Category:Crafting tools: Difference between revisions

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There are a variety of tools that can be used in [[crafting]], with most (but not all) disciplines using separate tools.
There are a variety of tools that can be used in [[crafting]], with most (but not all) disciplines using separate tools.


In addition, there are several tools used in related processes, such as [[mining]].
In addition, there are several tools used in related gathering processes, such as [[skinning]] and [[mining]].


==Traits==
==Traits==
===Condition===
===Condition===
This is how much wear and tear this tool has undergone. Much like weapons and armor, no loss of effectiveness occurs until it reaches "good condition" or below. See [[Appraisal#Equipment_Construction_and_Condition|condition]] for ranges.
This is how much wear and tear this tool has undergone. No loss of effectiveness occurs until it reaches "good condition" (80%) or below.

[[Appraisal#Equipment_Construction_and_Condition|Condition]] is measured as a percentage, with values assigned to specific ranges.


===Workmanship===
===Workmanship===
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It should be noted that masterfully-crafted indicates that the tool is at the cap of the template for the material it is made of.
It should be noted that masterfully-crafted indicates that the tool is at the cap of the template for the material it is made of.


[[Crafting#Quality|Quality] is measured on a scale from 1-12.
This trait is also sometimes referred to as quality.


===Durability===
===Durability===
This trait represents the rate at which a tool degrades due to wear and tear.


The durability of the tool is dependent on the template, the quality of the workmanship, and the durability of the material it is made of.
This trait represents the rate at which a tool takes [[Appraisal#Equipment_Construction_and_Condition|damage from use]]. In standard templates, the maximum cap of this trait is inversely proportional to the maximum cap of a tools speed.


[[Appraisal#Equipment_Construction_and_Condition|Durability]] is measured on a scale of 1-18.
The durability of the tool is dependent on the template, the quality of the craftmanship, and the durability of the material it is made of.


===Speed===
===Speed===
This trait represents a percent chance that the tool will give a flat reduction in round time.
{|

|
The amount a tool speeds things up is based on the template, the quality of the item, and a single material trait that differs for each template. For example, a forging hammer's speed is derived from the hardness of the material it is made from, whereas a set of tongs uses thermal resistance.

Speed is defined on a scale from 1-11:

{| class="wikitable" align="right"
{| class="wikitable" align="right"
! Speed Levels
! Speed Levels
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|11 - tremendously effective
|11 - tremendously effective
|}
|}
This trait represents a percent chance that the tool will give a flat reduction in round time. In standard templates, the maximum cap of this trait is inversely proportional to the maximum cap of a tools durability.


==Storage==
The amount a tool speeds things up is based on the template, the quality of the item, and a single material trait that differs for each template. For example, a forging hammer's speed is derived from the hardness of the material it is made from, whereas a set of tongs uses thermal resistance.
There are two convenient ways to store crafting tools other than inventory options or vaults:

# Society buildings can hold up to 10 tools behind the clerk's desk, just read the various signs.
This is also sometimes referred to as potency.
# Crafted tools can be deeded and stored in a deed register.
|}

===Storage===
There are two ways to store crafting tools other than inventory options or vaults.
Society buildings can hold up to 10 tools behind the desk, just read the various signs.
Crafted tools can be deeded and stored into a deed register.


==List of Tools==
==List of Tools==
===Cosmetic===
* [[item:Cleaning_cloth|Cleaning cloth]] (optional)
These tools alter the appearance of crafted items.
* [[Maker Mark]] (optional)
* [[item:Cleaning_cloth|Cleaning cloth]]: changes the appearance ("tap") of crafted items
* [[Dye Tub]]: applies dye to crafted items
* [[Maker Mark]]: adds the maker's identifying mark to the look of crafted items

===Gathering===
These tools are use for collecting materials used in crafting processes.
====Lumberjacking====
* [[Axe]] or [[Greataxe]]: cuts trees


===Collecting===
====Mining====
====Mining====
* [[Pickaxe]]
* [[Pickaxe]]: mines ore/stone
* [[Shovel]]
* [[Shovel]]: mines ore/stone

====Leather/bone====
* [[Skinning knife]] / [[belt knife]]
====Skinning====
* [[Skinning knife]] or [[Belt knife]]: collects skins/bones/parts from beasts


===Alchemy===
===Alchemy===
====Remedies====
* [[Wayerd pyramid]]
* [[Mortar]] and [[pestle]]
* [[Mortar]] and [[Pestle]]: crushes herbs
* [[Mixing stick]] and [[cooking pot]]
* [[Mixing stick]] and [[Cooking pot]]/[[Jar]]: combines remedies
* [[Sieve]]
* [[Sieve]]: screens remedies
* [[Wayerd pyramid]] or [[Herb press]]: dries herbs


===Engineering===
===Engineering===
====Carving====
====Carving====
* [[Bleaching solution]]
* [[Bleaching solution]]: cleans bones
* [[Chisels]]
* [[Chisels]]: carves stone
* [[Rasp]]
* [[Rasp]]: files bone/stone
* [[Rifflers]]
* [[Rifflers]]: scrape bone/stone
* [[Surface polish]]
* [[Surface polish]]: restores color to bone/stone
* [[Bone saw]]
* [[Bone saw]]: cuts bone

====Shaping====
* [[Carving knife]]: carves lumber
* [[Clamps]]: hold lumber for carving
* [[Drawknife]]: cuts bark from wood to create lumber
* [[Glue]]: attaches flights to arrow shafts
* [[Rasp]]: files out lumber
* [[Stain]]: darkens lumber
* [[Wood shaper]]: shapes lumber
* [[Wood saw]] or [[Table saw]]: cuts down wood to create lumber


===Forging===
===Forging===
There are a number of standard tools common to all Forging disciplines:
* [[Bellows]]
* [[Anvil]]: is a surface for pounding metal
* [[Forging Hammer]]
* [[Bellows]]: fan the forge fires
* [[Crafting Oil|Oil]]
* [[Forge]]: tempers metal
* [[Slack tub]]
* [[Forging hammer]]: shapes metal on an anvil
* [[Shovel]]
* [[Crafting oil|Oil]]: cleans and protects metal
* [[Tongs]]
* [[Grinding wheel]]: sharpens blades and grinds down metal
* [[Wire Brush]]
* [[Slack tub]]: quenches metal
====Blacksmithing====
* [[Shovel]]: adds fuel to the forge fires
* [[Aerated Salts]]
* [[Tongs]]: hold metal while shaping on the anvil
* [[Borax Flux]]
* [[Wire Brush]]: removes burs and dirt from metal
* [[Crucible]]

* [[Stirring Rod]]
====Armorsmithing====
====Armorsmithing====
* [[Leather strips]]: reinforce armor
* [[Pliers]]
* [[Pliers]]: combine metal armor with backing/padding
====Weaponsmithing====

* [[Grinding wheel]]
====Blacksmithing====
* [[Aerated Salts]]: clean the crucible
* [[Borax Flux]]: removes impurities from metal
* [[Crucible]]: holds molten metal when reclaiming, refining, and smelting
* [[Stirring Rod]]: stirs the crucible


===Outfitting===
===Outfitting===
====Tailoring====
====Tailoring====
* [[Hide scraper]]
* [[Hide scraper]]: cleans skins
* [[Leather lotion]]: tans skins
* [[Pelt potion]] or [[Leather lotion]]
* [[Awl]]
* [[Awl]]: punches holes in leather
* [[Sewing Needles]]
* [[Sewing needles]]: stitch cloth/leather
* [[Knitting Needles]]
* [[Knitting needles]]: knit yarn
* [[Scissors]]
* [[Scissors]]: cut cloth/leather/thread
* [[Pins]]
* [[Pins]]: hold items for sewing
* [[Yardstick]]
* [[Yardstick]]: measures cloth/leather
* [[Slickstone]] or [[Flat-iron]]
* [[Slickstone]] or [[Flat-iron]]: smoothes cloth
* [[Distaff]] or [[Spinning Wheel]]
* [[Distaff]] or [[Spinning wheel]]: spins fibers into thread
* [[Loom]]
* [[Loom]]: weaves thread into cloth

====Artistry====
* [[Dye]]
* [[Dye Tub]]
{{RefAl}}
{{RefAl}}

Revision as of 11:22, 10 July 2015

There are a variety of tools that can be used in crafting, with most (but not all) disciplines using separate tools.

In addition, there are several tools used in related gathering processes, such as skinning and mining.

Traits

Condition

This is how much wear and tear this tool has undergone. No loss of effectiveness occurs until it reaches "good condition" (80%) or below.

Condition is measured as a percentage, with values assigned to specific ranges.

Workmanship

The workmanship of the tool is how close it is to the template cap, and how much of a bonus or penalty it provides when used to make other things. The quality of the materials, the workmanship of the tools used to make it, the skill of the maker, and the difficulty of the template all affect the final workmanship.

It should be noted that masterfully-crafted indicates that the tool is at the cap of the template for the material it is made of.

[[Crafting#Quality|Quality] is measured on a scale from 1-12.

Durability

This trait represents the rate at which a tool degrades due to wear and tear.

The durability of the tool is dependent on the template, the quality of the workmanship, and the durability of the material it is made of.

Durability is measured on a scale of 1-18.

Speed

This trait represents a percent chance that the tool will give a flat reduction in round time.

The amount a tool speeds things up is based on the template, the quality of the item, and a single material trait that differs for each template. For example, a forging hammer's speed is derived from the hardness of the material it is made from, whereas a set of tongs uses thermal resistance.

Speed is defined on a scale from 1-11:

Speed Levels
1 - completely ineffective
2 - tremendously ineffective
3 - extremely ineffective
4 - very ineffective
5 - not very effective
6 - sort of effective
7 - rather effective
8 - very effective
9 - exceptionally effective
10 - extremely effective
11 - tremendously effective

Storage

There are two convenient ways to store crafting tools other than inventory options or vaults:

  1. Society buildings can hold up to 10 tools behind the clerk's desk, just read the various signs.
  2. Crafted tools can be deeded and stored in a deed register.

List of Tools

Cosmetic

These tools alter the appearance of crafted items.

  • Cleaning cloth: changes the appearance ("tap") of crafted items
  • Dye Tub: applies dye to crafted items
  • Maker Mark: adds the maker's identifying mark to the look of crafted items

Gathering

These tools are use for collecting materials used in crafting processes.

Lumberjacking

Mining

Skinning

Alchemy

Remedies

Engineering

Carving

Shaping

Forging

There are a number of standard tools common to all Forging disciplines:

Armorsmithing

Blacksmithing

Outfitting

Tailoring


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