Invoke command
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The INVOKE command is used to trigger some magical devices.
Note that with the release of DR 3.0, INVOKE takes over many of the functions that were previously used by FOCUS, most notably with cambrinth items.
The shortest spelling of this command is INVO, INV goes to the INVENTORY command.
Syntax
Action | Target | Modifier | Result |
---|---|---|---|
INVOKE: | - | - | returns a weapon bonded with a bonding potion. |
INVOKE | [CAMBRINTH ITEM]: | - | establishes a link to cambrinth, readying its stored mana for use. |
INVOKE | [CAMBRINTH ITEM] | [#]: | makes a given number of mana streams available to be used, leaving the rest. Arcana skill check required. |
INVOKE | [CAMBRINTH ITEM] | CYCLIC: | toggles cambrinth to only dispense mana to power cyclic spells. Available with the dedicated cambrinth use feat. |
INVOKE | [CAMBRINTH ITEM] | SPELL: | toggles cambrinth to only dispense mana to power spells. Available with the dedicated cambrinth use feat. |
INVOKE | [PROPER RITUAL FOCUS]: | - | while preparing a ritual spell, somewhat alleviates the mana cost. |
INVOKE | RUNESTONE: | - | starts preparing a spell in a runestone. |
INVOKE | SPELLBOOK: | - | when closed and adorned with a hafaltu-veined kuldaez crystal, activates the spell contained in the crystal. |
INVOKE | SPELLBOOK: | - | when opened to a page in the Scrolls chapter with a spell scribed to it, attempts to temporarily memorize the spell. |
INVOKE | [SPELL SCROLL]: | - | temporarily memorizes a spell from a spell scroll. |
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