| I just rolled out a selection of updates to how the Teaching system works. This is live in all instances and includes:|
1) Teaching in Combat has been overhauled. Anyone can now teach the following skills in combat: All weapon skills, all armor skills, targetted magic, debilitation, warding, evasion, and tactics. In addition Barbarians, Paladins and Thieves can teach their respective guild skills in combat. The rate of learning will depend on the lore skill set placement of the teacher (ie: Empaths/Traders/Bards can teach in combat far better than Barbarians and Rangers).
2) Barbarians can now only teach & listen to other Barbarians for the following skills: Inner Fire, Augmentation, Debilitation and Warding.
3) Thieves can now only teach & learn from other Thieves for the following skills: Inner Magic, Augmentation, Debilitation and Utility.
4) Barbarians, Thieves and Commoners cannot teach or listen to magic skills they cannot utilize.
5) Visibility checks have been revisited, particularly with respect to invisibility. The following skills do not require the teacher to be visible: Perception, Stealth, Thievery, Backstab, Scouting.
6) How Charisma influences teaching has been revamped. It is now a linear function instead of a LN mechanic, and pure upside. The net result will be far more forgiving at low ranks but somewhat less effective at extreme ranks. Wisdom also plays a small role now.
7) How Intelligence influences listening has been revamped. It is now a linear function instead of a LN mechanic, and pure upside. The net result will be far more forgiving at low ranks but somewhat less effective at extreme ranks. Charisma also plays a small role now.
8) Faenella's Grace actually works now (There were no less than three separate bugs preventing it's proper function).
I also fixed a smattering of other minor bugs that I tripped across while in the code, but those should be functionally invisible.
Many thanks to Grejuva for wading into the death swamp that is Teaching code.
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose