Category:Cyclic spells: Difference between revisions

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A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.{{Cat|Spells}}
A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.{{Cat|Spells}}


To start a cyclic spell, type PREP SPELLNAME #, with the number being the spell power that you want to use. CAST when fully prepared. HARNESS to power the spell unless you have the [[raw channeling feat]]. RELEASE SPELLNAME or RELEASE to end the spell.
To start a cyclic spell, type PREP SPELLNAME #, with the number being the spell power that you want to use. CAST when fully prepared. HARNESS to power the spell unless you have the [https://elanthipedia.play.net/Magical_feats#Attunement|raw channeling feat]. RELEASE SPELLNAME or RELEASE to end the spell.


==Current Cyclic Spells==
==Current Cyclic Spells==

Revision as of 06:12, 23 September 2018

A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.

To start a cyclic spell, type PREP SPELLNAME #, with the number being the spell power that you want to use. CAST when fully prepared. HARNESS to power the spell unless you have the channeling feat. RELEASE SPELLNAME or RELEASE to end the spell.

Current Cyclic Spells

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Abandoned Heart (ABAN) Fatigue damage, Spirit damage, Area of Effect. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 Elemental Magic
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 Life Magic
Aether Cloak (AC) TM barrier and reflect. cyclic warding {{{19}}} 4-25 250-1,000 Indefinite 2 Elemental Magic
Albreda's Balm (ALB) AOE calm. cyclic debilitation, utility, area of effect {{{19}}} charm \ willpower 5-25 250-1,000 Indefinite 1 Elemental Magic
Arbiter's Stylus (ARS) Slice damage, Cold damage cyclic targeted {{{19}}} 6-31 80-800 Indefinite 1 Lunar Magic
Awaken Forest (AF) Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 Life Magic
Bear Strength (BES) +Stamina (stat), +Strength (stat), pulsing status protection cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 Life Magic
Blessing of the Fae (BOTF) +Attunement pool, +Attunement pool regeneration cyclic augmentation, area of effect {{{19}}} 5-25 80-800 Indefinite 1 Elemental Magic
Call from Within (CFW) Puncture damage, Slice damage, Fire damage, Cold damage, Electrical damage, summons a stealthy spell casting undead bug cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 3 Arcane Magic
Cheetah Swiftness (CS) +Agility (stat), +Balance, Balance heal, auto-stand battle, cyclic augmentation {{{19}}} 5-25 250-1,000 Indefinite 2 Life Magic
Damaris' Lullaby (DALU) -Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing. cyclic debilitation, area of effect {{{19}}} charm \ willpower 6-31 10-600 Indefinite 2 Elemental Magic
Electrostatic Eddy (EE) Nerve damage, AoE, Chance to pull from hiding. cyclic debilitation, area of effect {{{19}}} magic \ fortitude 6-31 80-800 Indefinite 2 Elemental Magic
Eye of Kertigen (EYE) Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. cyclic utility {{{19}}} 5-25 80-800 Indefinite 2 Elemental Magic
Faenella's Grace (FAE) +Scholarship skill, decreases time between teaching pulses. cyclic augmentation, area of effect {{{19}}} 2-15 0-400 Indefinite 1 Elemental Magic
Fire Rain (FR) Impact damage, Fire damage, AoE multistrike. cyclic targeted, multistrike, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 Elemental Magic
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding {{{19}}} 5-25 80-800 Indefinite 2 Holy Magic
Glythtide's Joy (GJ) TM integrity barrier for outgoing spells. cyclic warding, area of effect {{{19}}} charm \ willpower 5-25 10-600 Indefinite 1 Elemental Magic
Guardian Spirit (GS) summons combat "pet" cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 Life Magic
Hodierna's Lilt (HODI) Vitality heal, Fatigue heal, Spirit heal cyclic utility {{{19}}} 5-25 10-600 Indefinite 2 Elemental Magic
Holy Warrior (HOW) blesses held weapon, sometimes stuns attacker cyclic warding, utility {{{19}}} 5-25 250-1,000 Indefinite 2 Holy Magic
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic debilitation, area of effect {{{19}}} 6-31 250-1,000 Indefinite 2 Holy Magic
Icutu Zaharenela (IZ) Slice damage, Cold damage, converts TOUCH into an attack cyclic targeted {{{19}}} 15-45 400-1,250 Indefinite 2 Life Magic
Mask of the Moons (MOM) Spells cast at you will sometimes go awry cyclic warding {{{19}}} 5-25 250-1,000 Indefinite 2 Lunar Magic
Moongate (MG) Creates a portal to your moonbeam. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 Lunar Magic
Phoenix's Pyre (PYRE) Impact damage, Fire damage, Cold damage, Area effect pulsing damage. Will of Winter changes it from fire/impact to fire/cold. Ignites and increases the duration and damage of naphtha. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 Elemental Magic
Regenerate Wound heal, gradually heals wounds/scars cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 Life Magic
Resurrection (REZZ) Brings a dead player back to life. cyclic utility {{{19}}} 5-50 80-800 Indefinite 1 Holy Magic
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility {{{19}}} 5-25 80-800 Indefinite 3 Holy Magic
Rimefang (spell) (RIM) Slice damage, Cold damage, Pulsing damage to melee range. cyclic targeted, pulse damage {{{19}}} 6-31 250-1,000 Indefinite 2 Elemental Magic
Ring of Spears (ROS) Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. cyclic targeted, multistrike, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 Elemental Magic
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 Arcane Magic
Rite of Forbearance (ROF) Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers cyclic debilitation, utility {{{19}}} 5-5 80-80 Indefinite 1 Arcane Magic
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 Arcane Magic
Sanctuary Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. cyclic utility, area of effect {{{19}}} 5-25 250-1,000 Indefinite 2 Elemental Magic
Shadow Web (SHW) AOE webbing battle, cyclic debilitation, area of effect {{{19}}} magic \ reflexes 6-31 80-800 Indefinite 1 Lunar Magic
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic targeted, shield ignoring {{{19}}} 6-31 80-800 Indefinite 2 Holy Magic
Starlight Sphere (SLS) Impact damage, Cold damage, pulsing single target. battle, cyclic targeted {{{19}}} 6-33 250-1,000 Indefinite 1 Lunar Magic
Steps of Vuan (SOV) group pulsing invisibility cyclic utility, pulse to group {{{19}}} 5-25 80-800 Indefinite 1 Lunar Magic
Truffenyi's Rally (TR) Balance heal, dispels negative effects and some positive effects cyclic augmentation, utility, area of effect, pulse to group {{{19}}} 5-25 250-1,000 Indefinite 2 Holy Magic
Universal Solvent (USOL) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 Arcane Magic