Category:Thief abilities: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
m (adding adaptation hotspot)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{RTOC}}
{{RTOC}}
<imagemap>
Image:Khrichart.png
rect 34 146 160 182 [[Khri Darken|Darken (Augmentation)]]
rect 223 53 348 93 [[Khri Dampen|Dampen (Utility, Warding)]]
rect 222 109 347 149 [[Khri Strike|Strike (Augmentation)]]
rect 223 164 348 204 [[Khri Silence|Silence (Utility)]]
rect 222 220 349 260 [[Khri Harrier|Harrier (Augmentation)]]
rect 400 54 527 93 [[Khri Sensing|Sensing (Utility)]]
rect 400 109 526 148 [[Khri Shadowstep|Shadowstep (Utility)]]
rect 400 164 526 205 [[Khri Vanish|Vanish (Utility)]]
rect 575 164 701 205 [[Khri Evanescence|Evanescence (Utility, Warding)]]
rect 36 390 161 432 [[Khri Hasten|Hasten (Utility)]]
rect 222 307 348 348 [[Khri Safe|Safe (Augmentation)]]
rect 222 362 348 402 [[Khri Avoidance|Avoidance (Augmentation)]]
rect 222 418 348 457 [[Khri Plunder|Plunder (Augmentation)]]
rect 222 475 348 515 [[Khri Adaptation|Adaptation (Augmentation)]]
rect 400 307 526 347 [[Khri Muse|Muse (Augmentation)]]
rect 400 362 526 403 [[Khri Elusion|Elusion (Augmentation)]]
rect 400 418 526 458 [[Khri Slight|Slight (Utility)]]
rect 400 473 526 513 [[Khri Guile|Guile (Debilitation)]]
rect 576 362 701 402 [[Khri Flight|Flight (Augmentation, Warding)]]
rect 576 418 701 458 [[Khri Cunning|Cunning (Augmentation, Utility)]]
rect 751 418 877 457 [[Khri Credence|Credence (Debilitation)]]
rect 35 700 160 740 [[Khri Focus|Focus (Augmentation)]]
rect 222 548 348 589 [[Khri Sight|Sight (Augmentation)]]
rect 222 604 348 645 [[Khri Prowess|Prowess (Debilitation)]]
rect 222 714 348 755 [[Khri Calm|Calm (Utility)]]
rect 222 824 348 866 [[Khri Terrify|Terrify (Debilitation)]]
rect 399 548 526 588 [[Khri Insight|Insight (Augmentation)]]
rect 399 604 526 645 [[Khri Eliminate|Eliminate (Debilitation)]]
rect 399 659 526 699 [[Khri Steady|Steady (Augmentation)]]
rect 399 714 526 754 [[Khri Endure|Endure (Augmentation, Utility)]]
rect 399 769 526 810 [[Khri Serenity|Serenity (Warding)]]
rect 399 824 526 866 [[Khri Intimidate|Intimidate (Debilitation)]]
rect 576 769 701 809 [[Khri Sagacity|Sagacity (Warding)]]
rect 576 825 701 865 [[Khri Fright|Fright (Augmentation)]]
rect 35 960 161 999 [[Ambush Choke|Choke]]
rect 35 1016 161 1055 [[Ambush Slash|Slash]]
rect 35 1072 161 1112 [[Ambush Stun|Stun]]
rect 222 960 348 999 [[Ambush Screen|Screen]]
rect 222 1016 348 1055 [[Ambush Ignite|Ignite]]
rect 222 1072 348 1112 [[Ambush Clout|Clout]]
</imagemap><br>


What little is known is that there is an anti-magic power source, ostensibly called the [[Inner Fire]], that can affect limited subversion of reality. It's not magical in the technical sense (it does not involve the manipulation of mana, its practitioners do not undergo Attunement, etc.), but it's certainly "magical" in the sense that it does something that the uninitiated consider impossible in their understanding of the world.


Creating the subversion seems to require either a strong emotional prompt (Barbarians) or an altered state of consciousness (Barbarians and Thieves). Some scholars have pointed out that this is frighteningly similar to what happens to a magician who is casting a sorcery, but no distinct relationship has been formed. <ref>[[Post:Ability Tweaks - 03/02/2015 - 12:59]]</ref>


==Finesse==
==Finesse==
Line 12: Line 53:
|?ability skill is
|?ability skill is
|?ability difficulty is
|?ability difficulty is
|?slot cost is
|?Ability usage cost is
|?Ability usage cost is
|?ability path is
|?ability path is
Line 18: Line 60:
|sort=ability path is,ability difficulty is,slot cost is
|sort=ability path is,ability difficulty is,slot cost is
|format=template
|format=template
|template=AbilityList
|template=AbilityList9
|link=none
|link=none
|limit=100
|limit=100
Line 31: Line 73:
|?ability skill is
|?ability skill is
|?ability difficulty is
|?ability difficulty is
|?slot cost is
|?Ability usage cost is
|?Ability usage cost is
|?ability path is
|?ability path is
Line 37: Line 80:
|sort=ability path is,ability difficulty is,slot cost is
|sort=ability path is,ability difficulty is,slot cost is
|format=template
|format=template
|template=AbilityList
|template=AbilityList9
|link=none
|link=none
|limit=100
|limit=100
Line 50: Line 93:
|?ability skill is
|?ability skill is
|?ability difficulty is
|?ability difficulty is
|?slot cost is
|?Ability usage cost is
|?Ability usage cost is
|?ability path is
|?ability path is
Line 56: Line 100:
|sort=ability path is,ability difficulty is,slot cost is
|sort=ability path is,ability difficulty is,slot cost is
|format=template
|format=template
|template=AbilityList
|template=AbilityList9
|link=none
|link=none
|limit=100
|limit=100
Line 62: Line 106:
|}
|}


==Combination==
==Ambushes==
{{AbilityList|ht}}
{{AbilityList|hta}}
{{#ask:[[guild association is::thief]][[Ability type is::!other]][[ability path is::combination]]
{{#ask:[[guild association is::Thief]][[Ability type is::ambush]]
|?pretty name is
|?pretty name is
|?ability type is
|?ability type is
|?ability skill is
|?ability skill is
|?ability difficulty is
|?slot cost is
|?Ability usage cost is
|?ability path is
|?prerequisite
|?prerequisite
|?ability effect is
|?ability effect is
|sort=prerequisite
|sort=ability path is,ability difficulty is,slot cost is
|format=template
|format=template
|template=AbilityList
|template=AbilityList6
|link=none
|link=none
|limit=100
|limit=100

Latest revision as of 21:58, 30 October 2022

Darken (Augmentation)Dampen (Utility, Warding)Strike (Augmentation)Silence (Utility)Harrier (Augmentation)Sensing (Utility)Shadowstep (Utility)Vanish (Utility)Evanescence (Utility, Warding)Hasten (Utility)Safe (Augmentation)Avoidance (Augmentation)Plunder (Augmentation)Adaptation (Augmentation)Muse (Augmentation)Elusion (Augmentation)Slight (Utility)Guile (Debilitation)Flight (Augmentation, Warding)Cunning (Augmentation, Utility)Credence (Debilitation)Focus (Augmentation)Sight (Augmentation)Prowess (Debilitation)Calm (Utility)Terrify (Debilitation)Insight (Augmentation)Eliminate (Debilitation)Steady (Augmentation)Endure (Augmentation, Utility)Serenity (Warding)Intimidate (Debilitation)Sagacity (Warding)Fright (Augmentation)ChokeSlashStunScreenIgniteCloutKhrichart.png
About this image



Finesse

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Hasten khri utility Tier 1 1 8 + 2/pulse Finesse Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat
Avoidance khri augmentation Tier 2 1 12 + 3/pulse Finesse Hasten +Reflex (stat)
Adaptation khri warding Tier 2 1 12 + 3/pulse Finesse Hasten Reduces damage from multiple strikes in a short period of time. Each subsequent strike within the time frame is reduced more than the last.
Safe khri augmentation Tier 2 2 12 + 3/pulse Finesse Hasten, 14th circle +Locksmithing skill, Gives user a chance to dodge a blown trap while opening boxes.
Plunder khri augmentation Tier 2 2 12 + 3/pulse Finesse Hasten +Thievery skill, +Discipline (stat)
Elusion khri augmentation Tier 2 2 12 + 3/pulse Finesse Avoidance +Brawling skill, +Evasion skill
Muse khri augmentation Tier 3 2 16 + 4/pulse Finesse +Alchemy Skill, +Engineering Skill
Cunning khri augmentation, utility Tier 3 3 16 + 4/pulse Finesse Elusion +Tactics skill, +Charisma (stat), pulsing anti-web/immobilization
Flight khri augmentation, warding Tier 3 3 16 + 4/pulse Finesse Elusion +Athletics, Balance heal, chance to catch and return throw a weapon thrown at you
Slight khri utility Tier 4 2 20 + 5/pulse Finesse Plunder Reduces chance of getting caught shoplifting (can reduce to zero)
Credence khri debilitation, area of effect Tier 4 2 20 + 5/pulse Finesse Cunning Calm all engaged targets.
Guile khri debilitation, area of effect Tier 4 2 20 + 5/pulse Finesse Plunder -Evasion skill, all engaged targets.

Potency

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Focus khri augmentation Tier 1 1 8 + 2/pulse Potency +Agility (stat)
Sight khri augmentation Tier 2 1 12 + 3/pulse Potency Focus, 14th Circle +Perception skill, darkvision
Terrify khri debilitation Tier 2 2 12 + 3/pulse Potency Focus Single target immobilize.
Insight khri augmentation Tier 2 2 12 + 3/pulse Potency Sight +First Aid, +Outdoorsmanship
Calm khri utility Tier 2 2 25 Potency Focus, 14th Indiscriminate self dispel.
Intimidate khri debilitation Tier 3 1 16 + 4/pulse Potency Terrify Prevents engagement
Steady khri augmentation Tier 3 2 16 + 4/pulse Potency Prowess +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, faster aim
Endure khri augmentation, utility Tier 3 2 16 + 4/pulse Potency Calm +Stamina (stat)
Serenity khri warding Tier 3 2 16 + 4/pulse Potency Calm, 30th SvS barrier vs Will.
Eliminate khri, shield ignoring, armor ignoring debilitation Tier 3 2 35 Potency Prowess, 60th Attacks using Small Edged weapons ignore enemy's armor and shield. Lasts about 10 seconds.
Prowess khri debilitation, area of effect Tier 3 2 16 + 4/pulse Potency Focus, Circle 14 -Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only
Fright khri augmentation Tier 3 2 16 + 4/pulse Potency Intimidate +Debilitation skill, +Intelligence (stat)
Sagacity khri warding Tier 4 1 20 + 5/pulse Potency Serenity, Level 40 Non-ablative, percentage barrier to physical damage.

Subtlety

Ability Type Skill Tier Slots Cost Tree Prereqs Effect
Vanish khri utility Special 2 30 Subtlety Silence, 45th Instant invisibility and retreat
Darken khri augmentation Tier 1 1 8 + 2/pulse Subtlety +Stealth skill
Harrier khri augmentation Tier 2 1 12 + 3/pulse Subtlety Darken +Strength (stat)
Silence khri utility Tier 2 2 12 + 3/pulse Subtlety Darken Pulsing invisibility.
Dampen khri utility, warding Tier 2 2 12 + 3/pulse Subtlety Darken Decrease stealth hindrance, anti-locate barrier, blocks hunt
Strike khri augmentation Tier 2 3 12 + 3/pulse Subtlety Darken, Circle 13 +Backstab skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, held weapon only
Shadowstep khri utility Tier 3 2 16 + 4/pulse Subtlety Dampen decrease advance time while hidden, 0RT sneaking in town
Sensing khri utility Tier 3 3 16 + 4/pulse Subtlety Dampen remote view of neighboring room, passive spot on hidden
Evanescence khri utility, warding Tier 5 2 24 + 6/pulse Subtlety Invisibility on receiving a sufficiently damaging strike

Ambushes

Ability Type Skill Slots Prereqs Effect
Choke ambush debilitation 1 ​3rd circle -Stamina (stat), Fatigue damage
Stun ambush debilitation 2 25th circle Causes head damage and variable duration stun dependent on success.
Screen ambush debilitation 2 30th circle, Ambush Choke -Perception skill, random roundtimes to all engaged targets on success.
Slash ambush debilitation 2 39th circle Prevents the target from retreating or moving for a short period along with dropping the target to their knees on top success.
Clout ambush debilitation 2 50th circle, Ambush Stun Concentration damage, pulsing drain, causes loss of prepared spell
Ignite ambush 2 Ambush Slash Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.

References

Related Forum Posts

Click here to search for related posts.