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<center>'''Shard History'''</center>
<center>'''Shard History'''</center>
<center>by Silvyrlock</center>
<center>'''by Silvyrlock'''</center>
::Introduction................Page 2
==Introduction==
::Elves and Eloths............Page 3

::Shard's First Age...........Page 4
[[Shard]] is located in the Elven lands of [[Ilithi]]. Easily the
::Shard's Second Age..........Page 8
most accessible -- if not the largest -- of the cities
<br><br>
in that land, it is a splendor to behold.
<u>Introduction</u>

<br>
Shard was a city born not once, but twice. First by the hand
Shard is located in the Elven lands of Ilithi. Easily the most accessible -- if not the largest -- of the cities in that land, it is a splendor to behold.
of [[Morganae]] and [[Corik]], and again under the supervision of
<br><br>
Shard was a city born not once, but twice. First by the hand of Morganae and Corik, and again under the supervision of Alec in his final years. It lies now under the hand of Alec's true daughter Kukalakai, a noble woman trained in what has been known as "the Way of Lanival", with the magic of
[[Alec]] in his final years. It lies now under the hand of Alec's
true daughter [[Kukalakai]], a noble woman trained in what has
been known as "the Way of Lanival", with the magic of
the WarMage, but the soul of a Paladin.
the WarMage, but the soul of a Paladin.

<br><br>
I, who has watched over a span of years the changes that have come to the two peoples of Ilithi, now relate what I have seen, and know.
I, who have watched over a span of years the changes that
have come to the two peoples of Ilithi, now relate what
<br><br>
I have seen, and know.
<u>Chapter One</u>

<br>
==Elves and Eloths==
For many years the Elothean people had little in the way of a true home. They had permanent clan homes as alotted to them by their alliance with the Seven Star Empire, but with the fall of that vaulted place, their lands vanished or became unstable.

<br><br>
For many years the [[Elothean]] people had little in the way of
The Elven people had been shaken by the great Elven-Human Wars, and shaken again by the even greater Resistance Wars. Opinions of the Elven nation were low -- to the point that in some distant parts of the world they were slaughtered on sight, no matter which side of the War that person had fought on. The catchphrase was: "The only good Elf, is a dead Elf."<br>
a true home. They had permanent clan homes as alotted to them
<br>
by their alliance with the [[Seven Star Empire]], but with the
<u>Chapter Two</u>
fall of that vaulted place, their lands vanished or became
<br>
unstable.
Perhaps because the nation was so shaken and unstable is why it chose to open up its Council of Elders to the Elotheans. It is only known to very few just why the Council chose that time to strike a deal with the Ferdahl Corik -- he who was later known as "the Black Cloud" -- and allot half of the Kingdom of Ilithi to him and his people. Those who have studied too deeply into the tales of Dragon Priests believe that the Elven people were admitting, secretly, that Elotheans were

their halfbreed ancestors, and allowing them into the land that by blood was theirs already. Still others whisper that Corik was romantically involved with Lady Morganae of the Mountains, and that he had convinced her that his people needed lands.
The Elven people had been shaken by the great Elven-Human
<br><br>
Wars, and shaken again by the even greater Resistance Wars.
Whatever the reason, the ink was not long drying upon the parchment of the treaty when Corik and Morganae announced that they would build a city that would be the capital of the Elothean nation, and a home to Elves. Termed the "Leth Deriel that Never Was", it was built with much of the same architecture in mind, but with crystal walls that would hold against the greatest siege, and streets named after the jewels that Morganae's people sang to to shape the foundations. To the northeast, northwest, southeast, and southwest of the walls were placed towers -- or Keeps -- and these were deemed as places of learning. At the center was one great, silver tower, and this was deemed the
palace of the Ferdahl and his or her advisors.
Opinions of the Elven nation were low -- to the point that
in some distant parts of the world they were slaughtered
<br><br>
on sight, no matter which side of the War that person had
As all things must go, however, it was not long before unrest brewed again in the Dragon's realms, and the Priests of the World Dragon -- whom had established a home in Wyvern Mountain, just west of Shard -- rose up and fought Corik and his people. Shard was burned in the great battles that waged, and Corik -- maddened with grief at not only the loss of his people but Morganae's total lack of entry into the war -- ran rather than be taken by Dzree. He vanished into the shadows of legend.
fought on. The catchphrase was: "The only good Elf,
<br> <br>
is a dead Elf."
Most of Shard was in ruin by the time the Dragon Priests had finished plundering it and moved on, heading northwest around the Dragon Spine Mountains to crush The Crossing and Riverhaven in their grip. To the south of Shard, they established a "breeding ground" that later acquired the name the Black Hand, of which much later shall be spoken.

<br><br>
==Shard's First Age==
With Dzree's death (See: "The Legend of the World Dragon", by Rowan Windlyric) and the returning of the lands to their owners, a new hope rose from the ashes of Shard. His name was Alec.

<br>
Perhaps because the nation was so shaken and unstable
<br>
is why it chose to open up its Council of Elders to
<u>Chapter Three</u>
the Elotheans. It is only known to very few just why
<br>
the Council chose that time to strike a deal with the
Alec was a figure of whom little was known. Claiming to be Corik's son -- and never speaking the name of his mother -- he rallied the Elothean people, struck a new peace with the Mountain Elves, and routed the remaining Dragon Priests from Shard. He then set about rebuilding the city with an iron fist. Supported by the Elven Council and most especially Morganae -- who has been called the "true ruler" of the Elven people, if only from the shadows of her silver throne -- he managed to set much of Shard back to order before his death and the rise of his daughter, Kukalakai.
Ferdahl Corik -- he who was later known as "the Black
<br><br>
Cloud" -- and allot half of the Kingdom of Ilithi to
During Alec's time, he confirmed and supported a group of Humans who moved to his region, a mixture of Rangers and rogue Paladins who named themselves "Shadow Clan". Gruff and unforgiving, the clan is the only thing that keeps at bay the Black Hand and the horrors it contains.
him and his people. Those who have studied too deeply
<br><br>
into the tales of Dragon Priests believe that the Elven
During the first fifty years of his rule, Alec established a gondola over a chasm that split Ilithi from the Mountain Elves. For over one hundred years it served the people -- transporting Elves and Elotheans between Zoluren and Ilithi. It was the task of the Mountain Elves to keep the pass where the gondola was located clear and free of danger.
people were admitting, secretly, that Elotheans were
<br><br>
their halfbreed ancestors, and allowing them into
It was a bright, clear day that Morganae's only daughter Anloralhe boarded the gondola with her war party to visit the lands of Zoluren. Some say that it was Morganae's great enemy -- the Bone Necromancer Sidhlot -- that caused the arrival of the snow creature into the cab. Whatever it was, the beast -- the likes never before seen in the mountains -- attacked all in the south cab of the gondola, and slaughtered the guards, the mage in charge of the gondola, and, most of all, the young princess.
the land that by blood was theirs already. Still others
<br><br>
whisper that Corik was romantically involved with
Afterwards, despite having no mage to operate it and no hand to guide it, the gondola continued slowly back and forth across the ravine, as if some ghostly hand yet pushed it along.
Lady Morganae of the Mountains, and that he had
<br><br>
convinced her that his people needed lands.
When Morganae found her daughter dead, it is said she turned nearly to stone, save for one tear that crossed her cheeks. Her only words were, "Aman abule," as she cradled Anloralhe's shattered form, holding her all the long ride back to the Hall of the Mountain Queen.

<br><br>
Whatever the reason, the ink was not long drying upon
From that point on, the Obsidian Pass has remained closed in mourning for the death of the princess.
the parchment of the treaty when Corik and Morganae
Since so few know Mountain Elf customs, no one knows how long the pass will remain closed, and since no one wishes to tempt the Mountain Elves into releasing their anguish on fools who defy their desire for mourning, the pass has remained closed.
announced that they would build a city that would
<br><br>
be the capital of the Elothean nation, and a home
As it was, Alec had enough to deal with rebuilding Shard and fighting back the Black Hand to bother with the Mountain Elves.....
to Elves. Termed the "[[Leth Deriel]] that Never Was",
<br><br>
it was built with much of the same architecture
Serious and black-eyed, Kukalakai was raised with her eyes to the Dark Hand to the south of Shard. Her strong sense of morals and belief in both her people and the Elven people she serves as Voice to has caused her to be one of the most honest rulers in the lands.
in mind, but with crystal walls that would hold against
<br><br>
the greatest siege, and streets named after the jewels
Kukalakai has a strong heart and three strong advisors. Aware of her father's treaties, she is careful around Morganae.
that Morganae's people sang to shape the foundations.
<br><br>
To the northeast, northwest, southeast, and southwest
Amongst Kukalakai's secondary advisors is a strange young man named Catraith. The son of a Mountain Elf noblewoman and a relatively unknown Elothean _savant_, Catraith is the first child of an Eloth-Elven union ever known to be born -- and survived. Rumor has it that his mother's calling -- the Empath -- and her hard-as-nails culture that would not let herself or her son die in childbirth is the reason he is alive.
of the walls were placed towers -- or Keeps -- and
<br><br>
these were deemed as places of learning. At the center
Thin and pale, Catraith is Elven in figure, but has the eyes of his father and jet black hair, making him shunned by most who see him walking the Halls of Power. Weak in flesh due to a poor constitution and chronic breathing conditions, his eyes blaze with the one part of him that has not failed him: his spirit.
was one great, silver tower, and this was deemed the
<br><br>
palace of the [[Ferdahl]] and his or her advisors.
Perhaps the only person who does frequently entertain the eccentric Catraith is Kukalakai, who is rumored to be quite fond of the Moon Mage (and, some say, Necromancer). She has defended his acidic nature more than once, to the point that courtiers whisper she may be in love with him.

<br><br>
As all things must go, however, it was not long before
Shard rests in the center of the Lake of Tears, so named for it is said that the forest to the
unrest brewed again in the Dragon's realms, and the
northeast of it is where Sorril fled her father, and where she returned to Fade.
Priests of the [[World Dragon]] -- whom had established
<br><br>
a home in [[Wyvern Mountain]], just west of Shard --
Shard was also a base for the Bards after the war of the Dragon Priests, a place where they first
rose up and fought Corik and his people. Shard was
began to retrain the lost art of their guild, and where some of that art that yet remains lost may
burned in the great battles that waged, and Corik --
maddened with grief at not only the loss of his people
but Morganae's total lack of entry into the war --
ran rather than be taken by [[Dzree]]. He vanished into
the shadows of legend.

Most of Shard was in ruin by the time the Dragon Priests
had finished plundering it and moved on, heading northwest
around the [[Dragon Spine Mountains]] to crush [[The Crossing]]
and [[Riverhaven]] in their grip. To the south of Shard, they
established a "breeding ground" that later acquired
the name the Black Hand, of which much later shall be
spoken.

With Dzree's death (See: "The Legend of the World Dragon",
by Rowan Windlyric) and the returning of the lands to
their owners, a new hope rose from the ashes of Shard.
His name was Alec.

==Shard's Second Age==

[[Alec]] was a figure of whom little was known. Claiming
to be Corik's son -- and never speaking the name of
his mother -- he rallied the Elothean people, struck
a new peace with the Mountain Elves, and routed
the remaining Dragon Priests from Shard. He then set
about rebuilding the city with an iron fist. Supported
by the [[Elven Council]] and most especially Morganae -- who
has been called the "true ruler" of the Elven people,
if only from the shadows of her silver throne -- he
managed to set much of Shard back to order before his
death and the rise of his daughter, Kukalakai.

During Alec's time, he confirmed and supported a group
of Humans who moved to his region, a mixture of Rangers
and rogue Paladins who named themselves "[[Shadow Clan]]".
Gruff and unforgiving, the clan is the only thing that
keeps at bay the Black Hand and the horrors it contains.

During the first fifty years of his rule, Alec established
a gondola over a chasm that split Ilithi from the
Mountain Elves. For over one hundred years it served
the people -- transporting Elves and Elotheans between
Zoluren and Ilithi. It was the task of the Mountain
Elves to keep the pass where the gondola was located
clear and free of danger.

It was a bright, clear day that Morganae's only daughter
[[Anloralhe]] boarded the gondola with her war party to
visit the lands of [[Zoluren]]. Some say that it was
Morganae's great enemy -- the Bone Necromancer
[[Sidhlot]] -- that caused the arrival of the snow
creature into the cab. Whatever it was, the beast --
the likes never before seen in the mountains -- attacked
all in the south cab of the gondola, and slaughtered
the guards, the mage in charge of the gondola, and, most
of all, the young princess.

Afterwards, despite having no mage to operate it and no
hand to guide it, the gondola continued slowly back and
forth across the ravine, as if some ghostly hand
yet pushed it along.

When Morganae found her daughter dead, it is said she
turned nearly to stone, save for one tear that crossed
her cheeks. Her only words were, "Aman abule," as
she cradled Anloralhe's shattered form, holding her
all the long ride back to the Hall of the Mountain
Queen.

From that point on, the [[Obsidian Pass]] has remained
closed in mourning for the death of the princess.
Since so few know Mountain Elf customs, no one knows
how long the pass will remain closed, and since no one
wishes to tempt the Mountain Elves into releasing
their anguish on fools who defy their desire for
mourning, the pass has remained closed.

As it was, Alec had enough to deal with rebuilding Shard
and fighting back the Black Hand to bother with
the Mountain Elves.....

Serious and black-eyed, Kukalakai was raised with her
eyes to the Dark Hand to the south of Shard. Her strong
sense of morals and belief in both her people and
the Elven people she serves as Voice to has caused
her to be one of the most honest rulers in the lands.

Kukalakai has a strong heart and three strong advisors.
Aware of her father's treaties, she is careful around
Morganae.

Amongst Kukalakai's secondary advisors is a strange
young man named Catraith. The son of a Mountain Elf
noblewoman and a relatively unknown Elothean _savant_,
Catraith is the first child of an Eloth-Elven union
ever known to be born -- and survived. Rumor has it
that his mother's calling -- the Empath -- and her
hard-as-nails culture that would not let herself
or her son die in childbirth is the reason he
is alive.

Thin and pale, [[Catraith]] is Elven in figure, but has
the eyes of his father and jet black hair, making
him shunned by most who see him walking the Halls of
Power. Weak in flesh due to a poor constitution and
chronic breathing conditions, his eyes blaze with
the one part of him that has not failed him: his spirit.

Perhaps the only person who does frequently entertain
the eccentric Catraith is Kukalakai, who is rumored to
be quite fond of the [[Moon Mage]] (and, some say,
Necromancer). She has defended his acidic nature more
than once, to the point that courtiers whisper she
may be in love with him.

Shard rests in the center of the [[Lake of Tears]],
so named for it is said that the forest to the
northeast of it is where Sorril fled her father,
and where she returned to Fade.

Shard was also a base for the [[Bard]]s after the
war of the [[Dragon Priests]], a place where they first
began to retrain the lost art of their guild, and
where some of that art that yet remains lost may
still be recovered.
still be recovered.

<br><br>
An interesting thing to note is that there is a place in the city known as the "resting spot" of
An interesting thing to note is that there is a
place in the city known as the "resting spot" of
Lanival, where he first brought up the power to create the bridge between life and death, summoning
[[Lanival]], where he first brought up the power to
souls back into bodies. However, Shard was built after Lanival's first victory, resulting in some confusion as just why this spot was commemorated by Corik in such a way.
create the bridge between life and death, summoning
<br><br>
souls back into bodies. However, Shard was built
Many mysteries wait in Shard, some of which I leave to the reader to discover. Some things I have
>after< Lanival's first victory, resulting in
purposely said little of, and some I chuckle when I think how >too< much of I have scribed forth in
some confusion as just why this spot was commemorated
these pages. But those who know a wanderer with a tale known well when to listen to all they have to say, and when to take it with a grain of salt.
by Corik in such a way.
<br>

Many mysteries wait in Shard, some of which I
leave to the reader to discover. Some things I have
purposely said little of, and some I chuckle when I
think how >too< much of I have scribed forth in
these pages. But those who know a wanderer with
a tale known well when to listen to all they
have to say, and when to take it with a grain of
salt.



............By my hand, The Wanderer Silvyrlock
............By my hand, The Wanderer Silvyrlock
[[Category:Book]]

Revision as of 19:25, 17 October 2007

Shard History
by Silvyrlock

Introduction

Shard is located in the Elven lands of Ilithi. Easily the most accessible -- if not the largest -- of the cities in that land, it is a splendor to behold.

Shard was a city born not once, but twice. First by the hand of Morganae and Corik, and again under the supervision of Alec in his final years. It lies now under the hand of Alec's true daughter Kukalakai, a noble woman trained in what has been known as "the Way of Lanival", with the magic of the WarMage, but the soul of a Paladin.

I, who have watched over a span of years the changes that have come to the two peoples of Ilithi, now relate what I have seen, and know.

Elves and Eloths

For many years the Elothean people had little in the way of a true home. They had permanent clan homes as alotted to them by their alliance with the Seven Star Empire, but with the fall of that vaulted place, their lands vanished or became unstable.

The Elven people had been shaken by the great Elven-Human Wars, and shaken again by the even greater Resistance Wars. Opinions of the Elven nation were low -- to the point that in some distant parts of the world they were slaughtered on sight, no matter which side of the War that person had fought on. The catchphrase was: "The only good Elf, is a dead Elf."

Shard's First Age

Perhaps because the nation was so shaken and unstable is why it chose to open up its Council of Elders to the Elotheans. It is only known to very few just why the Council chose that time to strike a deal with the Ferdahl Corik -- he who was later known as "the Black Cloud" -- and allot half of the Kingdom of Ilithi to him and his people. Those who have studied too deeply into the tales of Dragon Priests believe that the Elven people were admitting, secretly, that Elotheans were their halfbreed ancestors, and allowing them into the land that by blood was theirs already. Still others whisper that Corik was romantically involved with Lady Morganae of the Mountains, and that he had convinced her that his people needed lands.

Whatever the reason, the ink was not long drying upon the parchment of the treaty when Corik and Morganae announced that they would build a city that would be the capital of the Elothean nation, and a home to Elves. Termed the "Leth Deriel that Never Was", it was built with much of the same architecture in mind, but with crystal walls that would hold against the greatest siege, and streets named after the jewels that Morganae's people sang to shape the foundations. To the northeast, northwest, southeast, and southwest of the walls were placed towers -- or Keeps -- and these were deemed as places of learning. At the center was one great, silver tower, and this was deemed the palace of the Ferdahl and his or her advisors.

As all things must go, however, it was not long before unrest brewed again in the Dragon's realms, and the Priests of the World Dragon -- whom had established a home in Wyvern Mountain, just west of Shard -- rose up and fought Corik and his people. Shard was burned in the great battles that waged, and Corik -- maddened with grief at not only the loss of his people but Morganae's total lack of entry into the war -- ran rather than be taken by Dzree. He vanished into the shadows of legend.

Most of Shard was in ruin by the time the Dragon Priests had finished plundering it and moved on, heading northwest around the Dragon Spine Mountains to crush The Crossing and Riverhaven in their grip. To the south of Shard, they established a "breeding ground" that later acquired the name the Black Hand, of which much later shall be spoken.

With Dzree's death (See: "The Legend of the World Dragon", by Rowan Windlyric) and the returning of the lands to their owners, a new hope rose from the ashes of Shard. His name was Alec.

Shard's Second Age

Alec was a figure of whom little was known. Claiming to be Corik's son -- and never speaking the name of his mother -- he rallied the Elothean people, struck a new peace with the Mountain Elves, and routed the remaining Dragon Priests from Shard. He then set about rebuilding the city with an iron fist. Supported by the Elven Council and most especially Morganae -- who has been called the "true ruler" of the Elven people, if only from the shadows of her silver throne -- he managed to set much of Shard back to order before his death and the rise of his daughter, Kukalakai.

During Alec's time, he confirmed and supported a group of Humans who moved to his region, a mixture of Rangers and rogue Paladins who named themselves "Shadow Clan". Gruff and unforgiving, the clan is the only thing that keeps at bay the Black Hand and the horrors it contains.

During the first fifty years of his rule, Alec established a gondola over a chasm that split Ilithi from the Mountain Elves. For over one hundred years it served the people -- transporting Elves and Elotheans between Zoluren and Ilithi. It was the task of the Mountain Elves to keep the pass where the gondola was located clear and free of danger.

It was a bright, clear day that Morganae's only daughter Anloralhe boarded the gondola with her war party to visit the lands of Zoluren. Some say that it was Morganae's great enemy -- the Bone Necromancer Sidhlot -- that caused the arrival of the snow creature into the cab. Whatever it was, the beast -- the likes never before seen in the mountains -- attacked all in the south cab of the gondola, and slaughtered the guards, the mage in charge of the gondola, and, most of all, the young princess.

Afterwards, despite having no mage to operate it and no hand to guide it, the gondola continued slowly back and forth across the ravine, as if some ghostly hand yet pushed it along.

When Morganae found her daughter dead, it is said she turned nearly to stone, save for one tear that crossed her cheeks. Her only words were, "Aman abule," as she cradled Anloralhe's shattered form, holding her all the long ride back to the Hall of the Mountain Queen.

From that point on, the Obsidian Pass has remained closed in mourning for the death of the princess. Since so few know Mountain Elf customs, no one knows how long the pass will remain closed, and since no one wishes to tempt the Mountain Elves into releasing their anguish on fools who defy their desire for mourning, the pass has remained closed.

As it was, Alec had enough to deal with rebuilding Shard and fighting back the Black Hand to bother with the Mountain Elves.....

Serious and black-eyed, Kukalakai was raised with her eyes to the Dark Hand to the south of Shard. Her strong sense of morals and belief in both her people and the Elven people she serves as Voice to has caused her to be one of the most honest rulers in the lands.

Kukalakai has a strong heart and three strong advisors. Aware of her father's treaties, she is careful around Morganae.

Amongst Kukalakai's secondary advisors is a strange young man named Catraith. The son of a Mountain Elf noblewoman and a relatively unknown Elothean _savant_, Catraith is the first child of an Eloth-Elven union ever known to be born -- and survived. Rumor has it that his mother's calling -- the Empath -- and her hard-as-nails culture that would not let herself or her son die in childbirth is the reason he is alive.

Thin and pale, Catraith is Elven in figure, but has the eyes of his father and jet black hair, making him shunned by most who see him walking the Halls of Power. Weak in flesh due to a poor constitution and chronic breathing conditions, his eyes blaze with the one part of him that has not failed him: his spirit.

Perhaps the only person who does frequently entertain the eccentric Catraith is Kukalakai, who is rumored to be quite fond of the Moon Mage (and, some say, Necromancer). She has defended his acidic nature more than once, to the point that courtiers whisper she may be in love with him.

Shard rests in the center of the Lake of Tears, so named for it is said that the forest to the northeast of it is where Sorril fled her father, and where she returned to Fade.

Shard was also a base for the Bards after the war of the Dragon Priests, a place where they first began to retrain the lost art of their guild, and where some of that art that yet remains lost may still be recovered.

An interesting thing to note is that there is a place in the city known as the "resting spot" of Lanival, where he first brought up the power to create the bridge between life and death, summoning souls back into bodies. However, Shard was built >after< Lanival's first victory, resulting in some confusion as just why this spot was commemorated by Corik in such a way.

Many mysteries wait in Shard, some of which I leave to the reader to discover. Some things I have purposely said little of, and some I chuckle when I think how >too< much of I have scribed forth in these pages. But those who know a wanderer with a tale known well when to listen to all they have to say, and when to take it with a grain of salt.


............By my hand, The Wanderer Silvyrlock