Capture the Critter: Difference between revisions

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*[[Peri'el Shrine]] - snakes, eels, etc. This has been seen at the [[Hollow Eve Festival]] in the Below Deck section.
*[[Peri'el Shrine]] - snakes, eels, etc. This has been seen at the [[Hollow Eve Festival]] in the Below Deck section.
*[[Simian Cage]] - marmoset, capuchin, paguur, monkey & tamarin were loose at the [[Taisidon Safari 420]] event.
*[[Simian Cage]] - marmoset, capuchin, paguur, monkey & tamarin were loose at the [[Taisidon Safari 420]] event.
*[[Spider Cage]] - miscreation, unyn, nightmare, beast-thing, land-octopus & spiders (spider-themes). First seen at the [[Hollow Eve Festival 432]].
*[[Wolf Cart]] - wolf pups. Seen at [[Taisidon_Safari_412_Map|Taisidon MegaSafri 413]].
*[[Wolf Cart]] - wolf pups. Seen at [[Taisidon_Safari_412_Map|Taisidon MegaSafri 413]].

Revision as of 08:23, 1 November 2019

The "Capture the Critter" games are automated games run during GM events that have the same general set of rules and results. A variety of both critters and return locations for each game have been found, appropriately tailored by a GM to each different event.

Rules

  • When you see a critter, try to GET it when both hands are empty. You might miss, you might grab just a scrap of junk, you might get stunned, or you will actually catch it.
  • Each critter attempts to escape your grip approximately every 10 seconds, so run fast once you catch it.
  • When in the room with the return location, PUT <CRITTER> on <RETURN ITEM> and claim your randomized prize.

Game Variations

Below are variations of the game as documented here on Elanthipedia. Many of these links also reference prize lists.