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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ambush Choke + (-Stamina (stat), Fatigue damage)
- Frostbite + (-Stamina (stat), Fatigue damage, knocks down)
- Slash the Shadows + (-Stealth skill, Knock out of hiding.)
- Kertigen's Will + (-Stealth skill, can reveal the hidden and invisible.)
- Burden (spell) + (-Strength (stat), increases encumbrance)
- Khri Prowess + (-Tactics skill, -Reflex (stat), -Offensive Factor, Tactics is PvP only, OF is PvE only)
- Visions of Darkness + (-Wisdom (stat), alters Vivisection's targeting speed and priority)
- Iron Constitution + (-damage (from serious hits))
- Alamhif's Gift + (-death's sting or +soul pool (costs 1 favor))
- Soldier's Prayer + (-magic damage)
- Awaken (spell) + (-stuns/unconsciousness)
- Paragon + (20% (capped at 50 ranks) bonus to effective skill when using a meditation)
- Drought + (A portion of incoming damage will be dealt to the next foe struck by the Barbarian.)
- Albreda's Balm + (AOE calm.)
- Viscous Solution + (AOE immobilization.)
- Shadow Web + (AOE webbing)
- Veil of Ice + (Ablative TM barrier.)
- Redeemer's Pride + (Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier.)
- Gam Irnan + (Ablative physical damage resistance with cooldown per body part.)
- Psychic Shield + (Ablative ward against vs. will contested abilities.)
- Read the Ripples + (Add prophetic insight, bypass astrological observation timers, and bypass telescope checks for selected random constellations.)
- Recharge + (Additional attunement reserves)
- Ignite + (Adds fire damage proportional to the highest physical damage stat of the weapon)
- Wolverine Form + (Advancing speed boost.)
- Liturgy + (All masking benefits of Rite of Contrition added to Rite of Grace.)
- Heavenly Fires + (Allows AE's bolts to redirect to new target after first is dead.)
- Bespoke Regalia + (Allows CAST {armor type} {area of coverage})
- Ring of Blessings + (Allows PFE, Rejuv, Bless, MPP, MaPP, SoS to be <tt>cast</tt> <tt>group</tt>.)
- Noumena + (Allows Starlight Aura regeneration under cloud cover or in daylight. Allows spells that use Starlight to be cast during inclement weather.)
- Hypnotize + (Allows calm creatures to be commanded)
- Stellar Collector + (Allows collection and storage of starlight energy)
- Expansive Infusions + (Allows creation of elemental weapons for any melee or thrown weapon skill.)
- Ripplegate Theory + (Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky.)
- Hands of Bone + (Allows the caster to parry and shield block without equipment.)
- Elemental domain + (Alter charge gain/loss and environmental difficulty modifiers for casting elemental spells)
- Hydra Hex + (AoE cyclic version of Malediction or Curse of Zachriedek.)
- Thunderclap + (AoE stun)
- Demrris' Resolve + (Area effect stun and knockdown.)
- Khri Eliminate + (Attacks using Small Edged weapons ignore enemy's armor and shield. Lasts about 10 seconds.)
- Dispel (meditation) + (Attempts to remove all magic on self.)
- Anger the Earth + (Balance damage)
- Tremor + (Balance damage, possible knock-down or knock-back, pulses)
- Centering + (Balance heal)
- Truffenyi's Rally + (Balance heal, dispels negative effects and some positive effects)
- Soul Shield + (Barrier vs Spirit attacks. Absorbs spirit damage.)
- Resurrection + (Brings a dead player back to life.)
- Enrichment + (Buffs Trabe Chalice, Regalia, Arbiter's Stylus, Starcrash, and Avtalia Array)
- Elementalism + (Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one.)
- Khri Credence + (Calm all engaged targets.)
- Pathway of Power + (Cast TM spells as though using more mana)
- Elemental barrage + (Cast a TM spell in conjunction with a weapon attack)