Category:Empath Spells
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Spell Tree
Temporary link to a graphical 3.1 Spell Tree until file uploads are working again.
Summary of Spell Information
The list of signature spells (in bold) is from GM Melete (5/13/2014).
Bolded spells are signature spells.
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Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Absolution | -Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock | ritual | {{{19}}} | \ 150 | 700-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Adaptive Curing (ADC) | allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds | metamagic | {{{19}}} | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||||
Aesandry Darlaeth (AD) | +Reflex (stat), Balance heal, recovery from immobilization/webbing | cyclic | {{{19}}} | \ 5 | 25-advanced | 3-{{{14}}} | {{{17}}} | {{{18}}} | ||
Aggressive Stance (AGS) | +Brawling skill, +Evasion skill | standard | {{{19}}} | \ 5 | 100-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Awaken (spell) (AWAKEN) | -stuns/unconsciousness | battle | {{{19}}} | \ 15 | 100-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Blood Staunching (BS) | prevents blood loss | standard | {{{19}}} | \ 5 | 100-basic | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Calculated Rage (CR) | -Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks. | battle | {{{19}}} | \ 30 | 100-advanced | 3-{{{14}}} | {{{17}}} | {{{18}}} | ||
Circle of Sympathy (COS) | Creates a tree that allows Empaths to share attunement | ritual | {{{19}}} | \ 150 | 700-intermediate | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Compel | forces target to leave room | battle | charm | {{{19}}} | willpower \ 5 | 33-intermediate | 1-{{{14}}} | {{{17}}} | {{{18}}} | |
Cure Disease (CD) | Disease heal | standard | {{{19}}} | \ 15 | 100-intermediate | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Embrace of the Vela'tohr (EV) | Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant | ritual | {{{19}}} | \ 300 | 800-advanced | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Flush Poisons (FP) | Poison heal | standard | {{{19}}} | \ 15 | 100-intermediate | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Fountain of Creation (FOC) | Wound heal, heals all wounds/scars | standard | {{{19}}} | \ 30 | 100-advanced | 3-{{{14}}} | {{{17}}} | {{{18}}} | ||
Gift of Life (GOL) | +Empathy skill, +Stamina (stat) | standard | {{{19}}} | \ 5 | 100-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Guardian Spirit (GS) | summons combat "pet" | cyclic | {{{19}}} | \ 5 | 25-advanced | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Heal | Wound heal, periodically heals your worst wounds | standard | {{{19}}} | \ 15 | 100-intermediate | 3-{{{14}}} | {{{17}}} | {{{18}}} | ||
Heal Scars (HS) | Wound heal, heals scars | standard | {{{19}}} | \ 1 | 100-intro | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Heal Wounds (HW) | Wound heal | standard | {{{19}}} | \ 1 | 100-intro | 1-{{{14}}} | {{{17}}} | {{{18}}} | ||
Heart Link (HL) | Vitality damage, Vitality heal, Equalizes the vitality of two linked players, Slows bleeding, poison, disease. | standard | {{{19}}} | \ 15 | 100-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Icutu Zaharenela (IZ) | Slice damage, Cold damage, converts TOUCH into an attack | cyclic | {{{19}}} | \ 15 | 45-esoteric | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Innocence | forces target to disengage; prevents facing/advancing | standard | charm | {{{19}}} | willpower \ 5 | 100-basic | 1-{{{14}}} | {{{17}}} | {{{18}}} | |
Iron Constitution (IC) | -damage (from serious hits) | standard | {{{19}}} | \ 5 | 100-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Lethargy | -Agility (stat), -Reflex (stat), Fatigue damage | battle | magic | {{{19}}} | fortitude \ 1 | 33-basic | 3-{{{14}}} | {{{17}}} | {{{18}}} | |
Mental Focus (MEF) | +Intelligence (stat), +Concentration regeneration | standard | {{{19}}} | \ 5 | 100-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Nissa's Binding (NB) | puts targets to sleep, AoE | battle | area of effect, mind | {{{19}}} | fortitude \ 10 | 66-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | |
Paralysis | immobilizes and knocks down (single target) | battle | {{{19}}} | \ 2 | 50-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Perseverance of Peri'el (POP) | ablative vitality barrier | ritual | {{{19}}} | \ 300 | 800-advanced | 3-{{{14}}} | {{{17}}} | {{{18}}} | ||
Raise Power (RP) | +Mana level, Fatigue damage, self damage, life mana only | standard | area of effect | {{{19}}} | \ 15 | 100-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | |
Refresh | +Fatigue, Fatigue heal | standard | {{{19}}} | \ 1 | 100-intro | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Regenerate | Wound heal, gradually heals wounds/scars | cyclic | {{{19}}} | \ 5 | 25-advanced | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Tranquility | +Discipline (stat), +defense against vs. fortitude attacks | standard | {{{19}}} | \ 15 | 100-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Vigor | +Agility (stat), +Strength (stat) | standard | {{{19}}} | \ 15 | 100-intermediate | 2-{{{14}}} | {{{17}}} | {{{18}}} | ||
Vitality Healing (VH) | Vitality heal | standard | {{{19}}} | \ 5 | 100-basic | 2-{{{14}}} | {{{17}}} | {{{18}}} |
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