Property:Ability effect is
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Description: A property used for the short effect of a spell.
Type: string
There are currently 602 items in this property, 116 of which are incomplete, and 0 of which are outdated. |
M
+Engineering skill, +Locksmithing skill +
-Primary Magic skill, chance to interrupt a spell being prepared. +
Puncture damage, Impact damage, Creates a ballista that fires rocks. +
+Defending skill, +Evasion skill +
-Defensive Factor, -Offensive Factor +
-Attunement pool +
ablative physical damage barrier +
+Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Agility (stat), -Stealth skill, Fire damage, brawling only +
Identify other G'nar Pethians +
Fire damage, Dealt every time target is struck by any source of elemental damage. +
+Discipline (stat), +lead +
Spells cast at you will sometimes go awry +
Creates cloud that gradually restores memories to dead bodies in the area. +
Sense if someone or something is hidden +
+Outdoorsmanship skill, +Skinning skill +
Maintain your ranger bonus while in non-wilderness areas +
Nerve damage, Stun, sleep, disarm. Single target. +
+Intelligence (stat), +Concentration regeneration +
Spirit damage, drains caster's spirit only, AoE offensive dispel. +
+Mana level, -Mana level, boost mana for all types but arcane, penalizes arcane mana +
Nerve damage, AoE stun, sleep, disarm. +
Percentage damage reduction. +
decoy barrier +
+Stealth skill, -Perception skill, Buff is self only, Debuff is AoE +
+Reflex (stat), Balance heal, pulsing recovery +
Self-resurrection provided it's cast before death. +
N
Non-ablative percentage damage barrier that pulses to groupmates. +
Uses item in right hand for TKT. +
Gets you into other sect halls. +
Wound heal, only heals corpses, zombies, or constructs +
+Mana level, More powerful when more people are in the room. +
puts targets to sleep, AoE +
Ward against Charm and Fear spells +
Allows Starlight Aura regeneration under cloud cover or in daylight.
Allows spells that use Starlight to be cast during inclement weather. +
O
+Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. +
+Stealth skill, Removes third-party messaging for Thanatology rituals. +
Solely a RP dancing tool. +
Creates an orb to store cleric buff spells. +
P
Pull or knock back target. +
+Stealth skill +
Puncture damage, Impact damage, armor piercing, single target. +
Increase accuracy of TM spells +
Reduces minimum prep of TM spells +
Showing 1 related entity.