Moon Mage sect representative locations: Difference between revisions
FLINT-TIPPED (talk | contribs) |
No edit summary |
||
(13 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
Sect representatives allow [[Moon Mage|Moon Mages]] of appropriate skill to join a sect. <br> |
Sect representatives allow [[Moon Mage|Moon Mages]] of appropriate skill to join a sect. <br> |
||
Choosing a sect based upon the mechanical benefit of sect [[Moon Mage cantrips|cantrips]] or [[Sect spell affinity]] is not recommended. Many Moon Mages have regretted their choice of sect based upon such. <br> |
Choosing a sect based upon the mechanical benefit of sect [[Moon Mage cantrips|cantrips]] or [[Sect spell affinity|sect spell affinity]] is not recommended. Many Moon Mages have regretted their choice of sect based upon such. <br> |
||
Sects are a roleplaying consideration. It is highly recommended that you visit every sect representative, research library books that discuss the various sects and if possible speak with player character Moon Mage sect members ingame before making your choice. The sect you join should align with your own character's ideals and personality as much as possible. |
Sects are a roleplaying consideration. It is highly recommended that you visit every sect representative, [[Moon_Mage_books_and_lore|research library books and forum post lore]] that discuss the history of the various sects and if possible speak with player character Moon Mage sect members ingame before making your choice. The sect you join should align with your own character's ideals and personality as much as possible. |
||
[[Free accounts|Free to play]] Moon Mages may join sects but do not qualify for temporary travel visas to do so. They may purchase provincial travel passports via [https://store.play.net/store/purchase/dr SimuCoin purchases]. <br> |
|||
:Note: Moon Mages interested in sects with sect representatives located in Therengia or Qi'Reshalia may however use [[Free accounts#Temporary_Visas|temporary travel visas]] from the Stellar Magic quests and 100th circle Moon Mage quest to visit those respective provinces. |
|||
Joining a sect is more or less permanent and irreversible. Do not make your choice lightly! |
Joining a sect is more or less permanent and irreversible. Do not make your choice lightly! |
||
Line 15: | Line 19: | ||
==[[Fortune's Path]]== |
==[[Fortune's Path]]== |
||
Located in [[Qi'Reshalia]]. <br> |
|||
The FP sect representative is located in the room marked gangplank on {{rmap|90d|Taisgath Island}}. <br> |
|||
{{com|ASK}} the colorful gypsy about sect. |
|||
==[[Heritage House]]== |
==[[Heritage House]]== |
||
Located in [[Therengia]]. <br> |
|||
The HH house in [[Throne City]] is located on {{rmap|35|Dahl Aeliy}} in an immaculate columned granite building. <br> |
|||
{{com|go}} building <br> |
|||
South <br> |
|||
{{com|ask}} cheerful representative about sect. <br> |
|||
:Note: Heritage House is the only 'sect' you may join after joining another sect. You will relinquish your membership in your original sect. If you decide after the fact that you want to return to your old sect, you'll be out of luck. This decision is permanent and irrevocable. HH is the 'sect' that is not a sect. |
|||
==[[Monks of the Crystal Hand]]== |
==[[Monks of the Crystal Hand]]== |
||
Located in [[Therengia]]. <br> |
|||
:Note: While this is technically within Therengian provincial borders; F2P (Free Accounts) characters have access as it lies south of the Faldesu river. <br> |
|||
East of Esouvar's Rest, upon the {{rmap|14d|Way of Swords}} lie the hidden Halls of Ith'Draknari: <br> |
|||
{{com|PUSH}} crystal hand <br> |
|||
{{com|Go}} stone wall <br> |
|||
{{com|ASK}} hooded monk about sect. |
|||
==[[Nomads of the Arid Steppe]]== |
==[[Nomads of the Arid Steppe]]== |
||
Located in [[Forfedhdar]] upon the [[Trabe Plateau]]. <br> |
|||
From the westernmost room on the {{rmap|118b|map}}: <br> |
|||
go slope <br> |
|||
go ledge <br> |
|||
{{com|ASK}} the ancient shaman about sect. |
|||
==[[Progeny of Tezirah]]== |
==[[Progeny of Tezirah]]== |
||
Located in [[Ilithi]]. <br> |
|||
At the base of the {{rmap|67a|Great Tower}} in the Garden of Shadows. <br> |
|||
{{com|PULL}} branch <br> |
|||
{{com|GO}} bush <br> |
|||
SouthEast <br> |
|||
{{com|ASK}} scarlet-robed mage about sect. |
|||
==[[Prophets of G'nar Peth]]== |
==[[Prophets of G'nar Peth]]== |
||
Located in [[Therengia]]. <br> |
|||
East of El'Bain's Stop, past 'Neer's Hummock blood wolves, on the road to sun vultures at Pathway's End of Kweld Andu lies the G'nar Pethians' {{rmap|41a|canvas tent}}. <br> |
|||
{{com|GO}} Tent <br> |
|||
{{com|ASK}} blind prophet about sect. |
|||
{{RefAl|a=y}} |
|||
* [[:Category:Sects|Moon Mage Sects]] |
|||
* [[Sect spell affinity]] |
Latest revision as of 12:28, 1 May 2020
SPOILER ALERT! | |
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game. |
Sect representatives allow Moon Mages of appropriate skill to join a sect.
Choosing a sect based upon the mechanical benefit of sect cantrips or sect spell affinity is not recommended. Many Moon Mages have regretted their choice of sect based upon such.
Sects are a roleplaying consideration. It is highly recommended that you visit every sect representative, research library books and forum post lore that discuss the history of the various sects and if possible speak with player character Moon Mage sect members ingame before making your choice. The sect you join should align with your own character's ideals and personality as much as possible.
Free to play Moon Mages may join sects but do not qualify for temporary travel visas to do so. They may purchase provincial travel passports via SimuCoin purchases.
- Note: Moon Mages interested in sects with sect representatives located in Therengia or Qi'Reshalia may however use temporary travel visas from the Stellar Magic quests and 100th circle Moon Mage quest to visit those respective provinces.
Joining a sect is more or less permanent and irreversible. Do not make your choice lightly!
Celestial Compact
Located in Zoluren.
The CC sect representative is located inside their sect hall within the Crossing Moon Mage guild.
The black iron spiral staircase in the southernmost room on the third level of the guild leads to the CC sect hall.
ASK the stuffy junior officer about sect.
Fortune's Path
Located in Qi'Reshalia.
The FP sect representative is located in the room marked gangplank on Taisgath Island.
ASK the colorful gypsy about sect.
Heritage House
Located in Therengia.
The HH house in Throne City is located on Dahl Aeliy in an immaculate columned granite building.
GO building
South
ASK cheerful representative about sect.
- Note: Heritage House is the only 'sect' you may join after joining another sect. You will relinquish your membership in your original sect. If you decide after the fact that you want to return to your old sect, you'll be out of luck. This decision is permanent and irrevocable. HH is the 'sect' that is not a sect.
Monks of the Crystal Hand
Located in Therengia.
- Note: While this is technically within Therengian provincial borders; F2P (Free Accounts) characters have access as it lies south of the Faldesu river.
East of Esouvar's Rest, upon the Way of Swords lie the hidden Halls of Ith'Draknari:
PUSH crystal hand
GO stone wall
ASK hooded monk about sect.
Nomads of the Arid Steppe
Located in Forfedhdar upon the Trabe Plateau.
From the westernmost room on the map:
go slope
go ledge
ASK the ancient shaman about sect.
Progeny of Tezirah
Located in Ilithi.
At the base of the Great Tower in the Garden of Shadows.
PULL branch
GO bush
SouthEast
ASK scarlet-robed mage about sect.
Prophets of G'nar Peth
Located in Therengia.
East of El'Bain's Stop, past 'Neer's Hummock blood wolves, on the road to sun vultures at Pathway's End of Kweld Andu lies the G'nar Pethians' canvas tent.
GO Tent
ASK blind prophet about sect.
Related Forum Posts
Click here to search for related posts.