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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Ability effect is" with value "Puncture damage, Cold damage". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Minor Physical Protection  + (Percentage damage reduction.)
  • Telekinetic Shield  + (Percentage-based damage resistance; reduce target time of Telekinetic Storm)
  • Eye of Kertigen  + (Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms.)
  • Aspirant's Aegis  + (Physical damage reduction (casting on others drains caster))
  • Cage of Light  + (Physical damage reduction, Elemental damage reduction/absorption)
  • Tenacity  + (Physical damage resistance.)
  • Flush Poisons  + (Poison heal)
  • Consume ritual  + (Prepares a corpse to be used as fuel for necromantic healing.)
  • Arise ritual  + (Prepares a corpse to become a CFB zombie.)
  • Cut ritual  + (Prerequisite for some Blood Magic and Animation spells.)
  • Resumption  + (Preserves memories after death)
  • Soul Bonding  + (Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection.)
  • Spite of Dergati  + (Prevents all spell casting in the area.)
  • Sanctuary  + (Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility.)
  • Khri Intimidate  + (Prevents engagement)
  • Elision  + (Prevents opponent attacks at the cost of Starlight Aura.)
  • Huldah's Pall  + (Prevents spellcasting.)
  • Ambush Slash  + (Prevents the target from retreating or moving for a short period along with dropping the target to their knees on top success.)
  • Titan  + (Provides a reduction to the start-up cost and pulsing cost of berserks. Chance to reset War Stomp cooldown with a kill.)
  • Templar  + (Provides bonus to effective ranks (Augmentation, Warding, or Utility) when using forms, 20% to a maximum of 50 ranks.)
  • Paeldryth's Wrath  + (Pull or knock back target.)
  • Flashflood  + (Pulsing anti-stun/anti-web/auto-standup)
  • Khri Silence  + (Pulsing invisibility.)
  • Blend  + (Pulsing self-invisibility.)
  • Eyes of the Blind  + (Pulsing self-invisibility.)
  • Breath of Storms  + (Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold.)
  • Horn of the Black Unicorn  + (Puncture damage, Cold damage, Single-strike attack.)
  • Strange Arrow  + (Puncture damage, Electrical damage, single target.)
  • Dragon's Breath  + (Puncture damage, Fire damage, Enables actions that deal damage.)
  • Burn  + (Puncture damage, Fire damage, Single target DFA.)
  • Telekinetic Storm  + (Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used.)
  • Telekinetic Throw  + (Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used.)
  • Magnetic Ballista  + (Puncture damage, Impact damage, Creates a ballista that fires rocks.)
  • Ring of Spears  + (Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change.)
  • Stone Strike  + (Puncture damage, Impact damage, Single target multi-strike.)
  • Partial Displacement  + (Puncture damage, Impact damage, armor piercing, single target.)
  • Crystal Dart  + (Puncture damage, Slice damage)
  • Call from Within  + (Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug)
  • Acid Splash  + (Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target.)
  • Footman's Strike  + (Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used.)
  • Blufmor Garaen  + (Puncture damage, Slice damage, Impact damage, Cold damage, Enable actions that cause damage. Physical damage type varies with the action)
  • Universal Solvent  + (Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types.)
  • Vivisection  + (Puncture damage, Slice damage, Single-target TM. Magical snipe attack.)
  • Air Lash  + (Puncture damage, Slice damage, Single target.)
  • Sidhlot's Flaying  + (Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending.)
  • Way of the Disciplined Step  + (Raises balance)
  • Sanyu Lyba  + (Reactive and non-protective anti-magic defense.)
  • Pathway of Precision  + (Reduce penalty from finely targeting a body part)
  • Pathway of Quickness  + (Reduce spell targeting time)
  • Rite of Forbearance  + (Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers)