Vykathi soldier: Difference between revisions
(Skill Caps, SpecDef, Equip/Loot and Body Part update.) |
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{{Critter |
{{Critter |
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|new=Yes |
|new=Yes |
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|Critter Name=Vykathi |
|Critter Name=[[:Category:Vykathi|vykathi]] soldier |
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|Image File=VykathiSoldier.jpg |
|Image File=VykathiSoldier.jpg |
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|Province=Ilithi |
|Province=Ilithi |
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| Line 10: | Line 10: | ||
|weaponlevel=0 |
|weaponlevel=0 |
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|defenselevel=46 |
|defenselevel=46 |
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|flex=No |
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|MinCap=200 |
|MinCap=200 |
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|MaxCap= |
|MaxCap=280 |
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|BodyType=insect |
|BodyType=insect |
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|Attack Range=Melee |
|Attack Range=Melee |
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| Line 17: | Line 18: | ||
|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Has Other=no |
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|Uses Weapons=no |
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| ⚫ | |||
|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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| ⚫ | |||
|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|Defense=yes |
|Defense=yes |
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|Premium=no |
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|Skinnable=yes |
|Skinnable=yes |
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|hasskin=No |
|hasskin=No |
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|hasbone=No |
|hasbone=No |
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|RequiredRanks=145 |
|RequiredRanks=145 |
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|MaxVal=566 Dokoras |
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|Boxes=no |
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|MaxArrangedVal=632 Dokoras |
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|Manipulated=yes |
|Manipulated=yes |
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|Poachable=No |
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|Skin Type=foreclaw |
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|Weight=15 |
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|Tannable=No |
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|Crushable=No |
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}} |
}} |
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__NOTOC__ |
__NOTOC__ |
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==Description== |
==Description== |
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[[Vykathi]] are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average [[Human]]. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes. |
[[:Category:Vykathi|Vykathi]] are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average [[:Concept:Humans|Human]]. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes. <br/> |
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| ⚫ | |||
| ⚫ | |||
==In Depth== |
==In Depth== |
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| ⚫ | |||
| ⚫ | |||
===Skill Caps=== |
===Skill Caps=== |
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(P), (S), (T) & (U) indicate the character's skillset placement for the account marked; (P)rimary, (S)econdary, (T)ertiary and (U)nknown respectively. |
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*Weapons: skills at 170 (340 Mastery) mostly miss (10/18/2020). Skills at 190 (400 Mastery) mostly hit and lock quickly (11/7/2020). |
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* |
*Weapons: (S) skills at 170 (340 Mastery) mostly miss (10/18/2020). (S) Skills at 190 (400 Mastery) mostly hit and lock quickly (11/7/2020). (S) Skills at 230-240 rarely miss and lock quickly (04/27/2021). <br/> |
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*Defenses: (T) skills at 225 mindlock quickly and allow for sustained fighting with injury when engaged with multiple soldiers (10/18/2020). (T) Skills at 255 mindlock and allow for safe hunting while engaged with four at once (11/7/2020). (T) Skills can mindlock through the mid 290s; however, learning progressively slows from 280 onward (04/18/2021). <br/> |
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*[[Targeted Magic skill|Targeted Magic]]: mindlocks at 223 (11/07/2020). |
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*[[ |
*[[Targeted Magic skill|Targeted Magic]]: (P) mindlocks through 283 (04/15/2021). (P) Hard cap (0/34) at or before 375 (05/23/2025). <br/> |
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*[[Debilitation skill|Debilitation]]: (P) mindlocks through 300 (11/12/2020). (P) Hard cap (0/34) at or before 397 (05/23/2025). <br/> |
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*[[Tactics skill|Tactics]]: mindlock at 304 (11/07/2020). |
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*[[Tactics skill|Tactics]]: (S) mindlock at 306 (11/08/2020). (S) Continue to mindlock at 359 (04/22/2021). (S) Hard cap (0/34) at or before 367 (04/27/2021). <br/> |
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*[[Skinning skill|Skinning]]: Consistent perfect parts and quick locking with {{com|arrange}} {{tt|all}} at 311 (10/18/2020). |
*[[Skinning skill|Skinning]]: (T) Consistent perfect parts and quick locking with {{com|arrange}} {{tt|all}} at 311 (10/18/2020). (T) Continues to mindlock through 379 (04/27/2021) and 420 (05/23/2025). <br/> |
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*[[First aid]]: (T) 100% successful {{com|dissect}}ions and slow mindlocking at 313 (05/23/2025). <br/> |
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*[[Perception skill|Perception]]: (T) mindlocks with ease via {{com|hunt}} at 386 (04/20/2021). (T) Continues to mindlock at 397 (04/27/2021). (T) Learning is poor at 447, but not non-existent (05/23/2025). <br/> |
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{{com|appraise}} {{tt|CAREFUL}} info: <br/> |
{{com|appraise}} {{tt|CAREFUL}} info: <br/> |
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*Weapons: <br/> |
*Weapons: <br/> |
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:At 170 (340 Mastery) the vykathi soldier is a ''worthy opponent'' that would ''train rather well'' (10/18/2020). <br/> |
:(S) At 170 (340 Mastery) the vykathi soldier is a ''worthy opponent'' that would ''train rather well'' (10/18/2020). <br/> |
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:At 190 (400 Mastery) it is ''something you would kill quickly / tear to shreds'' that would ''train acceptably'' (11/7/2020). <br/> |
:(S) At 190 (400 Mastery) it is ''something you would kill quickly / tear to shreds'' that would ''train acceptably'' (11/7/2020). <br/> |
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:(S) At 230-240 (400+ Mastery) it is between ''something you would tear to shreds (-8)'' and ''completely beneath you (-10)''. It would ''train somewhat poorly (3/7)'' (04/27/2021). <br/> |
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*Defenses: <br/> |
*Defenses: <br/> |
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:Around 225 the vykathi soldier is a ''worthy opponent'' that would ''train acceptably'' (10/18/2020). <br/> |
:(T) Around 225 the vykathi soldier is a ''worthy opponent'' that would ''train acceptably'' (10/18/2020). <br/> |
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:Around 255 it is ''less skilled / beneath your abilities'' and would ''train acceptably'' (11/07/2020). <br/> |
:(T) Around 255 it is ''less skilled / beneath your abilities'' and would ''train acceptably'' (11/07/2020). <br/> |
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:(T) Around 300 it is ''definitely less skilled (-6)'' and would ''train somewhat poorly (3/7)'' (04/21/2021). <br/> |
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===Special Attacks=== |
===Special Attacks=== |
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===Special Defenses=== |
===Special Defenses=== |
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*[[Vykathi]] are immune to stuns, both physical and magical (such as [[Arc Light]]). <br/> |
*[[:Category:Vykathi|Vykathi]] are immune to stuns, both physical and magical (such as [[Arc Light]]). <br/> |
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*{{com|appraise}} {{tt|CAREFUL}} info: ''The soldier appears immune to slicing. <br/> |
*{{com|appraise}} {{tt|CAREFUL}} info: ''The soldier appears immune to slicing.'' <br/> |
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Slice damage tends to do nothing more than scuff a vykathi's carapace. |
:Slice damage tends to do nothing more than scuff a vykathi's carapace. |
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===[[Attributes]]=== |
===[[Attributes]]=== |
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*'''[[Strength (stat)|Strength]]''' - is about 30 <br |
*'''[[Strength (stat)|Strength]]''' - is about 30 <br/> |
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*'''[[Agility (stat)|Agility]]''' - is about 30 <br |
*'''[[Agility (stat)|Agility]]''' - is about 30 <br/> |
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*'''[[Discipline (stat)|Discipline]]''' - is not quite 30 <br |
*'''[[Discipline (stat)|Discipline]]''' - is not quite 30 <br/> |
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*'''[[Reflex (stat)|Reflex]]''' - is about 30 <br |
*'''[[Reflex (stat)|Reflex]]''' - is about 30 <br/> |
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*'''[[Stamina (stat)|Stamina]]''' - is not quite 30 <br |
*'''[[Stamina (stat)|Stamina]]''' - is not quite 30 <br/> |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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* |
*''It is wearing nothing!'' <br/> |
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*''It is carrying nothing!'' <br/> |
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If vykathi soldiers once carried {{ilink|i|oravir sliver}}s or {{ilink|i|nemmiro_stone (creature_drop)|nemmiro stones}}, as of 436y, 41d AVL (10/19/2020), they no longer do. <br/> |
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Possible {{com|loot}}: {{cloot|i|nemmiro stone (creature drop)|nemmiro stone}}s and {{cloot|i|oravir sliver}}s. <ref>[[Talk:vykathi_soldier#Equipment/Loot]]</ref> <br/> |
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===Body Parts=== |
===Body Parts=== |
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*{{com|arrange}} {{tt|INFO}}: ''The soldier can be arranged to produce a {{ilink|i|vykathi foreclaw|part}}. <br/> |
*{{com|arrange}} {{tt|INFO}}: ''The soldier can be arranged to produce a {{ilink|i|vykathi foreclaw|part}}.'' <br/> |
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==Messaging== |
==Messaging== |
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*Spawn: ''A vykathi soldier marches in. |
*Spawn: ''A vykathi soldier marches in.'' <br/> |
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*Entrance: ''A vykathi soldier marches in. |
*Entrance: ''A vykathi soldier marches in.'' <br/> |
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*Exit: ''A vykathi soldier marches <direction>. |
*Exit: ''A vykathi soldier marches <direction>.'' <br/> |
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*Death1: ''A vykathi soldier topples over, dying silently and without theatrics. |
*Death1: ''A vykathi soldier topples over, dying silently and without theatrics.'' <br/> |
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*Decay: ''A vykathi soldier decays away. |
*Decay: ''A vykathi soldier decays away.'' <br/> |
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==[[Recall]] Knowledge== |
==[[Recall]] Knowledge== |
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''You recall everything noteworthy about a vykathi soldier... which is apparently nothing.<br |
''You recall everything noteworthy about a vykathi soldier... which is apparently nothing.'' <br/> |
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''They are not known to cast any recognized spells.<br |
''They are not known to cast any recognized spells.'' <br/> |
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''They are not known to carry loot in locked boxes.<br |
''They are not known to carry loot in locked boxes.'' <br/> |
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{{RefAl|p=-|r=y|a=-}} |
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{{cat|Vykathi}} |
{{cat|Vykathi}} |
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Latest revision as of 12:24, 10 June 2025
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Description
Vykathi are an infamous race of carnivorous insects. Standing upright on two sturdy legs, their soldiers are slightly shorter than an average Human. Their four clawed arms are ideal for vicious slashing attacks. However, they are not well armored and are definitely one of the vykathi's most expendable castes.
Area Information
Vykathi soldiers do not patrol the Vykathi Hive, Upper Air Tunnels. They are first encountered in the Air Tunnels below (one DOWN).
In Depth
Skill Caps
(P), (S), (T) & (U) indicate the character's skillset placement for the account marked; (P)rimary, (S)econdary, (T)ertiary and (U)nknown respectively.
- Weapons: (S) skills at 170 (340 Mastery) mostly miss (10/18/2020). (S) Skills at 190 (400 Mastery) mostly hit and lock quickly (11/7/2020). (S) Skills at 230-240 rarely miss and lock quickly (04/27/2021).
- Defenses: (T) skills at 225 mindlock quickly and allow for sustained fighting with injury when engaged with multiple soldiers (10/18/2020). (T) Skills at 255 mindlock and allow for safe hunting while engaged with four at once (11/7/2020). (T) Skills can mindlock through the mid 290s; however, learning progressively slows from 280 onward (04/18/2021).
- Targeted Magic: (P) mindlocks through 283 (04/15/2021). (P) Hard cap (0/34) at or before 375 (05/23/2025).
- Debilitation: (P) mindlocks through 300 (11/12/2020). (P) Hard cap (0/34) at or before 397 (05/23/2025).
- Tactics: (S) mindlock at 306 (11/08/2020). (S) Continue to mindlock at 359 (04/22/2021). (S) Hard cap (0/34) at or before 367 (04/27/2021).
- Skinning: (T) Consistent perfect parts and quick locking with ARRANGE ALL at 311 (10/18/2020). (T) Continues to mindlock through 379 (04/27/2021) and 420 (05/23/2025).
- First aid: (T) 100% successful DISSECTions and slow mindlocking at 313 (05/23/2025).
- Perception: (T) mindlocks with ease via HUNT at 386 (04/20/2021). (T) Continues to mindlock at 397 (04/27/2021). (T) Learning is poor at 447, but not non-existent (05/23/2025).
APPRAISE CAREFUL info:
- Weapons:
- (S) At 170 (340 Mastery) the vykathi soldier is a worthy opponent that would train rather well (10/18/2020).
- (S) At 190 (400 Mastery) it is something you would kill quickly / tear to shreds that would train acceptably (11/7/2020).
- (S) At 230-240 (400+ Mastery) it is between something you would tear to shreds (-8) and completely beneath you (-10). It would train somewhat poorly (3/7) (04/27/2021).
- Defenses:
- (T) Around 225 the vykathi soldier is a worthy opponent that would train acceptably (10/18/2020).
- (T) Around 255 it is less skilled / beneath your abilities and would train acceptably (11/07/2020).
- (T) Around 300 it is definitely less skilled (-6) and would train somewhat poorly (3/7) (04/21/2021).
Special Attacks
NONE.
Special Defenses
- Vykathi are immune to stuns, both physical and magical (such as Arc Light).
- APPRAISE CAREFUL info: The soldier appears immune to slicing.
- Slice damage tends to do nothing more than scuff a vykathi's carapace.
Attributes
- Strength - is about 30
- Agility - is about 30
- Discipline - is not quite 30
- Reflex - is about 30
- Stamina - is not quite 30
Equipment/Loot
- It is wearing nothing!
- It is carrying nothing!
Possible LOOT: nemmiro stones and oravir slivers. [1]
Body Parts
Messaging
- Spawn: A vykathi soldier marches in.
- Entrance: A vykathi soldier marches in.
- Exit: A vykathi soldier marches <direction>.
- Death1: A vykathi soldier topples over, dying silently and without theatrics.
- Decay: A vykathi soldier decays away.
Recall Knowledge
You recall everything noteworthy about a vykathi soldier... which is apparently nothing.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
References
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Creatures without other loot
- Creatures without weapons
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures with special defenses
- Shard creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Vykathi