Category:Guilds: Difference between revisions
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==Summary== |
==Summary== |
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In [[DragonRealms]], adventurers may choose membership in one of eleven guilds which are currently active. |
In [[DragonRealms]], adventurers may choose membership in one of eleven guilds which are currently active. |
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* [[Barbarian]]s are masters of combat who disdain magic. |
* [[Barbarian]]s are masters of combat who disdain magic. |
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* [[Warrior Mage]]s command the six elements and may summon familiars to do their bidding. |
* [[Warrior Mage]]s command the six elements and may summon familiars to do their bidding. |
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==Comparisons At a Glance== |
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==Skill Sets== |
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===Introduction=== |
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Every guild in DragonRealms possesses a primary skill set, two secondary skill sets and two tertiary skill sets. Characters that train skills in their guild's primary skill set will find they earn ranks in those skills faster than in their secondary skill sets. The same is true in comparison between secondary and tertiary skill sets. Commoners train all skills as secondary. |
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{|class="wikitable sortable" |
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===Guild Skill Sets=== |
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{| border="1" cellpadding="0" cellspacing="0" width="600" class="wikitable sortable" |
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|bgcolor="#cccccc"| '''Guild''' |
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|bgcolor="#cccccc" align="center"| '''[[:Category:Armor Skillset|Armor]]''' |
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|bgcolor="#cccccc" align="center"| '''[[:Category:Lore Skillset|Lore]]''' |
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|bgcolor="#cccccc" align="center"| '''[[:Category:Magic Skillset|Magic]]''' |
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|bgcolor="#cccccc" align="center"| '''[[:Category:Survival Skillset|Survival]]''' |
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|bgcolor="#cccccc" align="center"| '''[[:Category:Weapon Skillset|Weapon]]''' |
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!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]!![[Spells|Magic]]?!!Mana!!Skill!![[Free accounts|F2P]]? |
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| [[Barbarian]] |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Primary |
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|[[Barbarian]]||secondary||'''primary'''||tertiary||secondary||tertiary||no||||{{Skill|Expertise|expertise}}||yes |
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| [[Bard]] |
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|align="center"| Tertiary |
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|align="center"| Primary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|- |
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|[[Paladin]]||'''primary'''||secondary||tertiary||tertiary||secondary||[[:Category:Paladin spells|yes]]||holy||{{Skill|Asceticism|asceticism}}<sup>2</sup>||yes |
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| [[Cleric]] |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Primary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|[[Ranger]]||secondary||secondary||tertiary||'''primary'''||tertiary||[[:Category:Ranger spells|yes]]||life||{{Skill|Scouting|scouting}}||yes |
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| [[Commoner]] |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|[[Thief]]||tertiary||secondary||tertiary||'''primary'''||secondary||no||||{{Skill|Backstab|backstab}}||yes |
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| [[Empath]] |
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|align="center"| Tertiary |
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|align="center"| Primary |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|[[Cleric]]||tertiary||secondary||'''primary'''||tertiary||secondary||[[:Category:Cleric spells|yes]]||holy||{{Skill|Theurgy|theurgy}}||yes |
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| [[Moon Mage]] |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Primary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|- |
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|[[Warrior Mage]]||tertiary||secondary||'''primary'''||tertiary||secondary||[[:Category:Warrior Mage spells|yes]]||elemental||{{Skill|Summoning|summoning}}||yes |
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| [[Necromancer]] |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Secondary |
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|align="center"| Primary |
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|align="center"| Tertiary |
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|- |
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|[[Bard]]||tertiary||secondary||secondary||tertiary||'''primary'''||[[:Category:Bard spells|yes]]||elemental||{{Skill|Bardic Lore|bardic lore}}||yes |
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| [[Paladin]] |
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|align="center"| Primary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|- |
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|[[Trader]]||secondary||tertiary||tertiary||secondary||'''primary'''||no<sup>1</sup>||lunar||{{Skill|Trading|trading}}||'''no''' |
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| [[Ranger]] |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|align="center"| Tertiary |
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|align="center"| Primary |
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|align="center"| Secondary |
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|- |
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|[[Necromancer]]||tertiary||tertiary||secondary||'''primary'''||secondary||[[:Category:Necromancer spells|yes]]||arcane||{{Skill|Thanatology|thanatology}}||'''no''' |
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| [[Thief]] |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|align="center"| Primary |
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|align="center"| Secondary |
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|- |
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|[[Moon Mage]]||tertiary||tertiary||'''primary'''||secondary||secondary||[[:Category:Moon Mage spells|yes]]||lunar||{{Skill|Astrology|astrology}}||yes |
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| [[Trader]] |
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|align="center"| Secondary |
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|align="center"| Primary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|align="center"| Tertiary |
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|- |
|- |
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|[[Empath]]||tertiary||tertiary||secondary||secondary||'''primary'''||[[:Category:Empath spells|yes]]||life||{{Skill|Empathy|empathy}}||'''no''' |
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| [[Warrior Mage]] |
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|- |
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|align="center"| Tertiary |
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|[[Commoner]]||secondary||secondary||secondary||secondary||secondary||no||||||yes |
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|align="center"| Secondary |
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|align="center"| Primary |
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|align="center"| Tertiary |
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|align="center"| Secondary |
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|} |
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#Traders will eventually become magic users. |
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#This skill has not been released, so its name and functionality are subject to change. |
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==Skillsets== |
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===Introduction=== |
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As indicated above, every guild in DragonRealms has one primary skillset, two secondary skillsets and two tertiary skillsets.<br> |
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<br> |
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The main consequence of skillset placement is to determine how quickly you can learn skills. Skills within your guild's primary skill set are learned the fastest, while skills within the tertiary skillset are learned the slowest. Skillset placement can also give you access to certain "perks." Lastly, skillset placement is factored into each guild's circle requirements.<br> |
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<br> |
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For more details, see [[Skillsets]]. |
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{{Cat|Concepts}} |
{{Cat|Concepts}} |
Revision as of 21:01, 2 April 2016
Summary
In DragonRealms, adventurers may choose membership in one of eleven guilds which are currently active.
- Barbarians are masters of combat who disdain magic.
- Bards are talented entertainers who weave powerful magics through their enchantes.
- Clerics are the messengers of the Immortals and weavers of holy magic.
- Commoners are adventurers who have not yet chosen a guild.
- Empaths are the healers of flesh, capable of mending the most grievous of wounds.
- Moon Mages are watchers of the heavens and manipulators of fate.
- Necromancers are perverse individuals who use the bodies of the fallen to further their wishes.
- Paladins are protectors of the weak and defenders of the faith.
- Rangers are masterful woodsmen who are most at home in the wilderness.
- Thieves are guttersnipes well-versed in the arts of stealth and relieving the careless of their coin.
- Traders specialize in acquiring and selling goods at a considerable profit throughout Elanthia.
- Warrior Mages command the six elements and may summon familiars to do their bidding.
Comparisons At a Glance
Guild | Armor | Weapon | Magic | Survival | Lore | Magic? | Mana | Skill | F2P? |
---|---|---|---|---|---|---|---|---|---|
Barbarian | secondary | primary | tertiary | secondary | tertiary | no | expertise | yes | |
Paladin | primary | secondary | tertiary | tertiary | secondary | yes | holy | asceticism2 | yes |
Ranger | secondary | secondary | tertiary | primary | tertiary | yes | life | scouting | yes |
Thief | tertiary | secondary | tertiary | primary | secondary | no | backstab | yes | |
Cleric | tertiary | secondary | primary | tertiary | secondary | yes | holy | theurgy | yes |
Warrior Mage | tertiary | secondary | primary | tertiary | secondary | yes | elemental | summoning | yes |
Bard | tertiary | secondary | secondary | tertiary | primary | yes | elemental | bardic lore | yes |
Trader | secondary | tertiary | tertiary | secondary | primary | no1 | lunar | trading | no |
Necromancer | tertiary | tertiary | secondary | primary | secondary | yes | arcane | thanatology | no |
Moon Mage | tertiary | tertiary | primary | secondary | secondary | yes | lunar | astrology | yes |
Empath | tertiary | tertiary | secondary | secondary | primary | yes | life | empathy | no |
Commoner | secondary | secondary | secondary | secondary | secondary | no | yes |
- Traders will eventually become magic users.
- This skill has not been released, so its name and functionality are subject to change.
Skillsets
Introduction
As indicated above, every guild in DragonRealms has one primary skillset, two secondary skillsets and two tertiary skillsets.
The main consequence of skillset placement is to determine how quickly you can learn skills. Skills within your guild's primary skill set are learned the fastest, while skills within the tertiary skillset are learned the slowest. Skillset placement can also give you access to certain "perks." Lastly, skillset placement is factored into each guild's circle requirements.
For more details, see Skillsets.
Subcategories
This category has the following 12 subcategories, out of 12 total.