Category:Empath spells: Difference between revisions

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==Summary of Spell Information==
==Summary of Spell Information==
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Revision as of 08:03, 1 July 2020

A category for Empath spells.

Spell Tree

Heal Wounds (Utility)Heal Scars (Utility)Vitality Healing (Utility)Blood Staunching (Utility)Mental Focus (Augmentation)Iron Constitution (Warding)Refresh (Augmentation)Heal (Utility)Flush Poisons (Utility)Cure Disease (Utility)Compel (Debilitation)Awaken (Utility)Tranquility (Augmentation, Warding)Innocence (Utility)Gift of Life (Augmentation)Lethargy (Debilitation)Regenerate (Utility)Fountain of Creation (Utility)Adaptive Curing (Utility)Absolution (Utility)Heart Link (Utility)Circle of Sympathy (Utility)Nissa's Binding (Debilitation)Perseverance of Peri'el (Warding)Vigor (Augmentation)Paralysis (Targeted Magic)Aggressive Stance (Augmentation)Guardian Spirit (Utility)Raise Power (Utility)Icutu Zaharenela (Targeted)Aesandry Darlaeth (Augmentation, Utility)Empath Spells.png
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Summary of Spell Information

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Difficulty Spellbook
Absolution -Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock ritual utility {{{19}}} 150-700 80-800 30-90 2 intermediate
Adaptive Curing (ADC) allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds metamagic {{{19}}} 1
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 advanced
Aggressive Stance (AGS) +Brawling skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 10-40 2 basic
Awaken (spell) (AWAKEN) -stuns/unconsciousness battle utility {{{19}}} 15-100 80-800 2-10 2 intermediate
Blood Staunching (BS) prevents blood loss standard utility {{{19}}} 5-100 10-600 10-40 1 basic
Calculated Rage (CR) -Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks. battle targeted {{{19}}} 30-100 250-1,000 1-10 3 advanced
Circle of Sympathy (COS) Creates a tree that allows Empaths to share attunement ritual utility {{{19}}} 150-700 80-800 30-90 1 intermediate
Compel forces target to leave room battle debilitation {{{19}}} charm \ willpower 5-33 80-800 Instant 1 intermediate
Cure Disease (CD) Disease heal standard utility {{{19}}} 15-100 80-800 10-40 1 intermediate
Embrace of the Vela'tohr (EV) Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant ritual utility {{{19}}} 300-800 250-1,000 30-90 2 advanced
Flush Poisons (FP) Poison heal standard utility {{{19}}} 15-100 80-800 15-40 1 intermediate
Fountain of Creation (FOC) Wound heal, heals all wounds/scars standard utility {{{19}}} 30-100 250-1,000 Instant 3 advanced
Gift of Life (GOL) +Empathy skill, +Stamina (stat) standard augmentation {{{19}}} 5-100 10-600 10-40 2 basic
Guardian Spirit (GS) summons combat "pet" cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 advanced
Heal Wound heal, periodically heals your worst wounds standard utility {{{19}}} 15-100 80-800 10-40 3 intermediate
Heal Scars (HS) Wound heal, heals scars standard utility {{{19}}} 1-100 0-400 Instant 1 intro
Heal Wounds (HW) Wound heal standard utility {{{19}}} 1-100 0-400 Instant 1 intro
Heart Link (HL) Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. standard utility {{{19}}} 15-100 80-800 10-40 2 intermediate
Icutu Zaharenela (IZ) Slice damage, Cold damage, converts TOUCH into an attack cyclic targeted {{{19}}} 15-45 400-1,250 Indefinite 2 esoteric
Innocence forces target to disengage; prevents facing/advancing standard utility {{{19}}} charm \ willpower 5-100 10-600 2-10 1 basic
Iron Constitution (IC) -damage (from serious hits) standard warding {{{19}}} 5-100 10-600 10-40 2 basic
Lethargy -Agility (stat), -Reflex (stat), Fatigue damage battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 Instant 3 basic
Mental Focus (MEF) +Intelligence (stat), +Concentration regeneration standard augmentation {{{19}}} 5-100 10-600 10-40 2 basic
Nissa's Binding (NB) puts targets to sleep, AoE battle debilitation, area of effect {{{19}}} mind \ fortitude 10-66 80-800 Instant 2 intermediate
Paralysis immobilizes and knocks down (single target) battle targeted {{{19}}} 2-50 10-600 Instant 2 basic
Perseverance of Peri'el (POP) ablative vitality barrier ritual warding {{{19}}} 300-800 250-1,000 30-90 3 advanced
Raise Power (RP) +Mana level, Fatigue damage, self damage, life mana only standard utility, area of effect {{{19}}} 15-100 80-800 10-40 2 intermediate
Refresh +Fatigue, Fatigue heal standard augmentation {{{19}}} 1-100 0-400 10-40 2 intro
Regenerate Wound heal, gradually heals wounds/scars cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 advanced
Tranquility +Discipline (stat), +defense against vs. fortitude attacks standard augmentation, warding {{{19}}} 15-100 80-800 10-40 2 intermediate
Vigor +Agility (stat), +Strength (stat) standard augmentation {{{19}}} 15-100 80-800 10-40 2 intermediate
Vitality Healing (VH) Vitality heal standard utility {{{19}}} 5-100 10-600 Instant 2 basic


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