Alteration: Difference between revisions
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==Items== |
==Items== |
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General rules/guidelines for altering: |
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* 80 characters in a tap, 500 in a look. A read should be no more than 10 words or 50 characters. |
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* Items cannot force onlookers to feel a certain way, whether it's admiring or afraid, etc. |
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* Sigils are not permitted. |
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* Soulstones cannot be added to other items. |
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* You cannot combine more than three types of hiders into a single item. |
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* Racially-named items are usually not permitted, for instance a Kaldaran shield needs to be specifically described in such a way that it can only be Kaldaran. Words in any given racial language will have to be verified and may not be possible at some times of day/night. |
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* Some descriptions should specify “when worn” or similar phrasing to prevent confusion or strangeness when an item is not being worn. |
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* Items cannot glow or otherwise produce their own light. Shimmering and other similar words are acceptable. |
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* Obviously OOC references/designs are often not permitted. |
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* Things that discuss the source/cause of damage to an item, etc., are often not permitted in a tap or look. The damage itself is usually acceptable. |
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* If containers are being used as a source for material (and not the item altered), they must be empty. |
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* Merchants generally do not change where an item is worn or how much it can hold. |
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* An item's noun may be changed, but only to a similar item. A dress can become a gown or a backpack a pack, but a sword is not an axe. |
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* Nothing blatantly pornographic is permitted. |
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* Out-of-genre items are generally not allowed. |
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* Items cannot imply that they have mechanics they do not have. For example, stalking leathers do not actually aid their wearer when sneaking about. They can be "designed to aid stealth", but they do not actually and cannot be said to. |
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(Note: Thank you to the player of [[Casserah]] for compiling the following information in an efficient format, via [[Keishalae]]'s website). |
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==Tattoos== |
==Tattoos== |
Revision as of 14:37, 20 July 2014
- This article is a stub. That is, it is an article with little or no content, and needs attention.
- Please see Category:Stubs for more articles that need content.
- When it is completed to a reasonable degree, remove {{stub}} from this article.
Alterations are GM mediated custom changes to a facet of your character, usually an item. In most cases, these alterations are purely cosmetic, but sometimes additional factors can be added.
In addition, there is also a specific type called LTB Alterations or Premium alterations that have their own special rules.
See http://www.play.net/dr/info/alteration.asp for more details.
Items
General rules/guidelines for altering:
- 80 characters in a tap, 500 in a look. A read should be no more than 10 words or 50 characters.
- Items cannot force onlookers to feel a certain way, whether it's admiring or afraid, etc.
- Sigils are not permitted.
- Soulstones cannot be added to other items.
- You cannot combine more than three types of hiders into a single item.
- Racially-named items are usually not permitted, for instance a Kaldaran shield needs to be specifically described in such a way that it can only be Kaldaran. Words in any given racial language will have to be verified and may not be possible at some times of day/night.
- Some descriptions should specify “when worn” or similar phrasing to prevent confusion or strangeness when an item is not being worn.
- Items cannot glow or otherwise produce their own light. Shimmering and other similar words are acceptable.
- Obviously OOC references/designs are often not permitted.
- Things that discuss the source/cause of damage to an item, etc., are often not permitted in a tap or look. The damage itself is usually acceptable.
- If containers are being used as a source for material (and not the item altered), they must be empty.
- Merchants generally do not change where an item is worn or how much it can hold.
- An item's noun may be changed, but only to a similar item. A dress can become a gown or a backpack a pack, but a sword is not an axe.
- Nothing blatantly pornographic is permitted.
- Out-of-genre items are generally not allowed.
- Items cannot imply that they have mechanics they do not have. For example, stalking leathers do not actually aid their wearer when sneaking about. They can be "designed to aid stealth", but they do not actually and cannot be said to.
(Note: Thank you to the player of Casserah for compiling the following information in an efficient format, via Keishalae's website).
Tattoos
General rules
These are mainly common sense, and shouldn't be considered a comprehensive list. As with all alterations, the alterer has the final say. This list also designed to provide information for Assisted Wedding tattoos, which may be very different than those provided by the average tattoo alterer (the main difference being that wedding tattoos can cover multiple body parts in the description).
Tattoos are available for Queen's and King's weddings. There is a maximum of two per wedding, and they go to the couple only -- so no tat for the mother-in-law. They also count as a verbed item slot.
Generally speaking:
- Tattoos cannot appear to move on their own.
- As with all wedding alterations, they must not be sexually themed or be inappropriate for a family game.
- No tattoos with pictures of people mentioning only their name. How do I know that's your neighbor Samantha on your bicep? I wouldn't, but I would be able to see a blonde with green eyes perched on a boar.
- Tattoos are ink only. No throwing gems on top, scarification, branding, etc.
- Limit for the length of tattoos is approximately 512 characters, spaces included. Don't forget that in DR, we double space between sentences!
- Tattoos must begin with "She/He has a tattoo of" and end with "on his/her (area)".
Rules for Prydaen
Prydaen tattoos should be kept minimal and on areas where the fur is likely to be thin or sparse (like limbs, wrists, cheeks). Something on a back or chest or the like would never actually show up unless they are bald in that area.
Valid Areas
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Titles
EZ Script
EZ Atmo
Creatures
Restricted Materials
If you wish to use the below materials in an alteration you must provide them. This doesn't cover depictions of the materials, i.e. an embroidery of a vela'tohr flower. Some of this inoformation was taken from the list on the DragonRealms Wedding Team website.
Fabric
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Creature Parts
- diamond-hide
- firecat pelt (has magical properties in armor)
- hiro bear pelts (This was from ice quest)
- jaguar pelts
- meshor fox pelts (This was from ice quest)
- nightstalker/nightweaver/nightreaver silk (player to provide spinnerets)
- onyx-hide
- serpentine-hide
- Unicorn horn
Metals
- animite
- audrualm
- black gold (note: cannot be melted down to be added to another item, if made for weddings must have initials "A+D" somewhere on it)
- blue gold
- damite
- darkstone
- glaes
- haralun
- icesteel
- Kertig's Tears
- lumium
- mistglass
- moonsilver (Must stay its original type - 'regular' moonsilver, blackened, crimson, or blued)
- muracite
- niello
- niniam
- orichalcum
- silversteel
- tyrium
- vardite
Woods
Flowers
- Blazing Star flower
- clerical roses (Insanity rose, Betrothal rose, etc.)
- Dusk Rose
- fawn lily
- ghost orchid
- Midwinter's Sickle
- moon lily
- phofe flower
- Queen of the night lily, or Queen-of-the-night lily
- samatak blossoms - we don't do samatak anything for weddings, including flowers.
- tidal lily
- vela'tohr blossoms
- Velvet Lily
Gems
Blanve's Bounty Gems
- Vela'tohr Tourmaline (wedding usage counts as a verbed item)
- Orchid Alexandrite (wedding usage counts as a verbed item)
- Phantom Sapphire (wedding usage counts as a verbed item)
- Nimbus Garnet (wedding usage counts as a verbed item)
- Zenith Spinel (wedding usage counts as a verbed item)
- Mystic Topaz (wedding usage counts as a verbed item)
Professions
Explicitly Allowed Professions
Actor |
Counselor |
Leatherworker |
Servant |
Restricted Professions
- Ambassador, Royal Advisor, Senechal, etc.: This includes any items with names or descriptions that imply royalty or royal appointments.
- Assassin, Enforcer, Hitman, etc.: This includes any items with crime-related names or descriptions.
- Commander, Corporal, General, Sergeant, etc.: This includes any items with names or descriptions referring to military ranks or insignia (other than "Captain" for ship owners).
- Galley Slave, Slave, Slaver, etc.: This includes any items with slavery related names or descriptions.
- Sniper, Hunter: This includes any items with "sniper" or "hunter" related descriptions.
- Torturer: This includes any items with torturer-related names or descriptions.
Do not ask for any adornment or description with wording that signifies a special military rank, governmental position, royal connections or appointments. The exception to this rule is the title "Captain" for nautical/boat themed items. Any ranks above Captain (Admiral, etc.) ARE, however, subject to this rule.
Avoid requesting an alteration that mentions a reference to royal ancestors or divine lineage. We want to try to keep historic lore within that which has been approved for the game. Likewise, we have a distinguished list of gods and goddesses and feel there are enough to go around.
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