Category:Thief abilities: Difference between revisions
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Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. <ref>[[Post:Ability Tweaks - 03/02/2015 - 12:59]]</ref> |
Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. <ref>[[Post:Ability Tweaks - 03/02/2015 - 12:59]]</ref> |
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Image:Thief_Khri.png|frameless|upright=4 |
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rect 714 509 336 431 [[Khri Darken]] |
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rect 337 925 713 1004 [[Khri Hasten]] |
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rect 337 1434 713 1512 [[Khri Focus]] |
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rect 786 281 1165 356 [[Khri Dampen]] |
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rect 786 428 1165 506 [[Khri Strike]] |
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rect 786 578 1162 656 [[Khri Silence]] |
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rect 786 777 1165 852 [[Khri Safe]] |
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rect 786 930 1162 1002 [[Khri Avoidance]] |
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rect 783 1074 1162 1155 [[Khri Plunder]] |
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rect 786 1281 1165 1359 [[Khri Sight]] |
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rect 786 1431 1159 1506 [[Khri Prowess]] |
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rect 786 1656 1162 1737 [[Khri Calm]] |
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rect 1237 206 1612 284 [[Khri Shadowstep]] |
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rect 1237 350 1615 434 [[Khri Sensing]] |
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rect 1240 578 1615 656 [[Khri Vanish]] |
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rect 1237 927 1612 1002 [[Khri Flight]] |
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rect 1234 1077 1609 1152 [[Khri Guile]] |
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rect 1237 1356 1612 1434 [[Khri Steady]] |
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rect 1234 1509 1612 1584 [[Khri Eliminate]] |
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rect 1234 1656 1615 1737 [[Khri Serenity]] |
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rect 1687 852 2063 927 [[Khri Elusion]] |
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rect 1687 999 2063 1083 [[Khri Liberation]] |
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rect 1687 1659 2063 1734 [[Khri Sagacity]] |
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rect 2174 257 2546 335 [[Khri Secure]] |
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rect 2175 338 2550 413 [[Khri Speed]] |
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rect 2173 413 2552 488 [[Khri Spar]] |
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rect 2174 488 2549 560 [[Khri Skulk]] |
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rect 2174 563 2549 635 [[Khri Presience]] |
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rect 2174 638 2552 710 [[Khri Cunning]] |
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</imagemap><br> |
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==Finesse== |
==Finesse== |
Revision as of 10:12, 28 April 2018
What little is known is that there is an anti-magic power source, ostensibly called the Inner Fire, that can affect limited subversion of reality. It's not magical in the technical sense (it does not involve the manipulation of mana, its practitioners do not undergo Attunement, etc.), but it's certainly "magical" in the sense that it does something that the uninitiated consider impossible in their understanding of the world.
Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. [1]
Finesse
Ability | Type | Skill | Tier | Slots | Cost | Tree | Prereqs | Effect |
---|---|---|---|---|---|---|---|---|
Hasten | khri | utility | Tier 1 | 8 + 2/pulse | Finesse | Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat | ||
Avoidance | khri | augmentation | Tier 2 | 12 + 3/pulse | Finesse | Hasten | +Reflex (stat) | |
Adaptation | khri | warding | Tier 2 | 12 + 3/pulse | Finesse | Hasten | Reduces damage from multiple strikes in a short period of time. Each subsequent strike within the time frame is reduced more than the last. | |
Elusion | khri | augmentation | Tier 2 | 12 + 3/pulse | Finesse | Avoidance | +Brawling skill, +Evasion skill | |
Safe | khri | augmentation | Tier 2 | 12 + 3/pulse | Finesse | Hasten, 14th circle | +Locksmithing skill, Gives user a chance to dodge a blown trap while opening boxes. | |
Plunder | khri | augmentation | Tier 2 | 12 + 3/pulse | Finesse | Hasten | +Thievery skill, +Discipline (stat) | |
Muse | khri | augmentation | Tier 3 | 16 + 4/pulse | Finesse | +Alchemy Skill, +Engineering Skill | ||
Cunning | khri | augmentation, utility | Tier 3 | 16 + 4/pulse | Finesse | Elusion | +Tactics skill, +Charisma (stat), pulsing anti-web/immobilization | |
Flight | khri | augmentation, warding | Tier 3 | 16 + 4/pulse | Finesse | Elusion | +Athletics, Balance heal, chance to catch and return throw a weapon thrown at you | |
Guile | khri | debilitation, area of effect | Tier 4 | 20 + 5/pulse | Finesse | Plunder | -Evasion skill, all engaged targets. | |
Slight | khri | utility | Tier 4 | 20 + 5/pulse | Finesse | Plunder | Reduces chance of getting caught shoplifting (can reduce to zero) | |
Credence | khri | debilitation, area of effect | Tier 4 | 20 + 5/pulse | Finesse | Cunning | Calm all engaged targets. |
Potency
Ability | Type | Skill | Tier | Slots | Cost | Tree | Prereqs | Effect |
---|---|---|---|---|---|---|---|---|
Focus | khri | augmentation | Tier 1 | 8 + 2/pulse | Potency | +Agility (stat) | ||
Sight | khri | augmentation | Tier 2 | 12 + 3/pulse | Potency | Focus, 14th Circle | +Perception skill, darkvision | |
Insight | khri | augmentation | Tier 2 | 12 + 3/pulse | Potency | Sight | +First Aid, +Outdoorsmanship | |
Calm | khri | utility | Tier 2 | 25 | Potency | Focus, 14th | Indiscriminate self dispel. | |
Terrify | khri | debilitation | Tier 2 | 12 + 3/pulse | Potency | Focus | Single target immobilize. | |
Intimidate | khri | debilitation | Tier 3 | 16 + 4/pulse | Potency | Terrify | Prevents engagement | |
Eliminate | khri, shield ignoring, armor ignoring | debilitation | Tier 3 | 35 | Potency | Prowess, 60th | Attacks using Small Edged weapons ignore enemy's armor and shield. Lasts about 10 seconds. | |
Prowess | khri | debilitation, area of effect | Tier 3 | 16 + 4/pulse | Potency | Focus, Circle 14 | -Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only | |
Fright | khri | augmentation | Tier 3 | 16 + 4/pulse | Potency | Intimidate | +Debilitation skill, +Intelligence (stat) | |
Steady | khri | augmentation | Tier 3 | 16 + 4/pulse | Potency | Prowess | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, faster aim | |
Endure | khri | augmentation, utility | Tier 3 | 16 + 4/pulse | Potency | Calm | +Stamina (stat) | |
Serenity | khri | warding | Tier 3 | 16 + 4/pulse | Potency | Calm, 30th | SvS barrier vs Will. | |
Sagacity | khri | warding | Tier 4 | 20 + 5/pulse | Potency | Serenity, Level 40 | Non-ablative, percentage barrier to physical damage. |
Subtlety
Ability | Type | Skill | Tier | Slots | Cost | Tree | Prereqs | Effect |
---|---|---|---|---|---|---|---|---|
Vanish | khri | utility | Special | 30 | Subtlety | Silence, 45th | Instant invisibility and retreat | |
Darken | khri | augmentation | Tier 1 | 8 + 2/pulse | Subtlety | +Stealth skill | ||
Harrier | khri | augmentation | Tier 2 | 12 + 3/pulse | Subtlety | Darken | +Strength (stat) | |
Dampen | khri | utility, warding | Tier 2 | 12 + 3/pulse | Subtlety | Darken | Decrease stealth hindrance, anti-locate barrier, blocks hunt | |
Silence | khri | utility | Tier 2 | 12 + 3/pulse | Subtlety | Darken | Pulsing invisibility. | |
Strike | khri | augmentation | Tier 2 | 12 + 3/pulse | Subtlety | Darken, Circle 13 | +Backstab skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, held weapon only | |
Shadowstep | khri | utility | Tier 3 | 16 + 4/pulse | Subtlety | Dampen | decrease advance time while hidden, 0RT sneaking in town | |
Sensing | khri | utility | Tier 3 | 16 + 4/pulse | Subtlety | Dampen | remote view of neighboring room, passive spot on hidden | |
Evanescence | khri | utility, warding | Tier 5 | 24 + 6/pulse | Subtlety | Invisibility on receiving a sufficiently damaging strike |
Combination
Ability | Type | Skill | Tier | Slots | Cost | Tree | Prereqs | Effect |
---|
Ambushes
Ability | Type | Skill | Prereqs | Effect |
---|---|---|---|---|
Choke | ambush | debilitation | 3rd circle | -Stamina (stat), Fatigue damage |
Stun | ambush | debilitation | 25th circle | Causes head damage and variable duration stun dependent on success. |
Screen | ambush | debilitation | 30th circle, Ambush Choke | -Perception skill, random roundtimes to all engaged targets on success. |
Slash | ambush | debilitation | 39th circle | Prevents the target from retreating or moving for a short period along with dropping the target to their knees on top success. |
Clout | ambush | debilitation | 50th circle, Ambush Stun | Concentration damage, pulsing drain, causes loss of prepared spell |
Ignite | ambush | Ambush Slash | Lowers armor value by damaging armor, or causes physical damage to unarmored body parts. |
References
Related Forum Posts
Subcategories
This category has the following 2 subcategories, out of 2 total.
K
T
- Thief ambushes (6 P)
Pages in category "Thief abilities"
The following 54 pages are in this category, out of 54 total.
K
- Khri Adaptation
- Khri Avoidance
- Khri Calm
- Khri Credence
- Khri Cunning
- Khri Dampen
- Khri Darken
- Khri Eliminate
- Khri Elusion
- Khri Endure
- Khri Evanescence
- Khri Flight
- Khri Focus
- Khri Fright
- Khri Guile
- Khri Harrier
- Khri Hasten
- Khri Insight
- Khri Intimidate
- Khri Muse
- Khri Plunder
- Khri Prowess
- Khri Safe
- Khri Sagacity
- Khri Sensing
- Khri Serenity
- Khri Shadowstep
- Khri Sight
- Khri Silence
- Khri Slight
- Khri Steady
- Khri Strike
- Khri Terrify
- Khri Vanish