Category:Warrior Mage spells: Difference between revisions
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A category for [[guild association is::Warrior Mage]] spells. |
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==Spell Tree== |
==Spell Tree== |
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[[Spell Efficacy|Elemental Efficacy]]: When casting elemental spells a number of environmental conditions, available to view via {{com|perceive}}/{{com|concentrate}} {{tt|elements}}, will be checked to determine how favorable the conditions are to that particular element, which will in turn control how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the spellbook you’re using, though the under the hood mechanics are rather different than that description. This does not currently apply to mana supplied from [[cambrinth]] or {{com|harness}}.<br /> |
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<imagemap> |
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{{:Warrior Mage/Spell Tree}} |
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Image:Warrior_Mage_Spells.png|frameless|upright=5 |
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rect 206 533 581 613 [[Air Lash]] |
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rect 204 1062 584 1142 [[Geyser]] |
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rect 208 1362 580 1438 [[Stone Strike]] |
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rect 204 1658 584 1738 [[Gar Zeng]] |
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rect 204 2258 584 2338 [[Fire Shards]] |
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rect 696 1886 1072 1966 [[Ethereal Shield]] |
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rect 692 2130 1072 2210 [[Elementalism]] |
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rect 1220 2330 1596 2414 [[Fire Ball]] |
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rect 1216 234 1596 314 [[Zephyr]] |
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rect 1220 382 1592 466 [[Tailwind]] |
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rect 1220 682 1596 766 [[Paeldryth's Wrath]] |
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rect 1220 982 1596 1062 [[Frostbite]] |
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rect 1216 1138 1596 1214 [[Ice Patch]] |
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rect 1220 1286 1596 1362 [[Sure Footing]] |
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rect 1220 1434 1596 1514 [[Anther's Call]] |
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rect 1216 1582 1596 1666 [[Arc Light]] |
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rect 1216 1734 1596 1814 [[Tingle]] |
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rect 1216 1882 1596 1966 [[Substratum]] |
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rect 1220 2038 1592 2114 [[Ward Break]] |
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rect 1216 2182 1596 2266 [[Ignite]] |
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rect 1784 158 2160 242 [[Air Bubble]] |
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rect 1784 310 2160 390 [[Swirling Winds]] |
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rect 1780 462 2156 538 [[Y'ntrel Sechra]] |
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rect 1780 610 2160 690 [[Vertigo]] |
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rect 1780 758 2160 842 [[Thunderclap]] |
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rect 1780 910 2156 990 [[Rising Mists]] |
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rect 1780 1062 2156 1134 [[Veil of Ice]] |
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rect 1780 1206 2156 1290 [[Rimefang]] |
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rect 1780 1362 2160 1442 [[Tremor]] |
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rect 1780 1662 2156 1742 [[Lightning Bolt]] |
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rect 1780 1958 2156 2042 [[Ethereal Fissure]] |
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rect 1780 2262 2156 2338 [[Mark of Arhat]] |
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rect 2272 534 2644 618 [[Blufmor Garaen]] |
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rect 2268 758 2644 842 [[Shockwave]] |
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rect 2268 986 2644 1066 [[Fortress of Ice]] |
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rect 2268 1430 2648 1518 [[Magnetic Ballista]] |
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rect 2268 1658 2644 1742 [[Chain Lightning]] |
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rect 2272 1810 2644 1894 [[Grounding Field]] |
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rect 2272 1958 2648 2042 [[Aether Cloak]] |
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rect 2268 2334 2648 2414 [[Dragon's Breath]] |
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rect 2752 758 3136 842 [[Flame Shockwave]] |
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rect 2792 1362 3168 1438 [[Ring of Spears]] |
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rect 2792 1510 3168 1590 [[Aegis of Granite]] |
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rect 2788 2182 3172 2266 [[Mantle of Flame]] |
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rect 3276 2262 3656 2342 [[Fire Rain]] |
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</imagemap> |
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==Summary of Spell Information== |
==Summary of Spell Information== |
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{{GuildSpellList|h}} |
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Bolded spells are [[:Category:Signature_Spells|signature spells]]. |
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{{SpellList|h}} |
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{{#ask:[[guild association is::Warrior Mage]][[page type is::spell]][[Spellbook is::!Analogous Patterns]] |
{{#ask:[[guild association is::Warrior Mage]][[page type is::spell]][[Spellbook is::!Analogous Patterns]] |
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{{Cat| |
{{Cat|Warrior Mage abilities,Elemental magic}} |
Latest revision as of 16:12, 21 December 2024
A category for Warrior Mage spells.
Spell Tree
Elemental Efficacy: When casting elemental spells a number of environmental conditions, available to view via PERCEIVE/CONCENTRATE ELEMENTS, will be checked to determine how favorable the conditions are to that particular element, which will in turn control how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the spellbook you’re using, though the under the hood mechanics are rather different than that description. This does not currently apply to mana supplied from cambrinth or HARNESS.
Summary of Spell Information
Bolded spells are signature spells.
Name | Effect | Type | Skill | Contest | Prep Range |
Rank Range |
Duration | Slots | Difficulty | Spellbook |
---|---|---|---|---|---|---|---|---|---|---|
Aegis of Granite (AEG) | +Shield Usage skill, +Stamina (stat), +Strength (stat) | ritual | augmentation | 300-800 | 250-1,000 | 30-90 | 2 | advanced | Earth Manipulation | |
Aether Cloak (AC) | TM barrier and reflect. | cyclic | warding | 4-25 | 250-1,000 | Indefinite | 2 | advanced | Aether Manipulation | |
Aethrolysis | Cold damage, Electrical damage | battle | targeted | 2-50 | 10-600 | Instant | 1 | basic | Hylomorphic Sorcery | |
Air Bubble (AB) | breathe underwater | standard | utility | 5-100 | 10-600 | 10-40 | 1 | basic | Air Manipulation | |
Air Lash (ALA) | Puncture damage, Slice damage, Single target. | battle | targeted | 1-50 | 0-400 | Instant | 1 | intro | Air Manipulation | |
Anther's Call (ANC) | -Evasion skill | battle | debilitation | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | basic | Earth Manipulation |
Arc Light (AL) | Causes a stun | battle | debilitation | magic \ fortitude | 1-33 | 10-600 | Instant | 2 | basic | Electricity Manipulation |
Blufmor Garaen (BG) | Puncture damage, Slice damage, Impact damage, Cold damage, Enable actions that cause damage. Physical damage type varies with the action | battle | targeted, multistrike | 30-100 | 250-1,000 | Instant | 2 | advanced | Air Manipulation | |
Chain Lightning (CL) | Fire damage, Electrical damage, AoE. | battle | targeted, area of effect | 15-100 | 80-800 | Instant | 1 | intermediate | Electricity Manipulation | |
Dragon's Breath (DB) | Puncture damage, Fire damage, Enables actions that deal damage. | battle | targeted, heavy offensive | 15-100 | 80-800 | 10-40 | 2 | intermediate | Fire Manipulation | |
Electrostatic Eddy (EE) | Nerve damage, AoE, Chance to pull from hiding. | cyclic | debilitation, area of effect | magic \ fortitude | 6-31 | 80-800 | Indefinite | 2 | intermediate | Electricity Manipulation |
Elementalism | Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. | metamagic | 0 | Aether Manipulation | ||||||
Ethereal Fissure (ETF) | +Mana level, Room-wide elemental only. | standard | utility, area of effect | 15-100 | 80-800 | 10-40 | 2 | intermediate | Aether Manipulation | |
Ethereal Shield (ES) | Non-ablative elemental damage shield. | standard | warding | 1-100 | 0-400 | 10-40 | 1 | intro | Aether Manipulation | |
Expansive Infusions | Allows creation of elemental weapons for any melee or thrown weapon skill. | metamagic | 2 | Aether Manipulation | ||||||
Fiery Infusions | Create elemental weapons that do fire damage. | metamagic | 1 | Fire Manipulation | ||||||
Fire Ball (FB) | Impact damage, Fire damage, Single target + short range AoE damage. | battle | targeted, pulse damage, area of effect | 15-100 | 80-800 | Instant | 2 | intermediate | Fire Manipulation | |
Fire Rain (FR) | Impact damage, Fire damage, AoE multistrike. | cyclic | targeted, multistrike, area of effect | 7-37 | 250-1,000 | Indefinite | 2 | advanced | Fire Manipulation | |
Fire Shards (FS) | Impact damage, Fire damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Fire Manipulation | |
Flame Shockwave (FLS) | Impact damage, Fire damage, Convert Shockwave from cold/slice damage. | metamagic | targeted | 1 | Fire Manipulation | |||||
Fortress of Ice (FOI) | Creates a private room. | standard | utility | 30-100 | 250-1,000 | 3 | advanced | Water Manipulation | ||
Frost Scythe (FRS) | Slice damage, Cold damage, armor piercing | battle | targeted, armor piercing | 7-50 | 80-800 | Instant | 2 | intermediate | Water Manipulation | |
Frostbite | -Stamina (stat), Fatigue damage, knocks down | battle | debilitation, area of effect | magic \ fortitude | 15-100 | 80-800 | Instant | 2 | intermediate | Water Manipulation |
Gam Irnan (GI) | Ablative physical damage resistance with cooldown per body part. | standard | warding | 5-100 | 10-600 | 10-40 | 1 | basic | Earth Manipulation | |
Gar Zeng (GZ) | Fire damage, Electrical damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Electricity Manipulation | |
Geyser | Impact damage, Fire damage, Single target. | battle | targeted | 1-50 | 0-400 | Instant | 1 | intro | Water Manipulation | |
Grounding Field (GF) | Elemental field that converts incoming damage to elemental charge. | standard | warding | 30-100 | 250-1,000 | 10-40 | 1 | advanced | Electricity Manipulation | |
Ice Patch (IP) | knock down, immobilize | battle | debilitation | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | basic | Water Manipulation |
Icy Infusions | Create elemental weapons that do cold damage. | metamagic | 1 | Water Manipulation | ||||||
Ignite | Adds fire damage proportional to the highest physical damage stat of the weapon | standard | utility | 5-100 | 10-600 | 4-20 | 2 | basic | Fire Manipulation | |
Ignition Point | Naphtha delivered by Paeldryth's Wrath will ignite on impact | metamagic | 1 | Fire Manipulation | ||||||
Lightning Bolt (LB) | Fire damage, Electrical damage, Single target DFA. | battle | targeted, shield ignoring | 7-50 | 80-800 | Instant | 2 | intermediate | Electricity Manipulation | |
Magnetic Ballista (MAB) | Puncture damage, Impact damage, Creates a ballista that fires rocks. | standard | targeted | 15-100 | 80-800 | 2-10 | 3 | intermediate | Earth Manipulation | |
Mantle of Flame (MOF) | +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Agility (stat), -Stealth skill, Fire damage, brawling only | ritual | augmentation | 300-800 | 250-1,000 | 30-90 | 2 | advanced | Fire Manipulation | |
Mark of Arhat (MOA) | Fire damage, Dealt every time target is struck by any source of elemental damage. | battle | debilitation | spirit \ willpower | 1-33 | 10-600 | Instant | 1 | basic | Fire Manipulation |
Paeldryth's Wrath (PW) | Pull or knock back target. | battle | targeted | 7-50 | 80-800 | Instant | 2 | intermediate | Air Manipulation | |
Quick Infusions | Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. | metamagic | 2 | Air Manipulation | ||||||
Reinforced Infusions | Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. | metamagic | 2 | Earth Manipulation | ||||||
Rimefang (spell) (RIM) | Slice damage, Cold damage, Pulsing damage to melee range. | cyclic | targeted, pulse damage | 6-31 | 250-1,000 | Indefinite | 2 | advanced | Water Manipulation | |
Ring of Spears (ROS) | Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. | cyclic | targeted, multistrike, area of effect | 7-37 | 250-1,000 | Indefinite | 3 | advanced | Earth Manipulation | |
Rising Mists (RM) | +Stealth skill, obscures exits | standard | utility, area of effect | 15-100 | 80-800 | 10-40 | 1 | intermediate | Water Manipulation | |
Shocking Infusions | Create elemental weapons that do electric damage. | metamagic | 1 | Electricity Manipulation | ||||||
Shockwave | Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. | battle | targeted, area of effect | 30-100 | 250-1,000 | Instant | 2 | advanced | Air Manipulation | |
Stone Strike (STS) | Puncture damage, Impact damage, Single target multi-strike. | battle | targeted, multistrike | 1-50 | 0-400 | Instant | 1 | intro | Earth Manipulation | |
Substratum | +Targeted Magic skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | basic | Aether Manipulation | |
Sure Footing (SUF) | +Parry Ability skill, Balance heal | standard | augmentation | 5-100 | 10-600 | 10-40 | 2 | basic | Earth Manipulation | |
Swirling Winds (SW) | +Evasion skill, +Reflex (stat) | standard | augmentation | 5-100 | 10-600 | 10-40 | 3 | basic | Air Manipulation | |
Tailwind (TW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill | standard | augmentation | 5-100 | 10-600 | 10-40 | 1 | basic | Air Manipulation | |
Thunderclap (TC) | AoE stun | battle | debilitation, area of effect | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | intermediate | Air Manipulation |
Tingle (TI) | -Agility (stat), -Reflex (stat), Target drops held weapon/shield | battle | debilitation | magic \ fortitude | 5-33 | 80-800 | Instant | 3 | intermediate | Electricity Manipulation |
Tremor (TREM) | Balance damage, possible knock-down or knock-back, pulses | battle | debilitation, area of effect | magic \ reflexes | 10-66 | 80-800 | Instant | 2 | intermediate | Earth Manipulation |
Veil of Ice (VOI) | Ablative TM barrier. | standard | warding | 15-100 | 80-800 | 10-40 | 2 | intermediate | Water Manipulation | |
Vertigo | -Offensive Factor, Balance damage, possible knock-down, pulsing. | battle | debilitation | mind \ willpower | 5-33 | 80-800 | Instant | 3 | intermediate | Air Manipulation |
Ward Break (WB) | Spell Barrier dispel (Shear, Soldier's Prayer, etc.) | battle | debilitation | mind \ willpower | 1-33 | 10-600 | Instant | 2 | basic | Aether Manipulation |
Y'ntrel Sechra (YS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. | standard | augmentation | 15-100 | 80-800 | 10-40 | 1 | intermediate | Air Manipulation | |
Zephyr | Fatigue heal | battle | utility, area of effect | 5-100 | 10-600 | 2-10 | 2 | basic | Air Manipulation |
Related Forum Posts
Subcategories
This category has the following 8 subcategories, out of 8 total.
*
- Planned Warrior Mage spells (1 P)
A
- Air Manipulation spellbook (12 P)
E
- Earth Manipulation spellbook (9 P)
F
- Fire Manipulation spellbook (10 P)
H
W
- Water Manipulation spellbook (9 P)
Pages in category "Warrior Mage spells"
The following 56 pages are in this category, out of 56 total.