Category:Thief abilities: Difference between revisions

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Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. <ref>[[Post:Ability Tweaks - 03/02/2015 - 12:59]]</ref>
Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. <ref>[[Post:Ability Tweaks - 03/02/2015 - 12:59]]</ref>

<imagemap>
Image:Thief_Khri.png|frameless|upright=4
rect 714 509 336 431 [[Khri Darken]]
rect 337 925 713 1004 [[Khri Hasten]]
rect 337 1434 713 1512 [[Khri Focus]]
rect 786 281 1165 356 [[Khri Dampen]]
rect 786 428 1165 506 [[Khri Strike]]
rect 786 578 1162 656 [[Khri Silence]]
rect 786 777 1165 852 [[Khri Safe]]
rect 786 930 1162 1002 [[Khri Avoidance]]
rect 783 1074 1162 1155 [[Khri Plunder]]
rect 786 1281 1165 1359 [[Khri Sight]]
rect 786 1431 1159 1506 [[Khri Prowess]]
rect 786 1656 1162 1737 [[Khri Calm]]
rect 1237 206 1612 284 [[Khri Shadowstep]]
rect 1237 350 1615 434 [[Khri Sensing]]
rect 1240 578 1615 656 [[Khri Vanish]]
rect 1237 927 1612 1002 [[Khri Flight]]
rect 1234 1077 1609 1152 [[Khri Guile]]
rect 1237 1356 1612 1434 [[Khri Steady]]
rect 1234 1509 1612 1584 [[Khri Eliminate]]
rect 1234 1656 1615 1737 [[Khri Serenity]]
rect 1687 852 2063 927 [[Khri Elusion]]
rect 1687 999 2063 1083 [[Khri Liberation]]
rect 1687 1659 2063 1734 [[Khri Sagacity]]
rect 2174 257 2546 335 [[Khri Secure]]
rect 2175 338 2550 413 [[Khri Speed]]
rect 2173 413 2552 488 [[Khri Spar]]
rect 2174 488 2549 560 [[Khri Skulk]]
rect 2174 563 2549 635 [[Khri Presience]]
rect 2174 638 2552 710 [[Khri Cunning]]
</imagemap><br>




==Finesse==
==Finesse==

Revision as of 11:12, 28 April 2018


What little is known is that there is an anti-magic power source, ostensibly called the Inner Fire, that can affect limited subversion of reality. It's not magical in the technical sense (it does not involve the manipulation of mana, its practitioners do not undergo Attunement, etc.), but it's certainly "magical" in the sense that it does something that the uninitiated consider impossible in their understanding of the world.

Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. [1]

Khri DarkenKhri HastenKhri FocusKhri DampenKhri StrikeKhri SilenceKhri SafeKhri AvoidanceKhri PlunderKhri SightKhri ProwessKhri CalmKhri ShadowstepKhri SensingKhri VanishKhri FlightKhri GuileKhri SteadyKhri EliminateKhri SerenityKhri ElusionKhri LiberationKhri SagacityKhri SecureKhri SpeedKhri SparKhri SkulkKhri PresienceKhri CunningThief Khri.png
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Finesse

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Hasten khri utility Tier 1 8 + 2/pulse Finesse Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat
Avoidance khri augmentation Tier 2 12 + 3/pulse Finesse Hasten +Reflex (stat)
Adaptation khri warding Tier 2 12 + 3/pulse Finesse Hasten Reduces damage from multiple strikes in a short period of time. Each subsequent strike within the time frame is reduced more than the last.
Safe khri augmentation Tier 2 12 + 3/pulse Finesse Hasten, 14th circle +Locksmithing skill, Gives user a chance to dodge a blown trap while opening boxes.
Plunder khri augmentation Tier 2 12 + 3/pulse Finesse Hasten +Thievery skill, +Discipline (stat)
Elusion khri augmentation Tier 2 12 + 3/pulse Finesse Avoidance +Brawling skill, +Evasion skill
Muse khri augmentation Tier 3 16 + 4/pulse Finesse +Alchemy Skill, +Engineering Skill
Cunning khri augmentation, utility Tier 3 16 + 4/pulse Finesse Elusion +Tactics skill, +Charisma (stat), pulsing anti-web/immobilization
Flight khri augmentation, warding Tier 3 16 + 4/pulse Finesse Elusion +Athletics, Balance heal, chance to catch and return throw a weapon thrown at you
Slight khri utility Tier 4 20 + 5/pulse Finesse Plunder Reduces chance of getting caught shoplifting (can reduce to zero)
Credence khri debilitation, area of effect Tier 4 20 + 5/pulse Finesse Cunning Calm all engaged targets.
Guile khri debilitation, area of effect Tier 4 20 + 5/pulse Finesse Plunder -Evasion skill, all engaged targets.

Potency

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Focus khri augmentation Tier 1 8 + 2/pulse Potency +Agility (stat)
Sight khri augmentation Tier 2 12 + 3/pulse Potency Focus, 14th Circle +Perception skill, darkvision
Terrify khri debilitation Tier 2 12 + 3/pulse Potency Focus Single target immobilize.
Insight khri augmentation Tier 2 12 + 3/pulse Potency Sight +First Aid, +Outdoorsmanship
Calm khri utility Tier 2 25 Potency Focus, 14th Indiscriminate self dispel.
Intimidate khri debilitation Tier 3 16 + 4/pulse Potency Terrify Prevents engagement
Fright khri augmentation Tier 3 16 + 4/pulse Potency Intimidate +Debilitation skill, +Intelligence (stat)
Steady khri augmentation Tier 3 16 + 4/pulse Potency Prowess +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, faster aim
Endure khri augmentation, utility Tier 3 16 + 4/pulse Potency Calm +Stamina (stat)
Serenity khri warding Tier 3 16 + 4/pulse Potency Calm, 30th SvS barrier vs Will.
Eliminate khri, shield ignoring, armor ignoring debilitation Tier 3 35 Potency Prowess, 60th Attacks using Small Edged weapons ignore enemy's armor and shield. Lasts about 10 seconds.
Prowess khri debilitation, area of effect Tier 3 16 + 4/pulse Potency Focus, Circle 14 -Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only
Sagacity khri warding Tier 4 20 + 5/pulse Potency Serenity, Level 40 Non-ablative, percentage barrier to physical damage.

Subtlety

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Vanish khri utility Special 30 Subtlety Silence, 45th Instant invisibility and retreat
Darken khri augmentation Tier 1 8 + 2/pulse Subtlety +Stealth skill
Harrier khri augmentation Tier 2 12 + 3/pulse Subtlety Darken +Strength (stat)
Dampen khri utility, warding Tier 2 12 + 3/pulse Subtlety Darken Decrease stealth hindrance, anti-locate barrier, blocks hunt
Silence khri utility Tier 2 12 + 3/pulse Subtlety Darken Pulsing invisibility.
Strike khri augmentation Tier 2 12 + 3/pulse Subtlety Darken, Circle 13 +Backstab skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, held weapon only
Shadowstep khri utility Tier 3 16 + 4/pulse Subtlety Dampen decrease advance time while hidden, 0RT sneaking in town
Sensing khri utility Tier 3 16 + 4/pulse Subtlety Dampen remote view of neighboring room, passive spot on hidden
Evanescence khri utility, warding Tier 5 24 + 6/pulse Subtlety Invisibility on receiving a sufficiently damaging strike

Combination

Ability Type Skill Tier Slots Cost Tree Prereqs Effect

Ambushes

Ability Type Skill Prereqs Effect
Choke ambush debilitation ​3rd circle -Stamina (stat), Fatigue damage
Stun ambush debilitation 25th circle Causes head damage and variable duration stun dependent on success.
Screen ambush debilitation 30th circle, Ambush Choke -Perception skill, random roundtimes to all engaged targets on success.
Slash ambush debilitation 39th circle Prevents the target from retreating or moving for a short period along with dropping the target to their knees on top success.
Clout ambush debilitation 50th circle, Ambush Stun Concentration damage, pulsing drain, causes loss of prepared spell
Ignite ambush Ambush Slash Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.

References

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