Barbarian: Difference between revisions

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{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic
|abilities= [[Barbarian Dances|Batte Dances]], [[Berserks]], [[Choke Command|Choke]], [[Dual Load]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind]]
|abilities= [[Barbarian Dances|Batte Dances]], [[Berserks]], [[Choke Command|Choke]], [[Dual Load]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (ability)|Whirlwind]]
|mana=None}}
|mana=None}}


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At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance.
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance.


===[[Whirlwind]]===
===[[Whirlwind (ability)|Whirlwind]]===
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.



Revision as of 22:44, 29 March 2008

Barbarian Guild
Barbarian

Image copyright of Simutronics Corporation

Primary Skillset: Weapon
Secondary Skillsets: Survival, Armor
Tertiary Skillsets: Lore, Magic
Special Abilities: Batte Dances, Berserks, Choke, Dual Load, Roars, Meditations, War Stomp, Whirlwind
Mana Type: None
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage

Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage

The Barbarian's life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother's milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic's aid. Die with us, and drive your body to a warrior's dogged end while those of lesser mettle cower at inglorious range!

Inner Fire is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!

Official Information

Information courtesy of Dragonrealms Website.

Guild Hall Locations

The Crossing
Led by Guild Leader Agonar Dokona, the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)
Riverhaven
Led by Guildmaster Mo Glawroak, the massive Gor'Tog axe wielder.
Steelclaw Clan
Led by Guildmistress T'Kiel, the legendary Elven swordswoman.
Ratha
Led by Guildmistress Anhh'shre, the lightning-quick S'Kra Mur knife fighter.
Outer Hibarnhvidar
Led by Guildmistress Stumara, and her trusty tankard.
Mer'Kresh
Led by Guildmaster Tusfaov, human warrior and scholar.

Skillsets and Common Races

A barbarian's primary skillset is Weapon. Survival and Armor are secondary skillsets, with Magic and Lore as tertiaries.

According to the DragonRealms website, barbarians tend to be:

Gor'Tog 29%
Human 17%
Dwarven 14%
S'Kra Mur 11%

Guild Abilities

Inner Fire

The driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian's Inner Fire is the source of his/her tremendous courage and strength, as well as resistance to magic.

Battle Dances

As barbarians gain greater levels of experience and awareness, they are able to seek out the legendary pit masters who are located all over Elanthia, and learn various battle dances which train the barbarian to hone their strengths to levels not normally achievable, creating an unstoppable force in one person.

Berserks

A berserking Barbarian is able to push through physical pain and increase his/her strength and stamina. The barbarian could literally die on his/her feet when the battle rage wears off.

Choke

As the masters of melee combat, Barbarians learn additional techniques for brawling. Even the youngest of Barbarians learn to suffocate their enemies, or take the extra step to break their necks.

Dual Load

With sufficient skill and the Eagle Dance, Barbarians can release two arrows with one pull of the bow.

Meditations

Barbarians are more than mindless animals, they are also thoughtful and savy warriors. Meditations are the forms through which their unbending force of will can be brought to bear. Though limited to only a few uses, various GMs have indicated that these will soon have much more variety.

Roars

A barbarian is able to strike fear into his/her opponent and inspire his/her allies through sheer projection of his/her roars and presence. At higher levels a roaring barbarian is able to drive others into a natural state of berserk.

War Stomp

At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance.

Whirlwind

The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.

Miscellaneous Information

  • Guild crest: A bloodied sword raised high in a clenched fist.
  • Barbarians are the best at Weapon Forging.
  • There are a few Barbarian oriented items in the game.
  • There are various Barbarian registers throughout the world...
    • Crossing Register - Ranks overall weapon ranks
    • Riverhaven Register - Ranks blunt ranks
    • Mer'Kresh Register - Ranks overall defense ranks
    • Ratha Register - Ranks ranged weapon ranks?
  • Barbarian Guide
  • Barbarian Titles