Vitality: Difference between revisions

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::''Vitality / "life force," the supernatural measure of how alive you are. It's the same thing that lets living shadows or fire elementals or a god be "alive" yet without biology as we know it.''
[[Vitality]] represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the [[Stamina (stat)|Stamina]] stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.
::''-GM [[Armifer]]<ref>[[Post:Animation Power - 5/17/2010 - 19:43:43 PM]]</ref>''


'''Vitality''' represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the [[Stamina (stat)|Stamina]] stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.

==Formulas==


{|class="wikitable"
!Stamina value!!Formula
|-
|Stamina > 80||580 + ((Stamina - 80) * 2))
|-
|Stamina > 40 || (460 + ((Stamina - 40) * 3))
|-
|Stamina <=40 || ((4 * Stamina) + 300)
|}

[[File:Vit.png|300px]]
https://www.desmos.com/calculator/ygk5qspwxe

==Uses==

*Reduces damage done to body parts. This effect is strong when vitality is high and weak when it is low.<ref>[[Post:Kodius - Combat 3.0 Guru - 08/08/2012 - 19:05]]</ref><ref>[[Post:Clarification, please! - 10/16/2013 - 12:38]]</ref><ref>[[Post:Damage Reduction in 3.0 - 11/29/2012 - 16:50]]</ref><ref>[[Post:3.0 Damage Caps - 10/28/2012 - 21:07]]</ref>
*[[Empaths]] when casting [[Fountain of Creation]] <ref>[[Post:FoC Feedback - 1/18/2010 - 20:10:04]]</ref>

==Abilities that affect vitality==
===Boost max vitality===
{{#ask:[[Boosts::Vitality]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}
===Heal vitality===
{{#ask:[[Heal type::Vitality heal]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}
===Boost vitality regeneration===
{{#ask:[[Boosts::Vitality regeneration]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}
===Debuff max vitality===
{{#ask:[[Debuffs::Vitality]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}
===Damage vitality===
{{#ask:[[Damage type::Vitality damage]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}
===Decrease vitality regeneration===
{{#ask:[[Debuffs::Vitality regeneration]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}


==Vitality Levels==
==Vitality Levels==
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| dead
| dead
|}
|}
{{RefAl|r=y|a=y}}

{{cat|Statistics,Definitions}}[[page type is::definition| ]]
{{cat|Statistics,Definitions}}
[[page type is::definition| ]]
[[page type is::concept| ]]

Latest revision as of 17:25, 17 May 2021

Vitality / "life force," the supernatural measure of how alive you are. It's the same thing that lets living shadows or fire elementals or a god be "alive" yet without biology as we know it.
-GM Armifer[1]

Vitality represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the Stamina stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.

Formulas

Stamina value Formula
Stamina > 80 580 + ((Stamina - 80) * 2))
Stamina > 40 (460 + ((Stamina - 40) * 3))
Stamina <=40 ((4 * Stamina) + 300)

Vit.png https://www.desmos.com/calculator/ygk5qspwxe

Uses

Abilities that affect vitality

Boost max vitality

None

Heal vitality

Boost vitality regeneration

Debuff max vitality

None

Damage vitality

Decrease vitality regeneration

None

Vitality Levels

Percentage Combat Message HEALTH Message
>100% invigorated incredibly full of strength
100% none full strength
99%-90% bruised slightly battered
89%-80% hurt somewhat battered
79%-70% battered battered
69%-60% beat up beat up
59%-50% very beat up very beat up
49%-40% badly hurt extremely beat up
39%-30% very badly hurt bad shape
29%-20% smashed up very bad shape
19%-10% terribly wounded extremely bad shape
9%-1% near death death's door
<1% in death's grasp dead

References

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