Vykathi soldier: Difference between revisions

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{{Critter
[[category:Bestiary]]
|new=Yes
[[category:Ilithi Creatures]]
|Critter Name=Vykathi Soldier
[[category:Shard Creatures]]
|Image File=VykathiSoldier.jpg
|Province=Ilithi
|City=Shard
|MapList=*{{rmap|64a|Chyolvea Tayeu'a (64a)}}
|simulevel=46
|naturallevel=46
|weaponlevel=0
|defenselevel=46
|MinCap=200
|MaxCap=280
|BodyType=insect
|Attack Range=Melee
|Has Coins=no
|Has Gems=no
|Has Boxes=no
|Evil=no
|Construct=no
|Corporeal=yes
|Special=no
|Casts Spells=no
|Stealthy=no
|Defense=yes
|Skinnable=yes
|hasskin=No
|haspart=Yes
|Part Name=vykathi foreclaw
|Part Weight=4
|hasbone=No
|RequiredRanks=145
|MaxVal=566 Dokoras,
|MaxArrangedVal=632 Dokoras,
|Boxes=no
|Manipulated=yes
}}
__NOTOC__
__NOTOC__

{{Critter at a Glance |
==Description==
Critter Name = Vykathi Soldier |
[[Vykathi]] are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average [[Human]]. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes.
Image File = VykathiSoldier.jpg |
Skinnable = Yes|
Has Coins = No|
Has Gems = No|
Has Boxes = No|
Evil = No|
Corporeal = Yes|
BackStabbable = Yes|
Casts Spells = No|
Attack Range = Melee|
Stealthy = No|
Special = No|
Poison = No|
MapList = [[RanikMap64a|Chyolvea Tayeu'a]] |
}}==Description==
Vykathi are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average [[Human]]. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes.


==In Depth==
==In Depth==
{| style="float: right;"
|-
|{{Critter Skin |
Skin Name = vykathi foreclaw|
Skin Type = foreclaw|
Weight = 15|
Tannable = No|
NumPieces = 50|
Crushable = |
RequiredRanks = something less than 212|
MaxValKro = |
MaxValLir = |
MaxValDok = |
MaxArrangedKro = |
MaxArrangedLir = |
MaxArrangedDok = |
}}
|-
|{{Manipulation |
Manipulated = |
InitCost = |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}
|}
===Inventory/Loot===
*some {{cloot|i|oravir sliver}}s
*a {{cloot|i|nemmiro stone}}



===Area Information===
===Area Information===
Vykathi soldiers do not patrol the [[Vykathi Hive]], [[Vykathi_Hive#Upper Air Tunnels|Upper Air Tunnels]]. They are first encountered in the [[Vykathi Hive#Air_Tunnels - One Down|Air Tunnels]] below (one {{tt|down}}).
The Vykathi are an insectoid race that live in an area known as [[The Hive]]. The Hive is a constantly-changing maze so it is advisable that you not stray far from the original room in which you enter.

===Skill Caps===
*Weapons: skills at 170 (340 Mastery) mostly miss (10/18/2020). Skills at 190 (400 Mastery) mostly hit and lock quickly (11/7/2020). Skills at 230-240 rarely miss and lock quickly (04/27/2021). <br/>
*Defenses: skills at 225 mindlock quickly and allow for sustained fighting with injury when engaged with multiple soldiers (10/18/2020). Skills at 255 mindlock and allow for safe hunting while engaged with four at once (11/7/2020). Skills can mindlock through the mid 290s; however, learning progressively slows from 280 onward (04/18/2021). <br/>
*[[Targeted Magic skill|Targeted Magic]]: mindlocks through 283 (04/15/2021). <br/>
*[[Debilitation skill|Debilitation]]: mindlocks through 300 (11/12/2020). <br/>
*[[Tactics skill|Tactics]]: mindlock at 306 (11/08/2020). Continue to mindlock at 359 (04/22/2021). Hard cap (0/34) at or before 367 (04/27/2021). <br/>
*[[Skinning skill|Skinning]]: Consistent perfect parts and quick locking with {{com|arrange}} {{tt|all}} at 311 (10/18/2020). Continues to mindlock through 379 (04/27/2021). <br/>
*[[Perception skill|Perception]]: mindlocks with ease via {{com|hunt}} at 386 (04/20/2021). Continues to do so at 397 (04/27/2021). <br/>
{{com|appraise}} {{tt|CAREFUL}} info: <br/>
*Weapons: <br/>
:At 170 (340 Mastery) the vykathi soldier is a ''worthy opponent'' that would ''train rather well'' (10/18/2020). <br/>
:At 190 (400 Mastery) it is ''something you would kill quickly / tear to shreds'' that would ''train acceptably'' (11/7/2020). <br/>
:At 230-240 (400+ Mastery) it is between ''something you would tear to shreds (-8)'' and ''completely beneath you (-10)''. It would ''train somewhat poorly (3/7)'' (04/27/2021). <br/>
*Defenses: <br/>
:Around 225 the vykathi soldier is a ''worthy opponent'' that would ''train acceptably'' (10/18/2020). <br/>
:Around 255 it is ''less skilled / beneath your abilities'' and would ''train acceptably'' (11/07/2020). <br/>
:Around 300 it is ''definitely less skilled (-6)'' and would ''train somewhat poorly (3/7)'' (04/21/2021). <br/>

===Special Attacks===
NONE. <br/>

===Special Defenses===
*[[Vykathi]] are immune to stuns, both physical and magical (such as [[Arc Light]]). <br/>
*{{com|appraise}} {{tt|CAREFUL}} info: ''The soldier appears immune to slicing. <br/>
Slice damage tends to do nothing more than scuff a vykathi's carapace.
===[[Attributes]]===
*'''[[Strength (stat)|Strength]]''' - is about 30 <br />
*'''[[Agility (stat)|Agility]]''' - is about 30 <br />
*'''[[Discipline (stat)|Discipline]]''' - is not quite 30 <br />
*'''[[Reflex (stat)|Reflex]]''' - is about 30 <br />
*'''[[Stamina (stat)|Stamina]]''' - is not quite 30 <br />

===Equipment/Loot===
*NONE. <br/>
If vykathi soldiers once carried {{ilink|i|oravir sliver}}s or {{ilink|i|nemmiro_stone (creature_drop)|nemmiro stones}}, as of 436y, 41d AVL (10/19/2020), they no longer do. <br/>

===Body Parts===
*{{com|arrange}} {{tt|INFO}}: ''The soldier can be arranged to produce a {{ilink|i|vykathi foreclaw|part}}. <br/>

==Messaging==
*Spawn: ''A vykathi soldier marches in.
*Entrance: ''A vykathi soldier marches in.
*Exit: ''A vykathi soldier marches <direction>.
*Death1: ''A vykathi soldier topples over, dying silently and without theatrics.
*Decay: ''A vykathi soldier decays away.

==[[Recall]] Knowledge==
''You recall everything noteworthy about a vykathi soldier... which is apparently nothing.<br />
''They are not known to cast any recognized spells.<br />
''They are not known to carry loot in locked boxes.<br />


{{-}}
{{cat|Vykathi}}
==See Also==
[[Vykathi Builder]]<br>
[[Vykathi Excavator]]<br>
[[Vykathi Harvester]]<br>
[[Vykathi Reaper]]<br>
[[Vykathi Soldier]]

Latest revision as of 10:35, 27 April 2021


Missing or Incomplete Creature Information Needed    
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  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
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Vykathi Soldier
VykathiSoldier.jpg
Creature Levels:
    Overall 46
    Level Variance -
    Natural Attack 46
    Weapon Attack 0
    Defense 46
    Player Estimated -
Potential overall skill: 200
Skill Cap 200 to 280
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Yes
Body Type insect
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name vykathi foreclaw
Part Weight 4
Ranks Required 145
Max Value 566 Dokoras784.368 Kronars <br />627.494 Lirums <br />0.784 LTBpoints <br />0.784 Tickets <br />0.784 Scrips <br />
Max Arranged 632 Dokoras875.831 Kronars <br />700.665 Lirums <br />0.876 LTBpoints <br />0.876 Tickets <br />0.876 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

Vykathi are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average Human. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes.

In Depth

Area Information

Vykathi soldiers do not patrol the Vykathi Hive, Upper Air Tunnels. They are first encountered in the Air Tunnels below (one DOWN).

Skill Caps

  • Weapons: skills at 170 (340 Mastery) mostly miss (10/18/2020). Skills at 190 (400 Mastery) mostly hit and lock quickly (11/7/2020). Skills at 230-240 rarely miss and lock quickly (04/27/2021).
  • Defenses: skills at 225 mindlock quickly and allow for sustained fighting with injury when engaged with multiple soldiers (10/18/2020). Skills at 255 mindlock and allow for safe hunting while engaged with four at once (11/7/2020). Skills can mindlock through the mid 290s; however, learning progressively slows from 280 onward (04/18/2021).
  • Targeted Magic: mindlocks through 283 (04/15/2021).
  • Debilitation: mindlocks through 300 (11/12/2020).
  • Tactics: mindlock at 306 (11/08/2020). Continue to mindlock at 359 (04/22/2021). Hard cap (0/34) at or before 367 (04/27/2021).
  • Skinning: Consistent perfect parts and quick locking with ARRANGE ALL at 311 (10/18/2020). Continues to mindlock through 379 (04/27/2021).
  • Perception: mindlocks with ease via HUNT at 386 (04/20/2021). Continues to do so at 397 (04/27/2021).

APPRAISE CAREFUL info:

  • Weapons:
At 170 (340 Mastery) the vykathi soldier is a worthy opponent that would train rather well (10/18/2020).
At 190 (400 Mastery) it is something you would kill quickly / tear to shreds that would train acceptably (11/7/2020).
At 230-240 (400+ Mastery) it is between something you would tear to shreds (-8) and completely beneath you (-10). It would train somewhat poorly (3/7) (04/27/2021).
  • Defenses:
Around 225 the vykathi soldier is a worthy opponent that would train acceptably (10/18/2020).
Around 255 it is less skilled / beneath your abilities and would train acceptably (11/07/2020).
Around 300 it is definitely less skilled (-6) and would train somewhat poorly (3/7) (04/21/2021).

Special Attacks

NONE.

Special Defenses

  • Vykathi are immune to stuns, both physical and magical (such as Arc Light).
  • APPRAISE CAREFUL info: The soldier appears immune to slicing.

Slice damage tends to do nothing more than scuff a vykathi's carapace.

Attributes

Equipment/Loot

  • NONE.

If vykathi soldiers once carried oravir slivers or nemmiro stones, as of 436y, 41d AVL (10/19/2020), they no longer do.

Body Parts

  • ARRANGE INFO: The soldier can be arranged to produce a part.

Messaging

  • Spawn: A vykathi soldier marches in.
  • Entrance: A vykathi soldier marches in.
  • Exit: A vykathi soldier marches <direction>.
  • Death1: A vykathi soldier topples over, dying silently and without theatrics.
  • Decay: A vykathi soldier decays away.

Recall Knowledge

You recall everything noteworthy about a vykathi soldier... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.