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==The Khalo== |
==The Khalo== |
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The leadership of the Empaths' Guild are collectively known as the '''Khalo''', a [[gamgweth]] word meaning "leader." Detailed information about the history and structure of the guild's leadership can be found in the book [[Khalo: A Student's Primer (book)|Khalo: A Student's Primer]]. |
The leadership of the Empaths' Guild are collectively known as the '''Khalo''', a [[gamgweth]] word meaning "leader." Detailed information about the history and structure of the guild's leadership can be found in the book ''[[Khalo: A Student's Primer (book)|Khalo: A Student's Primer]]''. |
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There are three levels of Khalo, ranked from top to bottom: |
There are three levels of Khalo, ranked from top to bottom: |
Revision as of 20:15, 27 May 2008
Empath Guild | |
Image copyright of Simutronics Corporation | |
Primary Skillset: | Lore |
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Secondary Skillsets: | Magic, Survival |
Tertiary Skillsets: | Weapon, Armor |
Special Abilities: | Heal, Shift, Link, Manipulate |
Mana Type: | Life |
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage |
Empaths are highly attuned to other living creatures, allowing them to heal the wounds of others. Such powers have their drawbacks, however; since Empaths are so close to the pain of the living beings around them, if they so much as try to harm another living creature they will lose their ability to heal for a time. If they kill, such ability can be lost forever.
That doesn't mean, however, that Empaths are barred from combat. Many choose the path of the Battle Empath, with defensive skills and abilities often outstripping those of the hunters they seek out to heal.
Official Information
Information courtesy of Dragonrealms Website.
Guild Crest
The Empath Guild crest is an open hand reaching out to provide comfort, a wreath of healing herbs resting in the palm. Sometimes the hand is described as "glowing".
The official Empath Guild color is Sapphire Blue.
Guild Hall Locations
- The Crossing
- Led by Guildleader Annael Ebeshalek. (You can type DIR EMPATH in The Crossing for directions.)
- Riverhaven
- Led by Guildleader Nebela Mentrade. (You can type DIR EMPATH in Riverhaven for directions.)
- Shard
- Led by Guildleader K'miriel Lystrandoniel.
- Ratha and Aesry
- Led by Guildleader Alris Burdlefoot, who travels between these two locations.
- Forfedhdar
- Led by Guildleader Dagreth Rendarak, who recently relocated here from Riverhaven.
Skillsets and Common Races
An Empath's primary skillset is Lore. Survival and Magic are secondary skillsets, with Weapon and Armor as tertiaries.
According to the DragonRealms website, Empaths tend to be:
Human | 27% |
Elothean | 24% |
Prydean | 11% |
Elven | 10% |
Dwarven | 7% |
Gor'Tog | 5% |
Guild Abilities
Touch
By simply touching a patient, you form an empathic link with them that allows you to diagnose their injuries with some precision. Besides wound transfer, several other Empath abilities (Shift, Link) require an active diagnostic link to be in place in order to function.
Transfer/Take
Allows you to take the wounds, scars, and assorted injuries of other adventurers, transferring them onto your body.
Link
More experienced Empaths can use their empathic links to others to access some of their knowledge, thereby increasing the Empath's own skills for the duration of the link.
Perceive Health
Allows the Empath to detect the presence of others in the surrounding area by sensing their life energies, including health status such as poison, disease, or low vitality. As the Empath's skill increases, life energies can be detected farther and farther away.
Shift
Though considered a hush-hush skill by those in Elanthia, some Empaths possess the ability to alter the appearance of others permanently.
Manipulate
Those with sufficient skill can Manipulate a creature approaching them into believing that the Empath is a friend rather than an enemy, a powerful tool for Empaths choosing to enter battlegrounds.
Life Magic
Empaths have access to Life Mana and the following spellbooks: Healing, Protection, Body Purification, Mental Preparation and Life Force Manipulation.
The Khalo
The leadership of the Empaths' Guild are collectively known as the Khalo, a gamgweth word meaning "leader." Detailed information about the history and structure of the guild's leadership can be found in the book Khalo: A Student's Primer.
There are three levels of Khalo, ranked from top to bottom:
- Khalo rae Moda: Leader of (the) Mouth
- Khalo rae Aev: Leader of (the) Eye
- Khalo rae Wen: Leader of (the) Young
Khalo rae Moda
These are the heads of the guild in each province.
Currently:
- K'Xonei for Ilithi (addressed formally at all times)
- Eksharo for Zoluren
- Wyllen for Therengia
- Sarhhsna for Qi
- Haaltekar for Forfedhdar
Khalo rae Aev
The messengers and mediators among the provinces (often retired GLs or Modien). While many Aev consist of retired Modien, not all of them are.
Their purpose is primarily to serve as observers; therefore, not many Empaths have occasion to meet many of them. There are a lot more Aev than then the average Empath is aware of.
To name a few: Edenlaen, Atladene, Mirinn (Martyr).
In terms of guildhall and guildmember policies, etc, the Wen and the Moda are more directly involved than the Aev. The Aev serve as mediators among and between the different levels of Khalo, as well as governmental and provincial diplomats. Once a Moda is established in his or her province, s/he rarely leaves it, so the Aev are crucial to the inter-province communication between the Modien because they can be entrusted with sensitive guild-only information.
Khalo rae Wen
The Guildleaders, as listed above.