Wayerd pyramid

From elanthipedia
Jump to: navigation, search

A Wayerd pyramid is used to dry herbs as the first step in preparing a potion. To use the standard pyramid you must be outside with the sun visible.

  • OPEN <PYRAMID TYPE>
  • PUT <THE HERBS YOU WANT TO DRY> IN MY <PYRAMID TYPE>
  • CLOSE <PYRAMID TYPE>
  • LOWER <GROUND/RIGHT/LEFT>: To lower it at your feet.

Pyramids will not work when tied to your body or placed inside a container. As long as it is in the sun the pyramid will emit a low humming noise as the sun's rays shine down on it a couple times a minute. Pyramids will continue to hum as long as there is sun (or mana for cambrinth pyramids) to power them; even after completion of drying. It is recommended you set a highlight string for the messaging that signifies completion. The messaging reads: After several moments a high-pitched humming resonates from the <name of your particular pyramid>.

When you see the completion messaging it's time to OPEN your pyramid. If you haven't set the highlight string, or you missed it, you'll have to check the contents of the pyramid after a few minutes. The total number of parts in your pyramid and the quality of the sun (how bright it is and how cloudy the sky is) influences how quickly your pyramid will dry your herbs.

Cambrinth Wayerd pyramids

Wayerd pyramids also come in the cambrinth variety, although these are rarer. Cambrinth Wayerd pyramids may be used at any time, in any weather and even indoors. In order to use a cambrinth Wayerd pyramid, you must CHARGE <PYRAMID TYPE> <#>, while it is in your hand or at your feet. Do not INVOKE your pyramid. If you INVOKE the pyramid it will function as cambrinth to power your spells rather than drying it's contents. Each kind of cambrinth pyramid, no matter what it looks like, can hold a maximum of 10 mana, and each hum of the pyramid uses one mana stream. Like mundane Wayerd pyramids, a cambrinth Wayerd pyramid must be closed to function.

EXAMPLE:

>charge pyramid 10
You harness some energy and attempt to channel it into your Wayerd pyramid.
The Wayerd pyramid absorbs all of the energy.
Roundtime: 5 seconds.
>lower ground
You lower the Wayerd pyramid with a cambrinth capstone and place it on the ground at your feet.
The Wayerd pyramid emits a low humming noise drawing power from its cambrinth capstone.

Containers

Pyramids are extremely difficult to transport due to their size. There are a few options available.

Common containers:

Uncommon containers:

Rare containers:

Others:

Variations

ItemRareIncompleteSpeed#Durability#Quality#
Item:Bamboo-edged wayerd pyramidfalsevery ineffective4appreciably susceptible7well7
Item:Battered Wayerd pyramidfalsetrue
Item:Bone-trimmed wayerd pyramidfalsevery ineffective4appreciably susceptible7well7
Item:Sand dune molded from cloudy yellow glassfalse
Item:Silver-edged wayerd pyramidfalse
Item:Wayerd pyramid (1)falsetrue
Silver-edged Wayerd pyramidfalsevery ineffective4appreciably susceptible7well7
Angular Wayerd pyramid inlaid with cambrinth moonstruerather effective7quite guarded12masterfully-crafted12
Cloudy yellow blown-glass sand dune painted with desert rosestrue
Crafty glass squirrel with a plump bellytrue
... further results

Cambrinth

 rareIncompleteSpeed#Durability#Quality#
Item:Wayerd pyramid with a cambrinth capstonetruerather effective7quite guarded12masterfully12
Angular Wayerd pyramid inlaid with cambrinth moonstruerather effective7quite guarded12masterfully-crafted12
Item:Wayerd pyramid enclosed in a wire cage with a cambrinth doorknobtrue
Pocket glass greenhouse framed by cambrinth vinestruerather effective7quite guarded12masterfully-crafted12
Item:Large crystalline egg set with cambrinthtrue
Miniature treehouse with a cambrinth-veined trunktruerather effective7quite guarded12masterfully12
Large glass pumpkin set with a wide cambrinth grintruerather effective7quite guarded12masterfully12
Wayerd pyramid with a cambrinth capstone (1)truerather effective7quite guarded12masterfully12

Related Forum Posts

Click here to search for related posts.