Trader

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Trader Guild
Trader

Image copyright of Simutronics Corporation

Primary Skillset: Lore
Secondary Skillsets: Survival, Weapon
Tertiary Skillsets: Armor, Magic
Special Abilities: Caravans, Trading,
Market Advantages
Mana Type: None
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage

Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage

Traders are all about making money, pure and simple. The Guild rules the transportation business with an iron fist, and through contract work and playing the commodities markets, a Trader earns (or loses) his fortune.

Perhaps the most (in)famous figure among Traders was Arnile Hanskwin, Syndic of the Trader's Guild. He was known for his desire to come up with more and more devious ways to combat the efforts of those who would steal from a trader. He was especially inventive when it came to designing new trap varieties.

Oficial Information

Information courtesy of Dragonrealms Website.

Guild Hall Locations

The Crossing
The distinguished Trader Guildleader Ansprahv advises young entrepreneurs from this prosperous guild hall. (You can type DIR TRADER for directions.)
Riverhaven
Inside Riverhaven's large guild hall, the noble Guild Leader Willowbrook instructs her students in commerce and finance.
Muspar'i
A grand guildhall set in the Desert City. The Guild Leader Kworlin oversees commerce in the northern most part of Elanthia.
Shard
Ratha
Guild Leader Imaar presides over the guildhall here.
Aesry Surlaenis'a
The capable Guild Leader Seranda oversees sea trade at the Surlaenis exchange.
Outer Hibarnhvidar
The shrewd Guild Leader Raelem took advantage of a recent career opportunity and now operates out of the Guild offices in Forfedhdar.

Skillsets and Common Races

A Trader's primary skillset is Lore. Survival and Armor are secondary skillsets, with Magic and Weapon as tertiaries.

According to the DragonRealms website, Traders tend to be:

Human 25%
Elothean 22%
Elven 16%
Prydaen 11%


Guild Abilities

Pack Animals & Caravans

Traders can rent pack animals or caravans to transport goods between guild outposts. These can also be used to help drag the corpses of fallen adventurers more effectively.

Commodity Trading

Only Traders have access to the commodities market, allowing them to speculate on price fluctuations between cities and provinces. Currently there are only three working commodity pits in Elanthia: Crossing, Arthe Dale, and Leth Deriel.

Market Advantages

Traders receive a better price when selling gems, and may sell in bulk for extra convenience.

Trader's Also have a bonus on selling bundles of animal pelts.

Auction Halls & Markets

Only Traders may set up shop in an auction hall or market, allowing for convenient sales to other adventurers.

Gem Shop Financing

Traders of 50th circle or higher can finance remote gem shops, including gem shops in Horse Clan, Rossman's Landing, Throne City, and M'riss. To finance a gem shop ask the clerk about FINANCE. To retrieve your sales ask the clerk about SALES. The purpose is to make a profit from the sales and to earn a significant amount of trading skill when reselling the gem pouches received from the financing.

Miscellaneous Information