Category:Necromancer Spells

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Necromancy, also known as Ontologic Sorcery, is a sub-discipline of Sorcery, which is centered around corrupting Life mana with Lunar or Elemental admixtures. It is characterized by the creation of "false life" (or, rather, forcing life energy to exist in physical shells that do not naturally conduct it) and the violations of living flesh.

Spell Tree

Quicken the EarthHeighten PainAcid SplashObfuscationNecrotic ReconstructionCall from BeyondIvory MaskSiphon VitalityResearcher's InsightViscous SolutionVisions of DarknessPetrifying VisionsReverse PutrefactionKura SilmaButcher's EyeBlood BurstConsume FleshVivisectionEyes of the BlindCalcified HideWorm's MistPhilosopher's PreservationChirurgiaDevourUniversal SolventRite of ContritionSpiteful RebirthNecromancer Spells.png
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Spellbook Overview

Magical theorists recognize two forms of necromancy: Perversion Necromancy and Corruption Necromancy. In a mechanistic approach to the discipline, this works well. Necromancy is the result of two distinct mixtures of mana, Life plus either Elemental or Lunar, which this separation embodies.

Necromancers are not mechanistic and they usually are not magical theorists either.

The tri-spellbook separation -- the ABCs of Necromancy -- was the standard among most cults, though variations existed. The Dragon Priests are notoriously bookish, classifying no less than thirty different Necromancy spellbooks across obscure cultural and magical lines. In sharp contrast, the doctrine of the Bone Elves states that any sort of classification system is the product of childish (non-Elven) minds attempting to comprehend the one, true path of power that encompasses mastery over all facets of death sculpting.

In recent years, the rogue Necromancers known as the Philosophers of the Knife codified the fourth spellbook, Transcendental Necromancy. This was not the discovery of some new source of power, but simply an organizational change reflecting their own priorities and values.

The uninitiated have always tried to understand the deep secrets of the Necromancers, but have rarely ever brushed past the surface. Even the nature of the spellbooks the Necromancers use have been shrouded in mystery, with information frequently found lacking or entirely wrong. However, some facts have breached the veils of secrecy, and a general knowledge of each book has been acquired.

NOTE: Arcane spells will out you as a Necromancer. As indicated, spells with either appear to the room, or if a 3rd party LOOKs at the Necromancer. Obfuscation, Rite of Contrition, and Eyes of the Blind are the only spells that can be cast in justice zones, and do not indicate to the room what has been CAST. Be aware however, that other mages may still recognize the spell when it is prepared.

CH and WORM will appear on the caster in a room look, BUE, IVM, KS and PHP will appear on the caster if a 3rd party LOOK AT <necromancer>.

Summary of Spell Information

Bolded spells are signature spells. Bolded spells are signature spells.

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Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Book Burning (BB) Impact damage, Fire damage, Summon a wearable torch that may attack targets you cast an offensive spell on. Light source. ritual targeted, utility {{{19}}} 300-800 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Butcher's Eye (BUE) +Skinning skill, +Thanatology skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Calcified Hide (CH) Damage reduction. standard warding {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Call from Beyond (CFB) Makes a zombie! standard utility {{{19}}} 15-100 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Call from Within (CFW) Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug cyclic utility {{{19}}} 5-25 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Consume Flesh (CF) Wound heal, Destroy body parts of a corpse. standard utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Devour Wound heal standard utility {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic {{{19}}} 3-{{{16}}} {{{17}}} {{{18}}}
Emuin's Candlelight (EMC) staggers incoming damage over time standard augmentation, warding {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Eyes of the Blind (EOTB) Pulsing self-invisibility. standard utility {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Ghoulflesh Splits wounds between necromancer and their CFB zombie or Risen. standard warding {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Heighten Pain (HP) Damage amplifier battle debilitation {{{19}}} spirit \ fortitude 1-33 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Ivory Mask (IVM) +Targeted Magic skill standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Kura-Silma (KS) +Attunement skill, +Perception skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Necrotic Reconstruction (NR) Wound heal, only heals corpses, zombies, or constructs standard utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Petrifying Visions (PV) Causes immobilization. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Philosopher's Preservation (PHP) +Evasion skill, +Reflex (stat), +Stamina (stat) standard augmentation {{{19}}} 5-100 80-800 4-{{{16}}} {{{17}}} {{{18}}}
Quicken the Earth (QE) Creates construct. standard utility {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Relight cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight metamagic {{{19}}} 2-{{{16}}} {{{17}}} {{{18}}}
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation {{{19}}} 15-100 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Resection Removes poison/disease at the cost of wounds. standard utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Reverse Putrefaction (RPU) +Offensive Factor, +Evasion skill, +Parry Ability skill, +Shield Usage skill, CFB and CFW pets only. standard augmentation {{{19}}} 15-100 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility {{{19}}} 5-25 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Rite of Forbearance (ROF) Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers cyclic debilitation, utility {{{19}}} 5-5 80-80 1-{{{16}}} {{{17}}} {{{18}}}
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility {{{19}}} 5-25 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Solace Flat damage reduction and potency barrier against holy. standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic {{{19}}} 2-{{{16}}} {{{17}}} {{{18}}}
Universal Solvent (USOL) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Visions of Darkness (VOD) -Wisdom (stat) battle debilitation {{{19}}} mind \ willpower 5-33 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Vivisection Puncture damage, Slice damage, Single-target TM. Magical snipe attack. battle targeted {{{19}}} 20-66 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Worm's Mist (WORM) Magic barrier. battle warding {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}

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