Hibarnhvidar: Difference between revisions
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==Overview== |
==Overview== |
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Hibarnhvidar is the |
Hibarnhvidar is the capital city of [[Forfedhdar]], and lies in the [[Himineldar Shel]]. Hibarnhvidar is one of the cities in the Dwarven Kingdom of [[Kwarlog]], which includes the [[Arncharn Shel]] to the north. Hibarnhvidar could also be considered the city of gates.<br /> |
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'''Play.net Description''': According to Master Cartographer [[Benkero]], Hibarnhvidar is a wonder of [[Dwarven]] engineering. Enormous waterwheels put the [[Segoltha River]] to work, providing fresh water and electric lighting throughout the city. However, these claims have not been verified, and Benkero has encountered difficulty in organizing and funding an expedition. |
'''Play.net Description''': According to Master Cartographer [[Benkero]], Hibarnhvidar is a wonder of [[Dwarven]] engineering. Enormous waterwheels put the [[Segoltha River]] to work, providing fresh water and electric lighting throughout the city. However, these claims have not been verified, and Benkero has encountered difficulty in organizing and funding an expedition. |
Revision as of 17:02, 19 April 2011
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Need History, Population, Prominent Figures, Hangouts, and Important Activities
- Please see Category:Incomplete articles for more articles that are incomplete.
Province: Forfedhdar |
Currency: Dokora |
Population: Unknown |
Established: Unknown |
Alternate Names: Name means "Winter White" in Haakish |
Dominant Race: Dwarf, Gor'Tog |
Dominant Guild: None |
Government: King of Inner Hibarnhvidar and Owner of The Three Turnips. |
Guild Halls: Barbarian, Bard, Empath, Paladin, Trader, Warrior Mage |
Patron Deity: None |
Warnings: |
Overview
Hibarnhvidar is the capital city of Forfedhdar, and lies in the Himineldar Shel. Hibarnhvidar is one of the cities in the Dwarven Kingdom of Kwarlog, which includes the Arncharn Shel to the north. Hibarnhvidar could also be considered the city of gates.
Play.net Description: According to Master Cartographer Benkero, Hibarnhvidar is a wonder of Dwarven engineering. Enormous waterwheels put the Segoltha River to work, providing fresh water and electric lighting throughout the city. However, these claims have not been verified, and Benkero has encountered difficulty in organizing and funding an expedition.
Government, History, and Background
Government Type
Inner Hibarnhvidar is run by the Dwarves and represented by a King. Outer Hibarnhvider is Toggish, and the leader is the current owner of The Three Turnips.
Council of Elders also has some say in dwarven affairs. House Nadamian sits on this council.
Prominent People
History
Locations About Town
Hibarnhvidar is split into two main divisions, the Toggish Outer Hibarnhvidar, and the Dwarven Inner Hibarnhvidar. Of note is the moongate to the Trabe Plateau in the eastern reaches of the inner city.
Landmarks
Hibarnhvidar is the city of gates. Upon entering the city from the Haalikshal Highway from the east, travelers enter the tower of Lewkar Awg, sitting astride the road to Hibarnhvidar. Next is the entrance to Hibarnhvidar itself, the Raven Gate, with twinned obsidian raven statues flanking it.
To the far northwest lies the unremarkable Northwestern Gate, leading out towards Kwarlog and Arid Steppe.
Two gates sit astride the road connecting Outer and Inner Hibarnhvidar. The Stone Gate serves entry to the mountain which Inner Hibarnhvidar lies within. The Iron Gate guards the inner caverns of of Hibarnhvidar.
Other landmarks include The Three Turnips, the Moongate to the Trabe Plateau and the Temple of Kertigen.
Unique Shops and Services
- Cargil's Engraving - Metal Engraving
- Hvairn's Showldh Stal - Heraldry Room
- The Fashion Firmament
Shops
- Ladar's Shop - Metal Repair
Bars, Inns, and Taverns
Prominent Hangouts
Important Activities
Favors
Task Givers
Quests
Creatures:
Few creatures inhabit the area immediately near Hibarnhvidar. The primary areas are near Boar Clan and the Cleric's Guild Enclave to the north of Hibarnhvidar, and at Raven's Point to the east.
The main exception is the area at and near the Abandoned Mine off the Himineldar Shel road. This area is home to the following creatures:
- Mountain Giant - Near the Abandoned Mine area, but in a trail farther east.
- Albino Cave Fish
- Malodorous Bucca
- Retch Fiend
- Stone-throwing Imp
- Young Cave Troll