Su Helmas 440: Entrapped: Difference between revisions

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==Tasks==
==Tasks==
On arrival to the area, there are 2 types of tasks available to complete for fame. For either task to award fame, first find the [[Su Helmas expedition ziggurat climber]] or the [[Su Helmas expedition graveyard explorer]], and {{com|redeem}} your contract. To check that your contract(s) have been activated, check the bottom of your {{com|info}}. Each completed task will award 10 or 11 Su Helmas fame. You can check your fame with the {{com|Tickets|ticket}} command.
On arrival to the area, there are 2 types of tasks available to complete for fame. For either task to award fame, first find the [[Su Helmas expedition ziggurat climber]], the [[Su Helmas expedition graveyard explorer]], the [[expedition archeologist]], or the [[empath wreathed in violet robes]]. You will also need to {{com|REDEEM}} your contract(s) in order to start tasks. To check that your contract(s) have been activated, check the bottom of your {{com|INFO}}. Each completed task will award 10 or 11 Su Helmas fame. You can check your fame with the {{com|Tickets|TICKET}} command.


===Noncombat Ward Puzzle===
===Non-Combat Disarm Puzzle===
;2022 Change - The Previous Non-Combat Ward Puzzle has been removed.
Moving east from the entry portal, you will see '''an undulating purple ward'''. To get instructions for manipulating the ward, {{com|study}} the ward. On manipulating the ward, which is a random combination of {{com|push}}, {{com|rub}} & {{com|tap}}, you can lighten the ward on a successful set of combinations until you complete the task.
Moving east into the ''Antechamber East'' area, you will now find an '''[[expedition archeologist]]''' that can grant you access to the previously blocked and entrapped corridors and towers of Su Helmas.

====How To Begin====
* Task is started with an [[expedition archeologist]] npc.
* Once you are inside, you will need to find your trap.
* {{tt|ASK ARCHEOLOGIST FOR ACCESS}} to begin this task.

====How To Progress====
* {{com|SEARCH}} for the room with a trap for you.
* {{com|APPRAISE}} the trap for more information.
** {{tt|DISARM QUICK}} to quickly finish, but you take the trap's consequence and get no experience.
** {{com|DISARM}} to finish at normal speed, use a skill check against the trap, and if you succeed, you take no trap consequence and receive experience in the skill you used on the trap.
** {{tt|DISARM CAREFUL}} to have a 100% chance of success, take no trap consequence, and get no experience.


===Hunting===
===Hunting===
;2022 Change - Everyone with an active pass in the room when a kill is completed will receive an incidental in their At Feet slot.
Each kill completes a single contract task. Only kill creatures that spawn for your character. Wandering around killing creatures that have spawned for others can result in not earning fame but will count as a kill and use up a contract. After {{tt|Redeeming}} your contract:
Each kill completes a single contract task. Only kill creatures that spawn for your character. Wandering around killing creatures that have spawned for others can result in not earning fame but will count as a kill and use up a contract. After {{tt|Redeeming}} your contract:
* {{tt|ASK CLIMBER ABOUT ACCESS}} for the creatures in the Ziggurat area
* {{tt|ASK CLIMBER ABOUT ACCESS}} for the creatures in the Ziggurat area

Revision as of 18:37, 21 January 2022

< Su Helmas

SuHelmasForbiddenTemple440.jpg

Access to the area can be found in Crossing at the southeast corner of the Town Green (TGSE). The portal is open to everyone with no purchase from the Simucoin store required. Contracts from the Simucoin store are required to complete tasks within the event and earn Su Helmas fame.

Instance Opens Closes
Prime January 21, 2022 January 30, 2022
Platinum January 21, 2022 January 30, 2022
Fallen January 21, 2022 January 30, 2022

Don't know how to participate?
See the microtransaction events page for general instructions.

Subpages

Lore

Su Helmas overview.

Map

A map of the area can be found at Kythryn's Journal here.

Tasks

On arrival to the area, there are 2 types of tasks available to complete for fame. For either task to award fame, first find the Su Helmas expedition ziggurat climber, the Su Helmas expedition graveyard explorer, the expedition archeologist, or the empath wreathed in violet robes. You will also need to REDEEM your contract(s) in order to start tasks. To check that your contract(s) have been activated, check the bottom of your INFO. Each completed task will award 10 or 11 Su Helmas fame. You can check your fame with the TICKET command.

Non-Combat Disarm Puzzle

2022 Change - The Previous Non-Combat Ward Puzzle has been removed.

Moving east into the Antechamber East area, you will now find an expedition archeologist that can grant you access to the previously blocked and entrapped corridors and towers of Su Helmas.

How To Begin

  • Task is started with an expedition archeologist npc.
  • Once you are inside, you will need to find your trap.
  • ASK ARCHEOLOGIST FOR ACCESS to begin this task.

How To Progress

  • SEARCH for the room with a trap for you.
  • APPRAISE the trap for more information.
    • DISARM QUICK to quickly finish, but you take the trap's consequence and get no experience.
    • DISARM to finish at normal speed, use a skill check against the trap, and if you succeed, you take no trap consequence and receive experience in the skill you used on the trap.
    • DISARM CAREFUL to have a 100% chance of success, take no trap consequence, and get no experience.

Hunting

2022 Change - Everyone with an active pass in the room when a kill is completed will receive an incidental in their At Feet slot.

Each kill completes a single contract task. Only kill creatures that spawn for your character. Wandering around killing creatures that have spawned for others can result in not earning fame but will count as a kill and use up a contract. After REDEEMING your contract:

  • ASK CLIMBER ABOUT ACCESS for the creatures in the Ziggurat area
  • ASK EXPLORER ABOUT ACCESS for the creatures in the Desolate Field and Sunken Pit areas.

Seeds of Entropy

JOIN an empath wreathed in violet robes. They will summon a guide, who leads you deep beneath Su Helmas. You must perform a series of actions to navigate deeper in the catacombs until you reach a Seed of Entropy. Destroy it to complete the task.

(This task is mechanically similar to the Duskuin Bank Heist. HELP is available if you get stuck.)

How to Begin

  • Task is started with the empath wreathed in violet robes npc.
  • As you complete the tasks in a room you will be automoved to the next room.
  • JOIN EMPATH to begin.

How to Progress

  • You can use HELP to get a hint in each room as to your options for commands.
Room Phrase Option 1 Option 2
"tickle at the frayed edges of sanity" SEARCH PERCEIVE
"within it may have other things in mind" MOVE DARKNESS SIT SEAT
"but it's certainly enough to make someone scream, too" MEDITATE SCREAM
"granite slab at the center of the sunken pit" CLIMB READ
"past the vines you see a lit chamber beckoning" DODGE CHARGE
"little sense moving forward until this is dealt with" CRAWL FOCUS SIGIL
"magical barrier blocks further travel down the cold passageway" BREAK
Requires a weapon.
(Non-Magic Users)
INVOKE
(Magic Users)
The Seed Room"It's called a Seed of Entropy." SMITE TOUCH SEED
(Empaths)

Incidental Trade-Ins

The incidental trader is back in a different form, in the northern room is a sun-baked elderly archaeologist.

  • ASK ARCHAEOLOGIST FOR a SACK.
  • Put any of the prizes you're willing to part with in, and GIVE SACK TO ARCHAEOLOGIST to initiate the exchange. Not all types of items will fit inside.
  • Do NOT put something in the sack unless you are willing to lose it!

Creatures

Teasers

See Su Helmas: Entrapped 440/Email Teasers.

Incidental Loot

See Su Helmas: Entrapped 440/Incidental loot.

End Loot

See Su Helmas: Entrapped 440/End loot for prizes and prices.

Raffle

See Su Helmas: Entrapped 440/Raffle for rules, prizes, and winners.