Dire bear: Difference between revisions

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{{Critter
{{Critter
|new=Yes
|Critter Name=Dire Bear
|Critter Name=Dire Bear
|Province=Zoluren
|City=Wolf Clan
|MapList=*{{rmap|5| Rocky Outcrop (5)}}
|simulevel=26
|naturallevel=26
|weaponlevel=26
|defenselevel=26
|flex=No
|MinCap=120
|MinCap=120
|MaxCap=170
|MaxCap=170
|BodyType=quadruped
|new=Yes
|BodyType2=monstrous
|Skinnable=yes
|Attack Range=Melee
|Has Coins=no
|Has Coins=no
|Has Gems=no
|Has Gems=no
|Has Boxes=no
|Has Boxes=no
|Special=no
|Evil=no
|Evil=no
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Defense=no
|Defense=no
|Premium=no
|Attack Range=melee
|Skinnable=yes
|Province=Zoluren
|City=Wolf Clan
|MapList=*{{rmap|5| Rocky Outcrop (5)}}
|hasskin=Yes
|hasskin=Yes
|Skin Name=a bear pelt
|Skin Name=a bear pelt
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|Bone Name=some bear bones
|Bone Name=some bear bones
|Bone Weight=12
|Bone Weight=12
|RequiredRanks=<99
|MaxVal=548
|MaxVal=548
|MaxArrangedVal=606
|MaxArrangedVal=606
|Manipulated=yes
|mskill1=<=133
|mskill2=210
}}
}}
__NOTOC__
__NOTOC__
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The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
==In Depth==
==In Depth==
Dire Bears are much harder foes than their neighboring [[Silver-backed Bear]]s. Someone who can dance four Silver-backed Bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as [[Shaggy Black Barghest]]s (daytime barghests), but with better spawn. <br />
Dire bears are much harder foes than their neighboring [[silver-backed bear]]s. Someone who can dance four silver-backed bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as [[shaggy black barghest]]s (daytime barghests), but with better spawn. <br/>


===Area Information===
*Low range on defenses is 110 minimum, and even then, without decent supernatural or magic defenses you're going to have a bad time. Probably closer to 120 for more than one or two and they spawn quickly.
Dire bears sometimes wander into the [[silver-backed bear]] and [[Blood_wolf_(1) | blood wolf]] dominated areas of the {{rmap|5| Rocky Outcrop}} (5/21/2015). <br/>
*Defensive learning slows noticeably at 150, significantly at 160, and soft caps (1/34) by 170. (7/31/2016) <br />

*Bottom cap for offenses around 70. <br />
===Skill Caps===
*Tactics: Hard cap (0/34) at 202 with no Soft cap. (7/31/2016) <br />
*Offenses: Bottom cap around 70. <br/>
*Teaches skinning great at 160, but still not getting perfect pelts. <br />
*Defenses: Low range on defenses is 110 minimum, and even then, without decent supernatural or magic defenses you're going to have a bad time. Probably closer to 120 for more than one or two and they spawn quickly. Learning slows noticeably at 150, significantly at 160, and soft caps (1/34) by 170 (7/31/2016). <br />
*Locked skinning (full arrange) thru 249. Stopped locking at 250, but still teaching fine at 251. (7/31/2016) <br />
*[[Tactics skill|Tactics]]: Hard cap (0/34) at 202 with no Soft cap (7/31/2016). <br/>
*[[Skinning skill|Skinning]]:Teaches great at 160, but still not getting perfect pelts. Locked (full arrange) thru 249. Stopped locking at 250, but still teaching fine at 251 (7/31/2016). <br/>


===Special Attacks===
===Special Attacks===
NONE. <br />
*NONE. <br />


===Special Defenses===
===Special Defenses===
*{{com|appraise}} {{tt|CAREFUL}} info: NONE. <br/>
*{{com|appraise}} {{tt|CAREFUL}} info: NONE. <br/>

===Area Information===
Dire Bears sometimes wander into the [[Silver-backed Bear]] and [[Blood_wolf_(1) | Blood Wolf]] dominated areas of the {{rmap|5| Rocky Outcrop}}. (5/21/2015) <br />


===[[Attributes]]===
===[[Attributes]]===
*'''[[Strength (stat)|Strength]]''' - is about 20 <br />
*'''[[Strength (stat)|Strength]]''' - is about 20 <br/>
*'''[[Agility (stat)|Agility]]''' - is about 20 <br />
*'''[[Agility (stat)|Agility]]''' - is about 20 <br/>
*'''[[Discipline (stat)|Discipline]]''' - is about 20 <br />
*'''[[Discipline (stat)|Discipline]]''' - is about 20 <br/>
*'''[[Reflex (stat)|Reflex]]''' - is about 20 <br />
*'''[[Reflex (stat)|Reflex]]''' - is about 20 <br/>
*'''[[Stamina (stat)|Stamina]]''' - is about 20 <br />
*'''[[Stamina (stat)|Stamina]]''' - is about 20 <br/>


===Body Parts===
===Body Parts===
*{{com|arrange}} {{tt|INFO}}: ''The bear can be arranged to produce a skin, part or bone.
*{{com|arrange}} {{tt|INFO}}: ''The bear can be arranged to produce a {{ilink|i|bear pelt|skin}}, {{ilink|i|bear paw|part}} or {{ilink|i|bear bone|bone}}. <br/>
Skin ({{ilink|i|bear pelt}}) <br />
*Unarranged max value: 548 Kronars. High Quality (70) - ''work loose a sterling example of a bear pelt
*Arranged max value: 606 Kronars. Perfect Quality (99) - ''retrieve a perfect pelt
Part ({{ilink|i|bear paw}}) <br />
*Unarranged max value: 531 Kronars. Quality (N/A) - ''skillfully remove a bear paw
*Arranged max value: 602 Kronars. Quality (N/A) - ''retrieve a perfect paw
Bone ({{ilink|i|bear bones}}) <br />
*Unarranged max value: N/A
*Arranged max value: 602 Kronars. Perfect Quality (99) - ''retrieve some perfect bones


==Messaging==
==Messaging==

Latest revision as of 15:41, 23 July 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
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To add any of the missing information listed above, use THIS FORM.
Dire Bear
Unknown creature.jpg
Creature Levels:
    Overall 26
    Level Variance -
    Natural Attack 26
    Weapon Attack 26
    Defense 26
    Player Estimated -
Potential overall skill: 104
Skill Cap 120 to 170
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type quadruped
Body Type (Alt) monstrous
Body Size unknown
Located:
Premium-Only No
Skinning Details
Skin Name bear pelt
Skin Weight 12
Part Name bear paw
Part Weight 4
Bone Name bear bones
Bone Weight 12
Ranks Required <99"" can not be assigned to a declared number type with value 99.
Max Value 548548 Kronars <br />438.4 Lirums <br />395.437 Dokoras <br />0.548 LTBpoints <br />0.548 Tickets <br />
Max Arranged 606606 Kronars <br />484.8 Lirums <br />437.29 Dokoras <br />0.606 LTBpoints <br />0.606 Tickets <br />
 
Manipulation
Manipulatable Yes
Skill Required <=133 / 210
Teaching Cap ?


Description

The dire bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.

In Depth

Dire bears are much harder foes than their neighboring silver-backed bears. Someone who can dance four silver-backed bears will, unfortunately, die in three to four hits from a dire bear. They are approximately as strong as shaggy black barghests (daytime barghests), but with better spawn.

Area Information

Dire bears sometimes wander into the silver-backed bear and blood wolf dominated areas of the Rocky Outcrop (5/21/2015).

Skill Caps

  • Offenses: Bottom cap around 70.
  • Defenses: Low range on defenses is 110 minimum, and even then, without decent supernatural or magic defenses you're going to have a bad time. Probably closer to 120 for more than one or two and they spawn quickly. Learning slows noticeably at 150, significantly at 160, and soft caps (1/34) by 170 (7/31/2016).
  • Tactics: Hard cap (0/34) at 202 with no Soft cap (7/31/2016).
  • Skinning:Teaches great at 160, but still not getting perfect pelts. Locked (full arrange) thru 249. Stopped locking at 250, but still teaching fine at 251 (7/31/2016).

Special Attacks

  • NONE.

Special Defenses

Attributes

Body Parts

Messaging

  • Spawn: A dire bear lumbers in.
  • Entrance: A dire bear saunters in, swinging its head from side to side.
  • Exit: A dire bear saunters <direction>.
  • Death1: A dire bear growls one last time and collapses.
  • Death2: A dire bear growls low and dies.
  • Decay: A dire bear rots away into nothingness.

Recall Knowledge

You recall reading once that the dire bear got its name from the long canine teeth it has.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.