Alteration

From Elanthipedia
Jump to navigation Jump to search
Stub
  • This article is a stub. That is, it is an article with little or no content, and needs attention.
  • Please see Category:Stubs for more articles that need content.
  • When it is completed to a reasonable degree, remove {{stub}} from this article.

Alterations are GM mediated custom changes to a facet of your character, usually an item. In most cases, these alterations are purely cosmetic, but sometimes additional factors can be added.

In addition, there is also a specific type called LTB Alterations or Premium alterations that have their own special rules.

See http://www.play.net/dr/info/alteration.asp for more details.

Items

Tattoos

General rules

These are mainly common sense, and shouldn't be considered a comprehensive list. As with all alterations, the alterer has the final say. This list also designed to provide information for Assisted Wedding tattoos, which may be very different than those provided by the average tattoo alterer (the main difference being that wedding tattoos can cover multiple body parts in the description).

Tattoos are available for Queen's and King's weddings. There is a maximum of two per wedding, and they go to the couple only -- so no tat for the mother-in-law. They also count as a verbed item slot.

Generally speaking:

  • Tattoos cannot appear to move on their own.
  • As with all wedding alterations, they must not be sexually themed or be inappropriate for a family game.
  • No tattoos with pictures of people mentioning only their name. How do I know that's your neighbor Samantha on your bicep? I wouldn't, but I would be able to see a blonde with green eyes perched on a boar.
  • Tattoos are ink only. No throwing gems on top, scarification, branding, etc.
  • Limit for the length of tattoos is approximately 512 characters, spaces included. Don't forget that in DR, we double space between sentences!
  • Tattoos must begin with "She/He has a tattoo of" and end with "on his/her (area)".

Rules for Prydaen

Prydaen tattoos should be kept minimal and on areas where the fur is likely to be thin or sparse (like limbs, wrists, cheeks). Something on a back or chest or the like would never actually show up unless they are bald in that area.

Valid Areas

  • face
  • neck
  • arm
  • chest (male) / shoulder (female)
  • back
  • leg
  • hand
  • ankle
  • wrist
  • tail
  • shoulder
  • forehead
  • cheekbone
  • thigh
  • left wrist
  • right wrist
  • chest
  • abdomen
  • forearm
  • chin
  • left cheekbone
  • right cheekbone
  • calf
  • left ankle
  • right ankle
  • left temple
  • right temple
  • left hip
  • right hip
  • lower back
  • left palm
  • right palm
  • right knuckles
  • left knuckles
  • upper lip
  • lower lip
  • lips
  • shins
  • knees
  • right shin
  • left shin
  • right knee
  • left knee
  • scalp (only if a bald race)

Titles

EZ Script

EZ Atmo

Restricted Materials

If you wish to use the below materials in an alteration you must provide them. This doesn't cover depictions of the materials, i.e. an embroidery of a vela'tohr flower. List from the DragonRealms Wedding Team website.

Fabric

Creature Parts

Metals

Woods

Flowers

Gems

Blanve's Bounty Gems

Planetary Gems

Immokokkon and Sons Gems

Professions

Explicitly Allowed Professions

Actor
Advocate
Alchemist
Animal Handler
Apothecary
Architect
Archer
Aristocrat
Armorer
Artisan
Artist
Astrologer
Baker
Banker
Barber
Barkeep
Barmaid
Beekeeper
Beer Seller
Beggar
Blacksmith
Boatman
Bookbinder
Bookseller
Brewer
Buckle Maker
Builder
Butcher
Caravan Leader
Carpenter
Cartographer
Captain (nautical themed)
Chandler
Charioteer
Chatelaine
Chef
Chieftain
Chirurgeon (surgeon)
Clergyman/woman
Clerk
Clock Maker
Clothworker
Cook
Cooper
Copyist

Counselor
Courtier
Cowherd
Crossbowman
Cutler
Dairymaid
Diplomat
Distiller
Diver
Diviner
Domestic Servant
Explorer
Farmer
Fighter
First Mate
Fisherman
Fishmonger
Footman
Furrier
Gardener
Gladiator
Glovemaker
Groom (animal groomer)
Harness Maker
Hatmaker
Hay Merchant
Hearthwitch
Herald
Herbalist
Herder
Hermit
Highwayman
Illuminator
Innkeeper
Interpreter
Inventor
Jailer
Jester
Jeweler
Jongleur
Judge
Knight
Laborer
Lady
Lady in Waiting

Leatherworker
Locksmith
Longbowman
Maidservant
Majordomo
Man at Arms
Mason
Mercer
Merchant
Messenger
Midwife
Miller
Miner
Minstrel
Monk
Mortician
Mourner
Nun
Nurse
Page
Painter
Pariah
Pastry Cook
Peasant
Perfumer
Philosopher
Physician
Pigkeeper
Pilgrim
Plasterer
Potter
Priest/ess
Professor
Pursemaker
Ratcatcher
Roofer
Ropemaker
Rugmaker
Sailor
Scabbard Maker
Sculptor
Saddler
Scavenger
Scholar
Scrivener

Servant
Shaman
Shepherd
Ship's Captain
Shoemaker
Silversmith
Smith
Soldier
Spice Merchant
Squire
Stablehand
Storyteller
Steward
Surveyor
Swordsman
Sycophant
Tailor
Tanner
Tavernkeeper
Tax Collector
Teamster
Thatcher
Tinker
Town Crier
Trapper
Vendor
Vermin Catcher
Vintner
Warrior
Water Carrier
Weaver
Wine Seller
Witch
Wizard
Woodcarver
Woodcutter
Wood Seller

Restricted Professions

  • Ambassador, Royal Advisor, Senechal, etc.: This includes any items with names or descriptions that imply royalty or royal appointments.
  • Assassin, Enforcer, Hitman, etc.: This includes any items with crime-related names or descriptions.
  • Commander, Corporal, General, Sergeant, etc.: This includes any items with names or descriptions referring to military ranks or insignia (other than "Captain" for ship owners).
  • Galley Slave, Slave, Slaver, etc.: This includes any items with slavery related names or descriptions.
  • Sniper, Hunter: This includes any items with "sniper" or "hunter" related descriptions.
  • Torturer: This includes any items with torturer-related names or descriptions.

Do not ask for any adornment or description with wording that signifies a special military rank, governmental position, royal connections or appointments. The exception to this rule is the title "Captain" for nautical/boat themed items. Any ranks above Captain (Admiral, etc.) ARE, however, subject to this rule.

Avoid requesting an alteration that mentions a reference to royal ancestors or divine lineage. We want to try to keep historic lore within that which has been approved for the game. Likewise, we have a distinguished list of gods and goddesses and feel there are enough to go around.


Related Forum Posts

Click here to search for related posts.

Additional Information