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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Vessel of Salvation + (Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use)
- Vitality Healing + (Vitality heal)
- Hodierna's Lilt + (Vitality heal, Fatigue heal, Spirit heal)
- Famine + (Vitality heal, Pulsing)
- Alkahest Edge + (Vivisection damage becomes slicing + random element.)
- Nonchalance + (Ward against Charm and Fear spells)
- Swan Form + (Weak integrity anti-magic barrier.)
- Prediction (meditation) + (When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room.)
- Devour + (Wound heal)
- Heal Wounds + (Wound heal)
- Consume Flesh + (Wound heal, Destroy body parts of a corpse.)
- Bloodthorns + (Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster.)
- Embrace of the Vela'Tohr + (Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant)
- Regenerate + (Wound heal, gradually heals wounds/scars)
- Fountain of Creation + (Wound heal, heals all wounds/scars)
- Heal Scars + (Wound heal, heals scars)
- Necrotic Reconstruction + (Wound heal, only heals corpses, zombies, or constructs)
- Heal + (Wound heal, periodically heals your worst wounds)
- Essence of Yew + (ablative magic barrier)
- Manifest Force + (ablative physical damage barrier)
- Perseverance of Peri'el + (ablative vitality barrier)
- Gauge Flow + (allows magical research)
- Adaptive Curing + (allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds)
- Tangled Fate + (alters single prediction (stuns if more than one))
- Glyph of Warding + (always retain items regardless of depart option; hinders assailant's ability to aim or target)
- Auto-Glyph + (automatically invoke both Warding and Bonding glyph on death)
- Self Confidence + (barrier vs. Charm and Fear)
- Kertigen's commune + (bless weapon)
- Holy Warrior (spell) + (blesses held weapon, sometimes stuns attacker)
- Bond Armaments + (bonds weapon/shield to hand)
- Air Bubble + (breathe underwater)
- Ancestral Arts + (buff properties of crafting tool)
- Pattern Hues + (change the color of certain spells and cantrips)
- Relight + (cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight)
- Raincloud + (create a raining cloud over player's head)
- Stone Seat + (create chair)
- Water Globe + (create globe of water or snow)
- Eluned's commune (1) + (create holy water)
- Glythtide's commune + (create marriage and divorce roses)
- Highlight Flaws + (damage amplifier)
- Sprout + (damage constructs)
- Compost + (decays items on ground (does not boost life mana))
- Mirror Image + (decoy barrier)
- Khri Shadowstep + (decrease advance time while hidden, 0RT sneaking in town)
- Flashpoint + (destroy held object)
- Rend + (dispel 2 effects, self-cast or targeted)
- Dispel (spell) + (dispels one magical effect)
- Air Blast + (dries accumulated moisture)
- Imbue + (enables an item to be enchanted)
- Astral Projection + (enter astral form)
- Conductive Spires + (fire/electric barrier)