Category:Utility Abilities: Difference between revisions
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Revision as of 15:20, 14 October 2014
A Utility ability or spell is one that has at least one purpose unrelated to buffing or combat. (This definition is not canon and its accuracy is questioned.)
Currently Utility Abilities
Bolded spells are signature spells.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Avalanche | Fatigue heal, Pulsing | utility, berserk | {{{19}}} | 1-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Dispel | Attempts to remove all magic on self. | utility, meditation | {{{19}}} | 2-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Famine | Vitality heal, Pulsing | utility, berserk | {{{19}}} | 2-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Prediction | When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room. | utility, meditation | {{{19}}} | 3-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Staunch | Stops all bleeding for a time. | utility, meditation | {{{19}}} | 2-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Tsunami | Increases Balance and primary weapon stat of held weapon. | utility, berserk | {{{19}}} | 2-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Wolverine Form | Advancing speed boost. | utility, form | {{{19}}} | 1-{{{16}}} | {{{17}}} | {{{18}}} | ||||
Albreda's Balm (ALB) | AOE calm. | cyclic | debilitation, utility, area of effect | {{{19}}} | charm \ willpower | 5-25 | 250-1,000 | 1-{{{16}}} | {{{17}}} | {{{18}}} |
Aura of Tongues (AOT) | Understand but not speak other languages. | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Caress of the Sun (CARE) | Dries you off and prevents weather from affecting you. Protects instruments and other items from damage. | standard | utility | {{{19}}} | 1-100 | 0-400 | 0-{{{16}}} | {{{17}}} | {{{18}}} | |
Eye of Kertigen (EYE) | Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. | cyclic | utility | {{{19}}} | 5-25 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Hodierna's Lilt (HODI) | Vitality heal, Fatigue heal, Spirit heal | cyclic | utility | {{{19}}} | 5-25 | 10-600 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Nexus | +Mana level, More powerful when more people are in the room. | standard | utility, area of effect | {{{19}}} | 30-100 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Resonance | Enhances the top two physical damage stats of a weapon. | standard | utility | {{{19}}} | 15-100 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Sanctuary | Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. | cyclic | utility, area of effect | {{{19}}} | 5-25 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Aspects of the All-God (ALL) | +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. | ritual | augmentation, utility | {{{19}}} | 50-600 | 10-600 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Bitter Feast (BF) | Replaces Eylhaar's Feast's addiction drawback with a short stun. | metamagic | utility | {{{19}}} | 1-{{{16}}} | {{{17}}} | {{{18}}} | |||
Bless | +damage to undead/cursed. Ability to hit incorporeal. | standard | utility | {{{19}}} | 1-100 | 0-400 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Divine Radiance (DR) | -Balance, Knock-down. Holy damage amplification. Light source. | standard, battle | targeted, utility | {{{19}}} | 2-50 | 10-600 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Eylhaar's Feast (EF) | Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue. | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Idon's Theft (IT) | Steal a spell from target allowing you to cast it. | battle | debilitation, utility | {{{19}}} | mind \ willpower | 20-66 | 250-1,000 | 3-{{{16}}} | {{{17}}} | {{{18}}} |
Mass Rejuvenation (MRE) | Creates cloud that gradually restores memories to dead bodies in the area. | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Murrula's Flames (MF) | Self-resurrection provided it's cast before death. | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Osrel Meraud (OM) | Creates an orb to store cleric buff spells. | standard | utility | {{{19}}} | 30-200 | 250-1,000 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Rejuvenation (REJUV) | Restores the lost experience due to death. | standard | utility | {{{19}}} | 5-100 | 10-600 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Resurrection (REZZ) | Brings a dead player back to life. | cyclic | utility | {{{19}}} | 5-50 | 80-800 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Revelation (REV) | +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. | cyclic | augmentation, utility | {{{19}}} | 5-25 | 80-800 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Shield of Light (SOL) | +Shield Usage skill, Conjures a shield | battle | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Uncurse | Dispels offensive spell, curse, or Death's Sting on target. | battle | utility | {{{19}}} | 5-100 | 10-600 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Vigil | Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. | standard | utility | {{{19}}} | 5-100 | 10-600 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Absolution | -Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock | ritual | utility | {{{19}}} | 150-700 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Aesandry Darlaeth (AD) | +Reflex (stat), Balance heal, recovery from immobilization/webbing | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Awaken (spell) (AWAKEN) | -stuns/unconsciousness | battle | utility | {{{19}}} | 15-100 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Blood Staunching (BS) | prevents blood loss | standard | utility | {{{19}}} | 5-100 | 10-600 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Circle of Sympathy (COS) | Creates a tree that allows Empaths to share attunement | ritual | utility | {{{19}}} | 150-700 | 80-800 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Cure Disease (CD) | Disease heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Embrace of the Vela'tohr (EV) | Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Flush Poisons (FP) | Poison heal | standard | utility | {{{19}}} | 15-100 | 80-800 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Fountain of Creation (FOC) | Wound heal, heals all wounds/scars | standard | utility | {{{19}}} | 30-100 | 250-1,000 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Guardian Spirit (GS) | summons combat "pet" | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Heal | Wound heal, periodically heals your worst wounds | standard | utility | {{{19}}} | 15-100 | 80-800 | 3-{{{16}}} | {{{17}}} | {{{18}}} | |
Heal Scars (HS) | Wound heal, heals scars | standard | utility | {{{19}}} | 1-100 | 0-400 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Heal Wounds (HW) | Wound heal | standard | utility | {{{19}}} | 1-100 | 0-400 | 1-{{{16}}} | {{{17}}} | {{{18}}} | |
Heart Link (HL) | Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. | standard | utility | {{{19}}} | 15-100 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Innocence | forces target to disengage; prevents facing/advancing | standard | utility | {{{19}}} | charm \ willpower | 5-100 | 10-600 | 1-{{{16}}} | {{{17}}} | {{{18}}} |
Raise Power (RP) | +Mana level, Fatigue damage, self damage, life mana only | standard | utility, area of effect | {{{19}}} | 15-100 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Regenerate | Wound heal, gradually heals wounds/scars | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Vitality Healing (VH) | Vitality heal | standard | utility | {{{19}}} | 5-100 | 10-600 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Braun's Conjecture (BC) | Makes teleportation spells easier to cast, reduces the difficulty of using ALIGN Transmogrify and Split, reduces the roundtime of Predict State, removes the penalty for targeting specific skills with predictions. | ritual | utility | {{{19}}} | 150-700 | 80-800 | 2-{{{16}}} | {{{17}}} | {{{18}}} | |
Contingency | Triggered Teleport | standard | utility | {{{19}}} | 15-100 | 80-800 | 3-{{{16}}} | {{{17}}} | {{{18}}} |
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