M'Riss: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
(Cleaned up a bit, added links.)
Line 7: Line 7:
|guild=In [[Mer'Kresh]]: [[Barbarian]], [[Cleric]], [[Paladin]], [[Warrior Mage]]
|guild=In [[Mer'Kresh]]: [[Barbarian]], [[Cleric]], [[Paladin]], [[Warrior Mage]]
}}
}}
'''M'Riss''' is an island in the [[Reshal Sea]]. M'Riss is highly unstable and volcanic, and its frequent eruptions have continuously driven inhabitants away. Beyond the volcanic portion of the island, the other regions of it consist of a desert, the [[Dunes of Despair]], formed by magical disasters, making this similar to [[Waste, The|The Waste]]. The eastern crescent of M'Riss forms the [[Torbis Sanhalas Bay]], in which is anchored the city of [[Mer'Kresh]]. M'Riss is located south of [[Shamilho]], west of [[Hara'Jaal]], and east of [[Irasushen]].
'''M'Riss''' is an island in the [[Reshal Sea]]. M'Riss is highly unstable and volcanic, and its frequent eruptions have continuously driven inhabitants away. Beyond the volcanic portion of the island, the other regions of it consist of a desert, the [[Dunes of Despair]], formed by magical disasters, similar to [[Waste, The|The Waste]]. The eastern crescent of M'Riss forms the [[Torbis Sanhalas Bay]], in which is anchored the city of [[Mer'Kresh]]. M'Riss is located south of [[Shamilho]], west of [[Hara'Jaal]], and east of [[Irasushen]].

"Current day M'Riss is a place only the well trained should travel, life isn't easy and most vistors are advised to bring a support group with them. Empaths are scarce, Clerics even more-so...if you find yourself hunting on what so many of us have come to call home and you fall, I suggest you depart right away unless you know you can get help as it may take some time for someone to stumble upon your corpse. To learn our ways you must learn the history, starting from the very beginning." --[[User:Windharo|Windharo]]


Current day M'Riss still mostly an inhospitable wilderness, most vistors are advised to bring a support group with them if they plan to hunt or explore. Empaths and Clerics are scare, so if you die while hunting or exploring M'riss, it is advisable to depart right away unless you are sure help is coming.


== History of M'Riss ==
== History of M'Riss ==
Everything you want to know about how modern day M'Riss was founded can be found here, [[History_of_Mer%27Kresh_%28book%29|The History of Mer'Kresh]], available at the [[Globe Arena Library]] in the Barbarian's Guild in [[Mer'Kresh]].
The history of M'Riss and Mer'Kresh can be found in a book called [[History_of_Mer%27Kresh_%28book%29|The History of Mer'Kresh]], available at the [[Globe Arena Library]] in the Barbarian's Guild in [[Mer'Kresh]].


== Ancient City ==
== Ancient City ==
Line 22: Line 21:
Currently my best guess is that this ancient city is located in the middle of the island, as of this writing there is no knowledge of any plans to expand the explorable areas of M'Riss to include this.
Currently my best guess is that this ancient city is located in the middle of the island, as of this writing there is no knowledge of any plans to expand the explorable areas of M'Riss to include this.


[[Forlorn_Hope_Manuscript_(book)|Writings]] in the Forlorn Hope Cave explain why S'Kra Mur name M'riss the isle of the damned.


== Founders ==
== Founders ==
M'Riss was founded by a group of settlers that believed in Human and Elf marriages. They fled from [[War of Tears|The War of Tears]] to escape their execution.
M'Riss was founded by a group of settlers that believed in Human and Elf marriages. They fled from [[War of Tears|The War of Tears]] to escape their execution.



== Guilds ==
== Guilds ==
Line 40: Line 39:


==Local Shops and Services==
==Local Shops and Services==
{| class="wikitable"
Local Shops and Services Include a:
|-
! Mer'Kresh Island Shops
! M'Riss Island Shops
! Mer'Kresh Island Services
! M'Riss Island Services
|-
|[[Mer'Kresh_-_Barber_Shop|Barber Shop]]
|[[Fold with Care|Fold With Care - Origami]]
|Bank
|Gem Buyer
|-
|[[Mer'Kresh_-_Pet_Shop|Pet Shop]]
|
|MAMAS
|
|-
|[[Saja's_Boarding_House|Boarding House]]
|
|Inn
|
|-
|[[Mer'Kresh_-_Origami_Shop|Origami Shop]]
|
|Public Forge
|
|-
|[[Mer'Kresh_Ovens|Bakery]]
|
|Armor and Weapon Repair
|
|-
|[[Perobler's Orlogs|Orlog shop]]
|
|Several Libraries
|
|-
|[[Trintah's Herbal Remedies|Herb Shop]]
|
|Town Hall
|
|-
|
|
|Carosel
|
|-
|
|
|Court House
|
|-
|
|
|Furrier
|
|-
|
|
|Public Empath
|
|-
|
|
|Estate Holder's Club and Bank
|
|-
|}


Bank<br/>
MAMAS<br/>
Barber Shop<br/>
Pet Shop<br/>
Inn<br/>
Public Forge<br/>
Boarding House<br/>
Origami Shop<br/>
Armor and Weapon repair<br/>
Libary<br/>
Town Hall<br/>
Carousel<br/>
Court House<br/>
Furrier<br/>
Bakery<br/>
Public Empath<br/>
Estate Holders Club that includes a Bank<br/>
[[Perobler's Orlogs|Orlog shop]]<br/>
[[Trintah's Herbal Remedies|Herb Shop]]


Favors are available from a [[Kuniyo]] altar on M'riss, which accepts [[caracal]] pelts as offerings. This altar need not be clean to accept offerings.


==Communities==
==Communities==
Line 68: Line 116:
[[Penal Colony]]
[[Penal Colony]]


==Creatures==

'''On M'Riss''':
*[[Caracal|Caracals]]
*[[Peccary|Island Peccaries]]
*[[Bristle-backed Peccary|Bristle-backed Peccaries]]
*[[Juvenile Desert Armadillo]]
*[[Adult Desert Armadillo]]
*[[Elder Desert Armadillo]]
*[[Lun'Shele Hunter|Lun'shele Hunters]]
*[[Lun'Shele Trekhalo]]

'''On Mer'Kresh''':
*[[Asaren Celpeze]]

==Maps==

'''M'Riss Island''':
* [[RanikMap108 | Map 108 ]] - M'riss
* [[RanikMap109 | Map 109 ]] - M'riss Mountain Trail
* [[RanikMap109a | Map 109a ]] - Altanen River
* [[RanikMap109b | Map 109b ]] - Forlorn Hope Cave
* [[RanikMap109c | Map 109c ]] - Dunes of Despair
* [[RanikMap110 | Map 110 ]] - M'riss Dunes
* [[RanikMap110a | Map 110a ]] - Penal Colony

'''Mer'Kresh''':
* [[RanikMap107 | Map 107 ]] - '''Mer'kresh'''
* [[RanikMap107a | Map 107a ]] - Celpeze on Mer'kresh
* [[RanikMap107b | Map 107b ]] - The Mer'kresh Guildhalls


==Scripts==
* [http://www.lurksponge.com/travel/merkresh.html M'riss Travel Script] (Kraelyst)
* [http://dr.aveda.googlepages.com/mcr.txt M'riss Climbing Script] (Aveda)
* [http://dr.aveda.googlepages.com/msr.txt M'riss Swimming Script] (Aveda)
* [http://dr.aveda.googlepages.com/mfavor.txt M'riss Favor Script] (Aveda)


[[RanikMap108]]<br>
[[Mer'Kresh]]
[[Category:Islands]]
[[Category:Islands]]

Revision as of 03:12, 19 November 2008


This article has been tagged for wikification.
In other words, the format needs a bit of cleaning up and wikicode added to it.
links need to be connected
Check Articles for wikification for more articles needing wikification.


File:Mriss.jpg
Province: Qi'Reshalia
Currency: Lirum
Population: Unknown
Established: Unknown
Alternate Names: Riss, Island of the Cursed
Dominant Race: Human
Dominant Guild: None
Government: None
Guild Halls: [[In Mer'Kresh: Barbarian]], [[Cleric]], [[Paladin]], [[Warrior Mage]]
Patron Deity: None
Warnings:

M'Riss is an island in the Reshal Sea. M'Riss is highly unstable and volcanic, and its frequent eruptions have continuously driven inhabitants away. Beyond the volcanic portion of the island, the other regions of it consist of a desert, the Dunes of Despair, formed by magical disasters, similar to The Waste. The eastern crescent of M'Riss forms the Torbis Sanhalas Bay, in which is anchored the city of Mer'Kresh. M'Riss is located south of Shamilho, west of Hara'Jaal, and east of Irasushen.

Current day M'Riss still mostly an inhospitable wilderness, most vistors are advised to bring a support group with them if they plan to hunt or explore. Empaths and Clerics are scare, so if you die while hunting or exploring M'riss, it is advisable to depart right away unless you are sure help is coming.

History of M'Riss

The history of M'Riss and Mer'Kresh can be found in a book called The History of Mer'Kresh, available at the Globe Arena Library in the Barbarian's Guild in Mer'Kresh.

Ancient City

The ancient city acquired other names, "Yana Ichaleni" ("City of Shadows"), and "Yana Undoen" ("City of Darkness").

S'Kra Mur tales say that the "Ancients" founded the ruined city on the island. These legends described the old race as one that lived when Grazhir still circled Elanthia, other stories claimed the Ancient Ones were mages. Still more stories suggest this race of mages built the Star Stones, and that those megaliths are actually a portal to another world through which those mages disappeared. Whatever the truth, the city now lies in ruins, destroyed by time and volcanic activity.

Currently my best guess is that this ancient city is located in the middle of the island, as of this writing there is no knowledge of any plans to expand the explorable areas of M'Riss to include this.

Writings in the Forlorn Hope Cave explain why S'Kra Mur name M'riss the isle of the damned.

Founders

M'Riss was founded by a group of settlers that believed in Human and Elf marriages. They fled from The War of Tears to escape their execution.

Guilds


Capital City Mer'Kresh

The capital city of M'Riss is Mer'Kresh, a floating city surrounded by additional floating, circular rings that are anchored to the bay.


Local Shops and Services

Mer'Kresh Island Shops M'Riss Island Shops Mer'Kresh Island Services M'Riss Island Services
Barber Shop Fold With Care - Origami Bank Gem Buyer
Pet Shop MAMAS
Boarding House Inn
Origami Shop Public Forge
Bakery Armor and Weapon Repair
Orlog shop Several Libraries
Herb Shop Town Hall
Carosel
Court House
Furrier
Public Empath
Estate Holder's Club and Bank


Favors are available from a Kuniyo altar on M'riss, which accepts caracal pelts as offerings. This altar need not be clean to accept offerings.

Communities

Mer'Kresh
Fever Point
Penal Colony

Creatures

On M'Riss:

On Mer'Kresh:

Maps

M'Riss Island:

Mer'Kresh:

Scripts