Temple/End loot Aesthene's Close 449/End Loot |
Spiraling wand of blackened silver | Harm Evil | Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage |
Sturdy ironwood wand wrapped in braided lengths of sinew | Heroic Strength | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Stylized eighth note sculpted from gleaming uthamar | Resonance | Droughtman's Challenge 441/End loot Droughtman's Challenge 437/End loot Droughtman's Challenge 433/End loot Droughtman's Challenge 430/End loot Droughtman's Challenge 450/End loot Droughtman's Challenge 444/End loot |
Tightly rolled scroll of blackened paper | Soul Sickness | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Tiny platinum crown studded with molten-core diamonds | Compel | Drathrok's Duskruin 442/Drathrok's Assemblage Drathrok's Duskruin 438/Drathrok's Assemblage Drathrok's Duskruin 435/Drathrok's Assemblage Drathrok's Duskruin 430/Drathrok's Assemblage Drathrok's Duskruin 426/Drathrok's Assemblage Drathrok's Duskruin 448/End Loot Drathrok's Duskruin 446/Drathrok's Assemblage |
Translucent quartz amulet etched with roses | Blood Staunching | Drathrok's Duskruin 422/Drathrok's Assemblage Drathrok's Duskruin 421/Drathrok's Assemblage |
Twisted bogbirch limb covered in obscure symbols | Tranquility | House of the Revenant Fang 437/Shadowy Safehouse House of the Revenant Fang 433/Shadowy Safehouse House of the Revenant Fang 429/Shadowy Safehouse Item:Canvas limb bag stamped with obscure symbols |
Twisted frozen-bone wand ensnaring a faceted Syrin's heart | Ice Patch | Su Helmas 444: Make Haste!/End loot Su Helmas 440: Entrapped/End loot Aesthene's Close 449/End Loot |
Wand of eventide moonstone etched with a kaleidoscope of butterflies | Shear | Return to the Keep 423/Supply Wagon |
Writing quill with a colorful plume | Resonance | Drathrok's Duskruin 419/Drathrok's Assemblage |